Player Matchup

Hel
Hel
Chloxic
Hel
Level 128
God Stats
34W - 26L
1,566 SR
Queue Stats
896W - 677L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
CtrlAltMassacre
Danzaburou
Level 155
God Stats
3W - 1L
1,611 SR
Queue Stats
41W - 34L
1,513 Elo+
Party 1
Achilles
Achilles
DripNoWater
Achilles
Level 116
God Stats
26W - 23L
1,564 SR
Queue Stats
429W - 315L
1,586 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,552 Elo+

VS

Team Averages
Level 128
1,546 SR
1,517 Elo+
King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PegasusMiner
Ra
Level 160
God Stats
5W - 6L
1,523 SR
Queue Stats
344W - 315L
1,534 Elo+
Party 2
Loki
Loki
SaltyMurlock
Loki
Level 128
God Stats
4W - 3L
1,616 SR
Queue Stats
276W - 244L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
5 / 0 / 7
9,552
735
9,741
8,371
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
CtrlAltMassacre
Danzaburou
13
1 / 2 / 12
9,466
728
10,226
8,825
4,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
DripNoWater
Achilles
14
8 / 0 / 5
10,086
776
10,947
13,365
15,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 6 / 1
7,266
559
4,335
16,070
10,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
7,885
607
10,770
9,698
3,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
7,883
606
5,746
7,688
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
W
Hel
5
0
7
8.5
W
Danzaburou
CtrlAltMassacre
Danzaburou
1
2
12
3.5
W
Achilles
DripNoWater
Achilles
8
0
5
10.5
L
1
4
1
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
20,851
30,561
Taken
33,456
23,581
Mitigated
16,265
18,921
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,335
277
0
1,018
16,070
10,070
0
5,537
10,533
0
12,475
W
Hel
9,741
324
9,506
6,698
8,371
3,458
675
3,619
4,752
42,636
0
W
Danzaburou
CtrlAltMassacre
Danzaburou
10,226
3,524
0
1,444
8,825
4,608
1,493
4,308
4,517
0
36,880
W
Achilles
DripNoWater
Achilles
10,947
3,226
0
1,273
13,365
15,515
1,083
3,079
10,286
4,100
30,102
L
10,770
682
760
3,298
9,698
3,841
86
3,264
6,434
39,967
0
L
5,746
727
0
1,473
7,688
2,354
0
2,397
5,291
0
23,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
23,034
178
Minions Killed
149
10
Camps Cleared
2
776,662
Distance Traveled
761,522
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,266
559
18
1
0
258,263
7
W
Hel
9,552
735
74
6
5
289,644
2
W
Danzaburou
9,466
728
63
5
5
212,014
6
W
Achilles
10,086
776
41
3
0
275,004
3
L
Ra
7,885
607
87
7
1
248,120
3
L
Loki
7,883
606
44
3
1
255,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role