Player Matchup

Horus
Horus
Seagull885
Horus
Level 94
God Stats
112W - 85L
1,588 SR
Queue Stats
163W - 163L
1,528 Elo+
Party 1
Chaac
Chaac
SirRagePenguin
Chaac
Level 27
God Stats
57W - 26L
1,798 SR
Queue Stats
150W - 108L
1,571 Elo+
Party 1
Hera
Hera
Victim_62
Hera
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
180W - 171L
1,536 Elo+
Party 1
Team Averages
Level 70
1,628 SR
1,545 Elo+

VS

Team Averages
Level 82
1,393 SR
1,520 Elo+
Guan Yu
Guan Yu
Mail4U
Guan Yu
Level 18
God Stats
3W - 4L
1,358 SR
Queue Stats
28W - 21L
1,545 Elo+
Party 2
Bellona
Bellona
WistfulSolution
Bellona
Level 108
God Stats
3W - 3L
1,588 SR
Queue Stats
62W - 59L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
sAmuRai 1273079
Zhong Kui
Level 120
God Stats
0W - 2L
1,232 SR
Queue Stats
142W - 122L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 2 / 11
11,215
748
6,217
14,803
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 3 / 8
10,590
706
18,272
12,637
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
16
8 / 0 / 9
11,781
785
16,474
4,990
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mail4U
Guan Yu
11
0 / 6 / 5
9,192
613
4,090
16,420
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 5 / 1
9,609
641
7,259
14,691
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
sAmuRai 1273079
Zhong Kui
13
1 / 6 / 4
8,968
598
12,975
15,490
9,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
5
5
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Mail4U
Guan Yu
0
6
5
0.42
W
Horus
3
2
11
4.25
W
6
3
8
3.33
W
Hera
8
0
9
12.5
L
4
5
1
0.9
L
Zhong Kui
sAmuRai 1273079
Zhong Kui
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
24,324
32,430
Taken
46,601
22,896
Mitigated
40,771
14,312
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Mail4U
Guan Yu
4,090
912
2,014
2,759
16,420
19,220
98
4,842
11,160
0
15,930
W
Horus
6,217
2,774
2,221
5,999
14,803
14,858
337
5,770
8,413
0
12,197
W
18,272
3,327
0
4,006
12,637
6,303
60
6,208
6,290
0
45,107
W
Hera
16,474
3,462
0
2,086
4,990
1,735
1,626
1,427
3,443
65,735
0
L
7,259
1,394
0
2,385
14,691
11,987
221
5,342
9,098
0
22,020
L
Zhong Kui
sAmuRai 1273079
Zhong Kui
12,975
1,912
36
3,931
15,490
9,564
150
5,239
9,788
40,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
27,769
181
Minions Killed
135
9
Camps Cleared
4
794,958
Distance Traveled
733,730
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,192
613
18
1
1
257,749
0
W
Horus
11,215
748
11
1
1
254,405
10
W
Chaac
10,590
706
51
3
4
288,673
5
W
Hera
11,781
785
119
8
4
251,880
2
L
Bellona
9,609
641
40
3
2
250,933
3
L
Zhong Kui
8,968
598
77
5
1
225,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role