Player Matchup

Artemis
Artemis
Diamond IV
FakeImagez
Artemis
Diamond IV
Level 137
God Stats
28W - 14L
1,744 SR
Queue Stats
846W - 829L
2,128 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Renggoku
Morgan Le Fay
Diamond II
Level 64
God Stats
0W - 1L
1,322 SR
Queue Stats
125W - 110L
2,146 MMR
Solo
Loki
Loki
Diamond III
UCsithLord
Loki
Diamond III
Level 146
God Stats
37W - 20L
1,688 SR
Queue Stats
161W - 144L
2,277 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
bossosuarus909
Sylvanus
Platinum I
Level 130
God Stats
6W - 4L
1,690 SR
Queue Stats
43W - 22L
2,132 MMR
Solo
Cthulhu
Cthulhu
Diamond V
tHe sAVi0r 32
Cthulhu
Diamond V
Level 122
God Stats
6W - 6L
1,667 SR
Queue Stats
189W - 177L
2,045 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,622 SR
2,146 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,631 SR
2,168 MMR
Izanami
Izanami
Diamond III
Ratatoskr X
Izanami
Diamond III
Level 160
God Stats
29W - 27L
1,656 SR
Queue Stats
147W - 146L
2,127 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
TeamOnTheBackDo
Sun Wukong
Diamond V
Level 160
God Stats
71W - 58L
1,639 SR
Queue Stats
796W - 792L
2,115 MMR
Solo
Cernunnos
Cernunnos
Masters
YET188
Cernunnos
Masters
Level 149
God Stats
65W - 53L
1,737 SR
Queue Stats
288W - 297L
2,256 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
xKING OF CRUNKx
Kuzenbo
Platinum I
Level 160
God Stats
4W - 2L
1,658 SR
Queue Stats
102W - 82L
2,079 MMR
Solo
Hun Batz
Hun Batz
Diamond III
xTi7aNx
Hun Batz
Diamond III
Level 139
God Stats
5W - 4L
1,463 SR
Queue Stats
108W - 84L
2,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FakeImagez
Artemis
9
1 / 7 / 1
5,914
455
5,277
9,244
1,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Renggoku
Morgan Le Fay
12
1 / 2 / 0
6,976
537
4,888
5,598
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 2
6,678
514
6,159
7,380
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
12
0 / 2 / 1
7,087
545
5,444
7,948
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
9
0 / 4 / 2
5,268
405
3,444
10,191
6,015
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatGebGilgameshArtioAthena

VS

Bans
UllrHou YiThothSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ratatoskr X
Izanami
13
2 / 1 / 3
7,626
587
4,539
7,574
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TeamOnTheBackDo
Sun Wukong
13
0 / 2 / 3
7,160
551
3,676
8,936
6,076
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
YET188
Cernunnos
14
6 / 1 / 5
8,221
632
8,647
8,152
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 7
7,142
549
4,587
8,148
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
xTi7aNx
Hun Batz
14
8 / 0 / 2
8,336
641
6,386
6,953
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
FakeImagez
Artemis
1
7
1
0.21
W
Izanami
Ratatoskr X
Izanami
2
1
3
3.5
L
Morgan Le Fay
Renggoku
Morgan Le Fay
1
2
0
0.5
W
Sun Wukong
TeamOnTheBackDo
Sun Wukong
0
2
3
0.75
L
3
3
2
1.33
W
Cernunnos
YET188
Cernunnos
6
1
5
8.5
L
Sylvanus
0
2
1
0.25
L
Cthulhu
0
4
2
0.25
W
2
1
7
5.5
W
Hun Batz
xTi7aNx
Hun Batz
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
27,835
40,361
Taken
39,763
16,322
Mitigated
22,739
8,871
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FakeImagez
Artemis
5,277
2,268
0
2,163
9,244
1,739
0
1,358
7,886
0
33,505
W
Izanami
Ratatoskr X
Izanami
4,539
2,500
0
3,419
7,574
3,083
2,867
3,573
4,001
0
63,092
L
Morgan Le Fay
Renggoku
Morgan Le Fay
4,888
736
0
516
5,598
1,734
0
1,126
4,472
53,418
0
W
Sun Wukong
TeamOnTheBackDo
Sun Wukong
3,676
385
0
1,076
8,936
6,076
0
4,241
4,695
0
45,095
L
6,159
2,248
0
1,139
7,380
2,516
0
931
6,449
0
35,023
W
Cernunnos
YET188
Cernunnos
8,647
4,684
0
3,613
8,152
2,805
0
753
7,399
0
47,422
L
Sylvanus
5,444
1,352
102
3,566
7,948
4,318
0
0
7,948
36,829
9,506
L
Cthulhu
3,444
171
200
1,185
10,191
6,015
0
1,172
9,019
18,694
0
W
4,587
1,716
0
1,363
8,148
8,414
130
3,074
5,074
24,046
0
W
Hun Batz
xTi7aNx
Hun Batz
6,386
1,613
0
2,772
6,953
2,361
0
1,460
5,493
0
53,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
38,485
382
Minions Killed
485
0
Camps Cleared
0
1,213,419
Distance Traveled
1,244,116
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,914
455
64
5
0
229,798
5
W
Izanami
7,626
587
144
11
0
234,078
4
L
Morgan Le Fay
6,976
537
114
9
0
238,652
5
W
Sun Wukong
7,160
551
114
9
0
243,282
4
L
Loki
6,678
514
80
6
0
278,911
0
W
Cernunnos
8,221
632
88
7
0
220,767
1
L
Sylvanus
7,087
545
96
7
0
226,212
0
L
Cthulhu
5,268
405
28
2
0
239,846
2
W
Kuzenbo
7,142
549
35
3
0
253,504
2
W
Hun Batz
8,336
641
104
8
0
292,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role