Player Matchup

Set
Set
 
Set
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BlightWorm200
Charybdis
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 150L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Deathborr
Gilgamesh
Level 28
God Stats
22W - 9L
1,788 SR
Queue Stats
107W - 83L
1,577 Elo+
Party 1
Ra
Ra
Hydrill98
Ra
Level 24
God Stats
1W - 0L
1,300 SR
Queue Stats
51W - 26L
1,658 Elo+
Party 1
Fafnir
Fafnir
superboom4356
Fafnir
Level 65
God Stats
33W - 30L
1,480 SR
Queue Stats
158W - 133L
1,571 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,562 Elo+

VS

Team Averages
Level 39
1,424 SR
1,323 Elo+
Hades
Hades
Ebiona
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,199 Elo+
Party 2
Danzaburou
Danzaburou
Turtlenator7
Danzaburou
Level 42
God Stats
2W - 6L
1,246 SR
Queue Stats
32W - 39L
1,354 Elo+
Party 2
King Arthur
King Arthur
XredxdarkshadowX
King Arthur
Level 29
God Stats
1W - 2L
1,353 SR
Queue Stats
48W - 58L
1,353 Elo+
Party 2
Ares
Ares
boomer67285
Ares
Level 66
God Stats
35W - 34L
1,519 SR
Queue Stats
160W - 180L
1,423 Elo+
Party 2
Fenrir
Fenrir
vXxDeusxXv
Fenrir
Level 35
God Stats
5W - 7L
1,502 SR
Queue Stats
50W - 88L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
5 / 2 / 5
6,394
639
5,593
7,163
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
BlightWorm200
Charybdis
9
2 / 0 / 3
5,222
522
3,711
2,904
802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Deathborr
Gilgamesh
11
6 / 1 / 2
6,890
689
5,299
5,089
4,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 6
6,304
630
8,288
3,819
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 5
6,111
611
2,283
8,162
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ebiona
Hades
6
0 / 2 / 0
4,281
428
1,104
4,993
1,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Turtlenator7
Danzaburou
7
1 / 4 / 0
4,482
448
3,553
6,629
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
XredxdarkshadowX
King Arthur
7
0 / 4 / 0
4,457
446
1,755
5,083
2,127
6
0 / 5 / 0
4,410
441
1,780
8,161
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
vXxDeusxXv
Fenrir
8
0 / 6 / 2
5,044
504
1,902
7,822
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
21
Kills
1
3
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
5
3.75
W
Charybdis
BlightWorm200
Charybdis
2
0
3
3.5
W
Gilgamesh
Deathborr
Gilgamesh
6
1
2
7
L
Hades
Ebiona
Hades
0
2
0
0
W
5
0
6
8
L
Danzaburou
Turtlenator7
Danzaburou
1
4
0
0.25
L
King Arthur
XredxdarkshadowX
King Arthur
0
4
0
0
L
0
5
0
0
W
3
0
5
5.5
L
Fenrir
vXxDeusxXv
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
10,094
27,137
Taken
32,688
17,358
Mitigated
12,233
9,390
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,593
2,585
0
2,196
7,163
3,723
0
712
6,451
0
28,548
W
Charybdis
BlightWorm200
Charybdis
3,711
2,100
0
812
2,904
802
2,153
305
2,599
0
24,543
W
Gilgamesh
Deathborr
Gilgamesh
5,299
1,415
0
710
5,089
4,442
755
0
5,089
0
35,171
L
Hades
Ebiona
Hades
1,104
419
0
586
4,993
1,693
300
2,366
2,627
12,407
0
W
8,288
964
756
1,899
3,819
1,205
44
616
3,203
37,958
0
L
Danzaburou
Turtlenator7
Danzaburou
3,553
1,713
424
1,705
6,629
1,920
0
2,804
3,825
0
13,325
L
King Arthur
XredxdarkshadowX
King Arthur
1,755
350
0
100
5,083
2,127
0
1,136
3,947
0
14,694
L
1,780
41
658
1,519
8,161
4,065
0
3,143
5,018
10,235
0
W
2,283
715
0
3,017
8,162
7,186
471
1,251
6,911
13,707
0
L
Fenrir
vXxDeusxXv
Fenrir
1,902
111
0
1,361
7,822
2,428
0
1,122
6,700
0
19,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
22,674
257
Minions Killed
141
0
Camps Cleared
0
997,111
Distance Traveled
908,902
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,394
639
48
5
0
199,380
0
W
Charybdis
5,222
522
43
4
0
178,928
0
W
Gilgamesh
6,890
689
77
8
0
203,160
0
L
Hades
4,281
428
23
2
0
181,618
1
W
Ra
6,304
630
63
6
0
215,449
3
L
Danzaburou
4,482
448
20
2
0
161,767
4
L
King Arthur
4,457
446
31
3
0
182,650
0
L
Ares
4,410
441
19
2
0
185,786
0
W
Fafnir
6,111
611
26
3
0
200,194
1
L
Fenrir
5,044
504
48
5
0
197,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role