Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AnotherCanuck0
Hades
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
M0thM0mmy
Cerberus
Level 18
God Stats
24W - 26L
1,442 SR
Queue Stats
123W - 150L
1,344 Elo+
Party 2
Merlin
Merlin
Reaperg01
Merlin
Level 28
God Stats
37W - 48L
1,492 SR
Queue Stats
191W - 208L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kingbone101
Tsukuyomi
Level 28
God Stats
17W - 11L
1,601 SR
Queue Stats
185W - 200L
1,374 Elo+
Party 2
Team Averages
Level 18
1,507 SR
1,423 Elo+

VS

Team Averages
Level 16
1,514 SR
1,299 Elo+
Neith
Neith
GodlyLanze
Neith
Level 15
God Stats
2W - 7L
1,257 SR
Queue Stats
4W - 12L
1,120 Elo+
Party 3
Ymir
Ymir
Spencey911
Ymir
Level 24
God Stats
3W - 2L
1,730 SR
Queue Stats
20W - 23L
1,374 Elo+
Party 1
Freya
Freya
XxEpicSniper8xX
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,221 Elo+
Party 3
Osiris
Osiris
bigdaddyfatty1
Osiris
Level 34
God Stats
0W - 3L
1,581 SR
Queue Stats
14W - 23L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
ucharlie
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 2 / 1
5,716
572
5,159
5,032
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 0 / 1
4,957
496
367
1,941
878
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
M0thM0mmy
Cerberus
7
1 / 1 / 1
5,091
509
1,844
6,464
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Reaperg01
Merlin
11
5 / 0 / 1
6,777
678
7,855
3,327
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
kingbone101
Tsukuyomi
11
8 / 1 / 1
6,987
699
7,726
7,658
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 2 / 0
4,977
498
3,051
4,586
1,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 3
4,984
498
2,639
6,823
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 4 / 0
4,899
490
1,444
8,670
2,669
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 0
4,891
489
5,538
8,454
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ucharlie
Guan Yu
4
0 / 4 / 0
3,817
382
846
3,990
1,684
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
17
Kills
4
4
Deaths
17
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
1
1.75
W
0
0
1
0.5
L
Neith
2
2
0
1
W
Cerberus
M0thM0mmy
Cerberus
1
1
1
1.5
W
Merlin
Reaperg01
Merlin
5
0
1
5.5
L
0
3
3
0.5
L
1
4
0
0.25
L
1
4
0
0.25
W
Tsukuyomi
kingbone101
Tsukuyomi
8
1
1
8.5
L
Guan Yu
ucharlie
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
13,518
24,422
Taken
32,523
9,160
Mitigated
13,576
6,067
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,159
3,245
188
1,000
5,032
1,437
373
1,636
3,396
0
26,198
W
367
0
0
327
1,941
878
224
0
1,941
12,497
0
L
Neith
3,051
1,564
0
1,061
4,586
1,115
0
708
3,878
0
22,600
W
Cerberus
M0thM0mmy
Cerberus
1,844
211
0
700
6,464
3,213
0
547
5,917
12,955
0
W
Merlin
Reaperg01
Merlin
7,855
845
43
1,580
3,327
1,031
912
984
2,343
38,399
0
L
2,639
1,025
0
1,042
6,823
4,202
0
889
5,934
13,578
0
L
1,444
543
0
1,195
8,670
2,669
0
5,796
2,874
11,409
0
L
5,538
2,646
0
1,228
8,454
3,906
0
614
7,840
0
26,651
W
Tsukuyomi
kingbone101
Tsukuyomi
7,726
2,323
0
2,229
7,658
2,601
0
1,071
6,587
0
35,219
L
Guan Yu
ucharlie
Guan Yu
846
241
35
560
3,990
1,684
0
2,059
1,931
0
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
23,568
243
Minions Killed
129
0
Camps Cleared
0
841,092
Distance Traveled
793,448
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,716
572
51
5
0
174,825
2
W
Hades
4,957
496
29
3
0
118,852
2
L
Neith
4,977
498
36
4
0
142,553
0
W
Cerberus
5,091
509
29
3
0
169,050
0
W
Merlin
6,777
678
62
6
0
183,014
0
L
Ymir
4,984
498
18
2
0
168,240
0
L
Freya
4,899
490
25
3
0
184,834
2
L
Osiris
4,891
489
45
5
0
182,107
0
W
Tsukuyomi
6,987
699
72
7
0
195,351
1
L
Guan Yu
3,817
382
5
1
0
115,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role