Player Matchup

Khepri
Khepri
GodlyLanze
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,106 Elo+
Party 3
Cupid
Cupid
MootFactor
Cupid
Level 29
God Stats
6W - 7L
1,448 SR
Queue Stats
33W - 25L
1,435 Elo+
Solo
Merlin
Merlin
Nevaeh777
Merlin
Level 26
God Stats
6W - 7L
1,518 SR
Queue Stats
79W - 83L
1,397 Elo+
Party 2
Nemesis
Nemesis
XxEpicSniper8xX
Nemesis
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 3
Chaac
Chaac
YatoRogue
Chaac
Level 27
God Stats
2W - 3L
1,293 SR
Queue Stats
84W - 90L
1,367 Elo+
Party 2
Team Averages
Level 21
1,406 SR
1,301 Elo+

VS

Team Averages
Level 6
1,539 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JOEL2777
Jing Wei
Level 11
God Stats
15W - 18L
1,443 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Szandor777
Cthulhu
Level 2
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Ra
Ra
alantrollx
Ra
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GodlyLanze
Khepri
12
6 / 3 / 24
9,358
520
5,403
10,074
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
14
21 / 1 / 18
10,295
572
19,850
8,668
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Nevaeh777
Merlin
14
25 / 1 / 21
10,751
597
21,529
7,528
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 2 / 24
9,015
501
8,540
11,042
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
YatoRogue
Chaac
14
17 / 3 / 15
10,109
562
11,888
13,676
8,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 28 / 3
5,689
316
84
18,291
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
 
Olorun
6
0 / 27 / 3
5,667
315
132
19,681
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
JOEL2777
Jing Wei
11
2 / 13 / 3
7,852
436
6,907
18,704
6,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Szandor777
Cthulhu
12
2 / 9 / 4
8,666
481
5,418
18,370
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 3
5,934
330
883
5,438
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
20
78
Kills
4
10
Deaths
81
102
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
28
3
0.05
L
Olorun
 
Olorun
0
27
3
0.06
W
Khepri
GodlyLanze
Khepri
6
3
24
6
L
Jing Wei
JOEL2777
Jing Wei
2
13
3
0.27
W
Cupid
21
1
18
30
W
Merlin
Nevaeh777
Merlin
25
1
21
35.5
L
Cthulhu
Szandor777
Cthulhu
2
9
4
0.44
W
9
2
24
10.5
W
Chaac
YatoRogue
Chaac
17
3
15
8.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,210
Damage
13,424
50,988
Taken
80,484
30,837
Mitigated
39,025
10,504
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
84
72
0
0
18,291
5,658
0
6,776
11,235
0
387
L
Olorun
 
Olorun
132
108
0
8
19,681
6,266
0
6,344
13,022
276
72
W
Khepri
GodlyLanze
Khepri
5,403
737
0
834
10,074
11,117
311
890
8,530
25,194
0
L
Jing Wei
JOEL2777
Jing Wei
6,907
4,780
0
1,394
18,704
6,389
0
6,184
12,280
0
35,392
W
Cupid
19,850
12,775
434
2,619
8,668
3,191
3,599
2,361
6,307
0
49,349
W
Merlin
Nevaeh777
Merlin
21,529
3,013
166
1,721
7,528
2,882
2,066
398
7,130
57,587
0
L
Cthulhu
Szandor777
Cthulhu
5,418
369
218
1,824
18,370
19,698
0
5,130
12,919
26,211
0
W
8,540
4,580
0
616
11,042
5,022
1,281
1,345
9,697
0
30,551
W
Chaac
YatoRogue
Chaac
11,888
1,485
0
4,114
13,676
8,625
1,641
1,317
11,722
0
53,383
L
883
210
0
324
5,438
1,014
0
1,316
4,096
7,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
33,808
332
Minions Killed
95
0
Camps Cleared
0
1,571,670
Distance Traveled
1,041,510
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,689
316
0
0
0
180,502
0
L
Olorun
5,667
315
0
0
0
180,410
0
W
Khepri
9,358
520
28
2
0
298,118
0
L
Jing Wei
7,852
436
50
3
0
279,622
0
W
Cupid
10,295
572
71
4
0
286,182
1
W
Merlin
10,751
597
64
4
0
327,081
0
L
Cthulhu
8,666
481
35
2
0
310,893
6
W
Nemesis
9,015
501
53
3
0
328,377
0
W
Chaac
10,109
562
116
6
0
331,912
1
L
Ra
5,934
330
10
1
0
90,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role