Player Matchup

Bacchus
Bacchus
Angry Alpaca 97
Bacchus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 48L
1,482 Elo+
Party 2
Izanami
Izanami
Blade2213
Izanami
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 175L
1,404 Elo+
Party 2
Scylla
Scylla
Furious Lamma
Scylla
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
164W - 153L
1,404 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,430 Elo+

VS

Team Averages
Level 94
1,439 SR
1,453 Elo+
Merlin
Merlin
Northwind54
Merlin
Level 11
God Stats
1W - 7L
1,463 SR
Queue Stats
9W - 15L
1,330 Elo+
Solo
Odin
Odin
Sendarelloman420
Odin
Level 143
God Stats
0W - 6L
1,466 SR
Queue Stats
430W - 496L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SteveRich14
Cu Chulainn
Level 129
God Stats
13W - 22L
1,388 SR
Queue Stats
447W - 475L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,517
710
8,579
9,127
8,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Blade2213
Izanami
11
3 / 1 / 5
7,639
637
6,747
6,814
2,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 6
8,073
673
5,857
5,008
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 2
6,663
555
3,799
5,304
2,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 5 / 0
7,976
665
3,547
12,055
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
SteveRich14
Cu Chulainn
11
0 / 2 / 2
6,912
576
9,740
10,424
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Izanami
Blade2213
Izanami
3
1
5
5.5
W
4
1
6
7
L
Merlin
0
3
2
0.33
L
2
5
0
0.4
L
Cu Chulainn
SteveRich14
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
17,086
20,949
Taken
27,783
12,598
Mitigated
18,478
3,656
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,579
1,886
877
1,057
9,127
8,885
0
2,810
5,816
16,156
0
W
Izanami
Blade2213
Izanami
6,747
5,475
0
1,496
6,814
2,233
336
1,425
5,138
0
25,153
W
5,857
59
0
226
5,008
1,480
68
1,644
3,101
21,491
0
L
Merlin
3,799
562
305
481
5,304
2,242
0
4,499
805
14,005
0
L
3,547
1,019
0
3,264
12,055
8,880
0
4,730
7,325
0
13,313
L
Cu Chulainn
SteveRich14
Cu Chulainn
9,740
888
0
2,961
10,424
7,356
0
5,753
4,671
5,745
23,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
21,551
105
Minions Killed
103
3
Camps Cleared
5
618,476
Distance Traveled
551,145
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,517
710
20
2
0
225,525
1
W
Izanami
7,639
637
53
4
1
177,508
0
W
Scylla
8,073
673
32
3
2
215,443
0
L
Merlin
6,663
555
31
3
0
135,947
3
L
Odin
7,976
665
23
2
2
203,593
5
L
Cu Chulainn
6,912
576
49
4
3
211,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role