Player Matchup

Fenrir
Fenrir
Jadron
Fenrir
Level 146
God Stats
22W - 7L
1,684 SR
Queue Stats
420W - 372L
1,665 Elo+
Party 2
Izanami
Izanami
NickyLang
Izanami
Level 99
God Stats
13W - 11L
1,701 SR
Queue Stats
371W - 337L
1,675 Elo+
Party 2
Ganesha
Ganesha
adwadsadw
Ganesha
Level 128
God Stats
0W - 1L
1,321 SR
Queue Stats
23W - 19L
1,612 Elo+
Solo
Loki
Loki
loudpacky
Loki
Level 126
God Stats
2W - 6L
1,516 SR
Queue Stats
477W - 422L
1,642 Elo+
Party 2
The Morrigan
The Morrigan
šoulja
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 135L
1,575 Elo+
Party 2
Team Averages
Level 124
1,544 SR
1,634 Elo+

VS

Team Averages
Level 139
1,669 SR
1,603 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BranBot1234
Thanatos
Level 69
God Stats
8W - 6L
1,581 SR
Queue Stats
194W - 166L
1,584 Elo+
Party 1
Olorun
Olorun
Rayn3Ruin
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
550W - 477L
1,570 Elo+
Party 1
Medusa
Medusa
SkilledTigerz
Medusa
Level 159
God Stats
8W - 4L
1,953 SR
Queue Stats
372W - 299L
1,690 Elo+
Party 1
Ullr
Ullr
goClutch
Ullr
Level 160
God Stats
7W - 6L
1,811 SR
Queue Stats
361W - 238L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jadron
Fenrir
17
13 / 6 / 6
11,488
522
14,615
19,568
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NickyLang
Izanami
20
8 / 9 / 7
12,437
565
14,614
15,994
5,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
adwadsadw
Ganesha
15
0 / 7 / 19
9,737
443
7,398
22,598
26,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
19
3 / 6 / 8
11,220
510
8,340
16,088
10,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
šoulja
The Morrigan
16
5 / 5 / 13
10,539
479
13,011
8,064
2,834
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 7 / 10
12,026
547
14,544
19,811
23,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
BranBot1234
Thanatos
16
4 / 8 / 7
11,328
515
7,526
17,097
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Rayn3Ruin
Olorun
17
2 / 6 / 16
11,804
537
10,143
14,061
10,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 9
14,019
637
13,235
15,768
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
20
13 / 5 / 7
14,538
661
17,983
15,994
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
82
29
Kills
33
33
Deaths
30
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
7
10
1.43
W
Thanatos
BranBot1234
Thanatos
4
8
7
0.94
L
Fenrir
Jadron
Fenrir
13
6
6
2.67
L
Izanami
NickyLang
Izanami
8
9
7
1.28
W
Olorun
Rayn3Ruin
Olorun
2
6
16
1.67
W
9
4
9
3.38
L
Ganesha
adwadsadw
Ganesha
0
7
19
1.36
W
Ullr
13
5
7
3.3
L
Loki
3
6
8
1.17
L
The Morrigan
šoulja
The Morrigan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,978
Damage
63,431
82,312
Taken
82,731
52,206
Mitigated
55,686
14,487
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,544
3,051
1,541
5,506
19,811
23,902
365
4,059
15,744
47,725
15,638
W
Thanatos
BranBot1234
Thanatos
7,526
1,459
0
8,387
17,097
7,260
0
4,288
12,809
0
48,784
L
Fenrir
Jadron
Fenrir
14,615
3,902
0
4,901
19,568
7,415
0
5,505
13,945
0
62,267
L
Izanami
NickyLang
Izanami
14,614
7,992
0
1,722
15,994
5,043
0
2,557
13,375
0
86,962
W
Olorun
Rayn3Ruin
Olorun
10,143
3,287
1,169
2,357
14,061
10,693
1,111
4,189
9,872
71,302
0
W
13,235
6,712
0
3,238
15,768
5,918
3,510
3,382
12,386
0
116,873
L
Ganesha
adwadsadw
Ganesha
7,398
967
0
2,116
22,598
26,807
0
6,483
15,753
31,199
0
W
Ullr
17,983
9,297
0
1,440
15,994
7,913
3,037
2,650
13,326
0
119,621
L
Loki
8,340
2,682
0
3,497
16,088
10,107
0
3,949
12,068
0
66,381
L
The Morrigan
šoulja
The Morrigan
13,011
2,857
0
2,251
8,064
2,834
0
4,235
3,558
50,881
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
63,715
508
Minions Killed
635
0
Camps Cleared
0
1,917,782
Distance Traveled
1,969,359
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,026
547
90
4
0
367,960
6
W
Thanatos
11,328
515
83
4
0
415,437
1
L
Fenrir
11,488
522
82
4
0
409,505
4
L
Izanami
12,437
565
171
8
0
330,178
5
W
Olorun
11,804
537
129
6
0
375,382
2
W
Medusa
14,019
637
170
8
0
399,272
5
L
Ganesha
9,737
443
18
1
0
372,426
8
W
Ullr
14,538
661
163
7
0
411,308
3
L
Loki
11,220
510
127
6
0
439,406
4
L
The Morrigan
10,539
479
110
5
0
366,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role