Player Matchup

Ra
Ra
BIVI DRANDON
Ra
Level 12
God Stats
4W - 4L
1,313 SR
Queue Stats
165W - 155L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
JBunniesDie
Baba Yaga
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,728 Elo+
Party 1
Achilles
Achilles
Solbrah
Achilles
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 77L
1,751 Elo+
Party 1
Heimdallr
Heimdallr
stillthemexicant
Heimdallr
Level 24
God Stats
8W - 7L
1,614 SR
Queue Stats
118W - 90L
1,600 Elo+
Solo
Tyr
Tyr
sussyvampire
Tyr
Level 20
God Stats
6W - 7L
1,551 SR
Queue Stats
186W - 188L
1,582 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,639 Elo+

VS

Team Averages
Level 43
1,651 SR
1,644 Elo+
Janus
Janus
A poor mom
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 2
Sobek
Sobek
M8ustafa
Sobek
Level 18
God Stats
8W - 2L
1,933 SR
Queue Stats
189W - 178L
1,570 Elo+
Solo
Heimdallr
Heimdallr
Magnus3453
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,732 Elo+
Solo
Awilix
Awilix
RonnieCasey
Awilix
Level 149
God Stats
20W - 10L
1,711 SR
Queue Stats
198W - 154L
1,613 Elo+
Party 2
Neith
Neith
Zaphira9
Neith
Level 27
God Stats
56W - 52L
1,610 SR
Queue Stats
98W - 113L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,154
436
4,024
17,187
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
JBunniesDie
Baba Yaga
20
8 / 5 / 6
12,401
591
15,251
15,678
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Solbrah
Achilles
15
1 / 7 / 4
9,676
461
12,271
21,655
20,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
14
1 / 8 / 2
8,786
418
5,194
15,880
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 5
11,520
549
7,367
16,313
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 5 / 11
12,138
578
14,561
12,822
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
M8ustafa
Sobek
17
7 / 3 / 12
11,579
551
8,109
16,276
19,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Magnus3453
Heimdallr
19
7 / 2 / 5
12,405
591
14,459
12,071
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
8 / 4 / 9
12,368
589
20,971
16,653
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zaphira9
Neith
17
0 / 3 / 5
10,796
514
7,525
14,176
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
17
Kills
30
30
Deaths
17
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
8
5
11
2.7
L
1
6
7
0.75
L
Baba Yaga
JBunniesDie
Baba Yaga
8
5
6
2.2
W
Sobek
M8ustafa
Sobek
7
3
12
4.33
W
Heimdallr
Magnus3453
Heimdallr
7
2
5
4.75
W
Awilix
8
4
9
3.13
L
Achilles
Solbrah
Achilles
1
7
4
0.43
W
Neith
Zaphira9
Neith
0
3
5
0.83
L
Heimdallr
1
8
2
0.25
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
65,625
86,713
Taken
71,998
48,322
Mitigated
41,346
21,055
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,561
762
99
3,223
12,822
4,658
0
6,459
6,363
73,666
0
L
4,024
377
842
3,373
17,187
7,339
196
6,534
10,497
42,688
0
L
Baba Yaga
JBunniesDie
Baba Yaga
15,251
1,031
326
4,086
15,678
7,264
442
5,031
10,387
88,287
0
W
Sobek
M8ustafa
Sobek
8,109
769
163
4,545
16,276
19,106
726
6,596
9,680
25,730
0
W
Heimdallr
Magnus3453
Heimdallr
14,459
6,432
0
4,176
12,071
5,038
4,027
1,928
10,143
0
93,757
W
Awilix
20,971
8,137
0
5,143
16,653
7,059
478
6,192
10,461
0
103,825
L
Achilles
Solbrah
Achilles
12,271
2,196
0
2,738
21,655
20,446
0
3,218
18,325
13,714
41,853
W
Neith
Zaphira9
Neith
7,525
2,569
0
5,938
14,176
5,485
0
3,954
10,222
0
72,167
L
Heimdallr
5,194
2,290
0
3,168
15,880
5,155
266
2,722
13,098
0
50,002
L
7,367
811
0
6,522
16,313
8,118
0
4,341
11,736
0
67,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
59,286
517
Minions Killed
578
0
Camps Cleared
0
1,989,890
Distance Traveled
2,046,729
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,138
578
133
6
0
404,017
0
L
Ra
9,154
436
65
3
0
424,224
1
L
Baba Yaga
12,401
591
163
8
0
390,205
1
W
Sobek
11,579
551
24
1
0
421,388
3
W
Heimdallr
12,405
591
134
6
0
419,337
1
W
Awilix
12,368
589
145
7
0
429,336
0
L
Achilles
9,676
461
93
4
0
372,649
3
W
Neith
10,796
514
142
7
0
372,651
0
L
Heimdallr
8,786
418
75
4
0
336,281
4
L
Tyr
11,520
549
121
6
0
466,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role