Player Matchup

Rama
Rama
M4UST
Rama
Level 9
God Stats
0W - 1L
1,375 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Bacchus
Bacchus
SraDoreste
Bacchus
Level 123
God Stats
0W - 4L
1,112 SR
Queue Stats
34W - 47L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
valentin2552
Ao Kuang
Level 88
God Stats
1W - 8L
1,296 SR
Queue Stats
172W - 186L
1,564 Elo+
Solo
Team Averages
Level 73
1,261 SR
1,483 Elo+

VS

Team Averages
Level 118
1,689 SR
1,516 Elo+
Hera
Hera
Ganjainmybrain
Hera
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
174W - 186L
1,475 Elo+
Solo
Sobek
Sobek
ZZE0ON
Sobek
Level 87
God Stats
3W - 2L
1,626 SR
Queue Stats
24W - 26L
1,476 Elo+
Solo
Artemis
Artemis
maximusbr13
Artemis
Level 107
God Stats
6W - 1L
1,746 SR
Queue Stats
31W - 19L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
M4UST
Rama
10
1 / 3 / 3
7,117
647
4,151
7,054
2,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SraDoreste
Bacchus
9
0 / 3 / 4
6,967
633
4,093
8,901
9,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
valentin2552
Ao Kuang
11
4 / 4 / 0
7,952
723
6,053
10,703
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
8,571
779
8,035
5,554
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ZZE0ON
Sobek
12
2 / 0 / 7
8,305
755
3,980
6,697
7,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
maximusbr13
Artemis
12
5 / 2 / 3
8,485
771
9,447
6,301
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Rama
M4UST
Rama
1
3
3
0.83
L
Bacchus
SraDoreste
Bacchus
0
3
4
0.67
W
Sobek
ZZE0ON
Sobek
2
0
7
5.5
W
Artemis
maximusbr13
Artemis
5
2
3
3.25
L
Ao Kuang
valentin2552
Ao Kuang
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
21,462
26,658
Taken
18,552
15,795
Mitigated
11,338
4,869
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,035
2,186
0
1,066
5,554
1,841
975
2,623
2,931
35,790
0
L
Rama
M4UST
Rama
4,151
3,119
0
720
7,054
2,390
0
3,698
3,356
0
15,004
L
Bacchus
SraDoreste
Bacchus
4,093
335
142
1,385
8,901
9,034
0
3,805
5,096
12,616
0
W
Sobek
ZZE0ON
Sobek
3,980
135
368
1,628
6,697
7,011
0
3,097
3,600
10,540
0
W
Artemis
maximusbr13
Artemis
9,447
4,777
0
1,698
6,301
2,486
661
4,093
2,208
0
34,369
L
Ao Kuang
valentin2552
Ao Kuang
6,053
1,969
0
2,622
10,703
4,371
0
4,652
6,051
19,476
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
25,361
91
Minions Killed
132
4
Camps Cleared
6
601,509
Distance Traveled
644,034
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,571
779
64
6
2
215,129
3
L
Rama
7,117
647
29
3
0
178,116
2
L
Bacchus
6,967
633
20
2
2
206,319
4
W
Sobek
8,305
755
14
1
0
220,711
5
W
Artemis
8,485
771
54
5
4
208,194
6
L
Ao Kuang
7,952
723
42
4
2
217,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role