Player Matchup

Scylla
Scylla
ALWAYSwatching7
Scylla
Level 101
God Stats
5W - 5L
1,604 SR
Queue Stats
59W - 57L
1,418 Elo+
Party 2
Bacchus
Bacchus
PleasGetBetr
Bacchus
Level 119
God Stats
8W - 11L
1,439 SR
Queue Stats
76W - 82L
1,369 Elo+
Party 2
Chaac
Chaac
Ryyanmk
Chaac
Level 102
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 3
Sol
Sol
getitdone2000
Sol
Level 149
God Stats
1W - 1L
1,584 SR
Queue Stats
51W - 60L
1,426 Elo+
Party 3
Izanami
Izanami
theSKEEGZ
Izanami
Level 143
God Stats
41W - 32L
1,557 SR
Queue Stats
303W - 307L
1,446 Elo+
Party 2
Team Averages
Level 123
1,498 SR
1,402 Elo+

VS

Team Averages
Level 65
1,502 SR
1,364 Elo+
Gilgamesh
Gilgamesh
El_Viejito_2000
Gilgamesh
Level 101
God Stats
8W - 7L
1,570 SR
Queue Stats
440W - 449L
1,422 Elo+
Solo
Arachne
Arachne
Knust101
Arachne
Level 87
God Stats
116W - 98L
1,531 SR
Queue Stats
255W - 281L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Terrence0831_12
Sylvanus
Level 29
God Stats
7W - 8L
1,480 SR
Queue Stats
33W - 53L
1,293 Elo+
Party 1
Merlin
Merlin
nightfantom
Merlin
Level 46
God Stats
18W - 17L
1,449 SR
Queue Stats
54W - 64L
1,343 Elo+
Party 1
Charybdis
Charybdis
thatboykj954
Charybdis
Level 64
God Stats
13W - 11L
1,479 SR
Queue Stats
84W - 105L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
13,207
550
25,559
21,316
8,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PleasGetBetr
Bacchus
14
0 / 3 / 6
10,769
449
6,052
21,270
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ryyanmk
Chaac
19
6 / 6 / 3
12,955
540
17,815
33,264
29,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 4 / 7
14,547
606
25,953
24,650
10,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
theSKEEGZ
Izanami
18
2 / 4 / 8
12,014
501
10,135
14,256
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_Viejito_2000
Gilgamesh
20
7 / 3 / 7
14,170
590
20,336
29,897
26,687
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Knust101
Arachne
17
5 / 8 / 2
10,837
452
11,032
24,801
10,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
1 / 6 / 3
9,505
396
6,443
15,668
17,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
4 / 6 / 6
12,058
502
19,506
14,974
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
thatboykj954
Charybdis
16
2 / 7 / 8
10,416
434
10,460
22,944
8,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
30
Kills
19
19
Deaths
30
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
Gilgamesh
El_Viejito_2000
Gilgamesh
7
3
7
3.5
L
Arachne
Knust101
Arachne
5
8
2
0.75
W
Bacchus
PleasGetBetr
Bacchus
0
3
6
1
W
Chaac
Ryyanmk
Chaac
6
6
3
1.25
L
Sylvanus
1
6
3
0.42
W
10
4
7
3.38
L
Merlin
4
6
6
1.17
L
Charybdis
thatboykj954
Charybdis
2
7
8
0.86
W
Izanami
theSKEEGZ
Izanami
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,514
Damage
67,777
114,756
Taken
108,284
80,115
Mitigated
68,471
47,290
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,559
3,776
1,645
12,542
21,316
8,571
1,629
6,727
14,467
89,991
0
L
Gilgamesh
El_Viejito_2000
Gilgamesh
20,336
3,535
0
9,410
29,897
26,687
0
12,958
15,360
21,035
70,080
L
Arachne
Knust101
Arachne
11,032
6,683
0
8,585
24,801
10,786
0
11,218
13,432
0
75,312
W
Bacchus
PleasGetBetr
Bacchus
6,052
787
1,148
3,624
21,270
26,339
384
4,083
16,985
33,086
0
W
Chaac
Ryyanmk
Chaac
17,815
2,546
0
11,301
33,264
29,056
1,409
6,855
26,227
6,459
69,837
L
Sylvanus
6,443
1,887
1,208
1,410
15,668
17,430
826
10,201
5,295
40,542
7,611
W
25,953
10,544
0
12,460
24,650
10,441
11,179
7,212
16,936
119,609
0
L
Merlin
19,506
516
217
2,809
14,974
5,212
0
10,920
4,002
77,181
0
L
Charybdis
thatboykj954
Charybdis
10,460
5,026
0
3,860
22,944
8,356
74
14,026
8,758
0
49,733
W
Izanami
theSKEEGZ
Izanami
10,135
6,741
0
4,570
14,256
5,708
4,119
3,665
10,501
0
106,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,492
Gold Earned
56,986
614
Minions Killed
559
0
Camps Cleared
0
2,218,866
Distance Traveled
2,056,741
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,207
550
109
5
0
471,178
3
L
Gilgamesh
14,170
590
156
7
0
460,241
2
L
Arachne
10,837
452
116
5
0
369,610
0
W
Bacchus
10,769
449
27
1
0
441,333
1
W
Chaac
12,955
540
112
5
0
463,949
2
L
Sylvanus
9,505
396
82
3
0
410,124
0
W
Sol
14,547
606
185
8
0
433,155
8
L
Merlin
12,058
502
130
5
0
427,677
0
L
Charybdis
10,416
434
75
3
0
389,089
0
W
Izanami
12,014
501
181
8
0
409,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role