Player Matchup

Loki
Loki
GDI Wizer15
Loki
Level 14
God Stats
4W - 6L
1,370 SR
Queue Stats
31W - 35L
1,461 Elo+
Solo
Olorun
Olorun
JuWavy00
Olorun
Level 12
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 3L
1,480 Elo+
Solo
Chronos
Chronos
XaNTi_Heartlexx
Chronos
Level 29
God Stats
4W - 4L
1,285 SR
Queue Stats
42W - 91L
1,363 Elo+
Solo
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 12
God Stats
53W - 64L
1,550 SR
Queue Stats
202W - 249L
1,427 Elo+
Solo
Aphrodite
Aphrodite
xUnderratedx
Aphrodite
Level 28
God Stats
2W - 6L
1,394 SR
Queue Stats
30W - 28L
1,507 Elo+
Solo
Team Averages
Level 19
1,385 SR
1,448 Elo+

VS

Team Averages
Level 18
1,477 SR
1,492 Elo+
Cthulhu
Cthulhu
H01D MY BE3R
Cthulhu
Level 16
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
IAmUrProblem
Discordia
Level 29
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
Iam1gray
Set
Level 22
God Stats
2W - 2L
1,540 SR
Queue Stats
77W - 69L
1,610 Elo+
Solo
Ymir
Ymir
IlxIAMSJRxlI
Ymir
Level 2
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 1L
1,504 Elo+
Solo
Thor
Thor
Joker9252170
Thor
Level 23
God Stats
4W - 4L
1,402 SR
Queue Stats
29W - 36L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
6,455
323
1,414
1,959
400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
JuWavy00
Olorun
7
0 / 6 / 0
6,427
321
1,223
5,518
1,393
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 5
7,760
388
4,647
13,433
3,497
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
satoshi5941
Danzaburou
13
1 / 7 / 6
8,719
436
6,409
15,020
4,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
xUnderratedx
Aphrodite
15
9 / 6 / 1
10,662
533
15,467
17,812
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H01D MY BE3R
Cthulhu
14
2 / 1 / 7
9,714
486
3,207
11,220
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
IAmUrProblem
Discordia
15
7 / 3 / 7
10,622
531
9,087
10,228
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
15 / 2 / 6
12,497
625
19,500
17,621
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 5 / 0
6,542
327
376
4,677
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 9
9,180
459
5,651
12,781
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
26
27
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cthulhu
H01D MY BE3R
Cthulhu
2
1
7
5.5
W
Discordia
IAmUrProblem
Discordia
7
3
7
3.5
W
15
2
6
9
W
0
5
0
0
W
2
3
9
2.17
L
Olorun
JuWavy00
Olorun
0
6
0
0
L
0
7
5
0.36
L
Danzaburou
satoshi5941
Danzaburou
1
7
6
0.57
L
Aphrodite
xUnderratedx
Aphrodite
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
37,821
53,742
Taken
56,527
16,202
Mitigated
24,214
16,563
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,414
807
0
846
1,959
400
0
75
1,847
0
7,376
W
Cthulhu
H01D MY BE3R
Cthulhu
3,207
79
0
1,560
11,220
5,367
1,044
2,908
8,251
29,297
0
W
Discordia
IAmUrProblem
Discordia
9,087
174
344
849
10,228
3,050
715
5,655
4,273
48,780
0
W
19,500
9,625
0
7,247
17,621
8,787
301
5,967
11,432
0
114,701
W
376
175
0
216
4,677
2,476
0
2,210
2,349
3,983
0
W
5,651
400
0
2,266
12,781
4,534
0
3,887
8,666
0
53,108
L
Olorun
JuWavy00
Olorun
1,223
715
0
551
5,518
1,393
164
1,794
3,519
14,232
0
L
4,647
1,789
0
1,037
13,433
3,497
1,702
3,236
9,821
31,907
0
L
Danzaburou
satoshi5941
Danzaburou
6,409
2,334
0
2,148
15,020
4,189
1,811
1,824
12,971
0
42,578
L
Aphrodite
xUnderratedx
Aphrodite
15,467
1,282
2,586
9,395
17,812
6,723
2,711
4,593
12,914
60,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
48,555
282
Minions Killed
369
0
Camps Cleared
0
1,181,277
Distance Traveled
1,635,650
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,455
323
22
1
0
66,936
0
W
Cthulhu
9,714
486
49
2
0
377,830
0
W
Discordia
10,622
531
79
4
0
357,864
1
W
Set
12,497
625
158
8
0
416,068
2
W
Ymir
6,542
327
8
0
0
76,919
0
W
Thor
9,180
459
75
4
0
406,969
0
L
Olorun
6,427
321
21
1
0
157,548
1
L
Chronos
7,760
388
69
3
0
317,123
2
L
Danzaburou
8,719
436
65
3
0
328,674
0
L
Aphrodite
10,662
533
105
5
0
310,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role