Player Matchup

Khepri
Khepri
HOTPOCKET140
Khepri
Level 152
God Stats
0W - 1L
1,294 SR
Queue Stats
33W - 36L
1,515 Elo+
Party 1
Ullr
Ullr
Inorum
Ullr
Level 147
God Stats
0W - 1L
1,326 SR
Queue Stats
121W - 123L
1,487 Elo+
Party 1
Hachiman
Hachiman
JadenFnNinja
Hachiman
Level 141
God Stats
2W - 4L
1,507 SR
Queue Stats
143W - 122L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
Stiiiiiiiiitch
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Zeus
Zeus
Tagged360z
Zeus
Level 154
God Stats
5W - 2L
1,591 SR
Queue Stats
115W - 98L
1,577 Elo+
Party 1
Team Averages
Level 123
1,444 SR
1,565 Elo+

VS

Team Averages
Level 95
1,471 SR
1,449 Elo+
Agni
Agni
Avallenn
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Blackfistnfro
Cu Chulainn
Level 117
God Stats
13W - 7L
1,466 SR
Queue Stats
647W - 654L
1,436 Elo+
Party 2
Tyr
Tyr
HydraVega
Tyr
Level 56
God Stats
1W - 2L
1,146 SR
Queue Stats
122W - 125L
1,405 Elo+
Party 2
Odin
Odin
Phoenix0921
Odin
Level 149
God Stats
2W - 1L
1,515 SR
Queue Stats
35W - 28L
1,513 Elo+
Party 2
Zeus
Zeus
Shade7x3
Zeus
Level 118
God Stats
12W - 6L
1,729 SR
Queue Stats
353W - 308L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 5 / 15
9,981
713
6,499
21,864
21,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Inorum
Ullr
17
4 / 6 / 9
10,257
733
7,809
12,301
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
JadenFnNinja
Hachiman
15
2 / 6 / 10
9,135
653
15,630
13,283
5,194
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
11
0 / 8 / 8
8,101
579
3,556
10,484
3,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 5 / 2
12,389
885
28,430
11,216
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 7 / 14
8,862
633
5,071
8,700
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Blackfistnfro
Cu Chulainn
17
4 / 4 / 17
10,322
737
11,041
28,074
26,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 6 / 14
10,940
781
10,949
18,581
21,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 3 / 13
11,154
797
10,578
14,552
13,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
20
9 / 3 / 10
11,892
849
25,700
10,300
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
20
Kills
30
30
Deaths
23
44
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Agni
0
7
14
1
W
Cu Chulainn
Blackfistnfro
Cu Chulainn
4
4
17
3.13
L
Khepri
1
5
15
1.7
W
7
6
14
2.33
L
Ullr
Inorum
Ullr
4
6
9
1.42
L
Hachiman
JadenFnNinja
Hachiman
2
6
10
1.17
W
10
3
13
5.5
W
Zeus
9
3
10
4.67
L
Jing Wei
0
8
8
0.5
L
13
5
2
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,924
Damage
63,339
69,148
Taken
80,207
41,565
Mitigated
67,969
15,601
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,071
856
368
213
8,700
3,197
1,196
5,279
3,421
12,281
0
W
Cu Chulainn
Blackfistnfro
Cu Chulainn
11,041
2,174
2,006
8,484
28,074
26,495
841
7,701
20,373
74
23,638
L
Khepri
6,499
780
1,561
5,683
21,864
21,947
73
9,640
12,224
14,468
0
W
10,949
2,036
1,225
2,736
18,581
21,072
650
9,046
9,219
0
16,020
L
Ullr
Inorum
Ullr
7,809
3,300
421
1,322
12,301
5,908
1,396
5,218
7,083
0
24,963
L
Hachiman
JadenFnNinja
Hachiman
15,630
7,419
89
2,658
13,283
5,194
377
8,363
4,920
0
22,555
W
10,578
2,150
301
1,310
14,552
13,069
853
5,260
9,292
418
20,630
W
Zeus
25,700
527
2,980
3,038
10,300
4,136
1,003
7,643
2,657
57,493
0
L
Jing Wei
3,556
2,788
24
167
10,484
3,902
0
3,644
6,840
0
8,146
L
28,430
4,140
1,021
2,655
11,216
4,614
378
4,368
6,848
50,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
53,170
138
Minions Killed
125
0
Camps Cleared
0
1,159,788
Distance Traveled
1,244,536
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,862
633
19
1
0
223,705
0
W
Cu Chulainn
10,322
737
18
1
0
256,518
0
L
Khepri
9,981
713
19
1
0
252,515
1
W
Tyr
10,940
781
12
1
0
253,840
1
L
Ullr
10,257
733
44
3
0
235,098
0
L
Hachiman
9,135
653
17
1
0
224,737
2
W
Odin
11,154
797
16
1
0
252,759
0
W
Zeus
11,892
849
60
4
0
257,714
0
L
Jing Wei
8,101
579
4
0
0
216,099
0
L
Zeus
12,389
885
54
4
0
231,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role