Player Matchup

Neith
Neith
AESlR
Neith
Level 2
God Stats
11W - 12L
1,693 SR
Queue Stats
11W - 13L
1,617 Elo+
Party 3
Hera
Hera
AbsoluteZero94
Hera
Level 14
God Stats
1W - 4L
1,388 SR
Queue Stats
22W - 32L
1,352 Elo+
Party 3
King Arthur
King Arthur
Crazyfrut00
King Arthur
Level 26
God Stats
10W - 19L
1,384 SR
Queue Stats
94W - 162L
1,253 Elo+
Party 2
Arachne
Arachne
Original35
Arachne
Level 27
God Stats
5W - 9L
1,189 SR
Queue Stats
101W - 186L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
lemonada69
Baron Samedi
Level 24
God Stats
0W - 1L
1,241 SR
Queue Stats
17W - 26L
1,312 Elo+
Solo
Team Averages
Level 19
1,379 SR
1,358 Elo+

VS

Team Averages
Level 19
1,570 SR
1,350 Elo+
Fenrir
Fenrir
COTFCarnage
Fenrir
Level 11
God Stats
3W - 2L
1,519 SR
Queue Stats
33W - 26L
1,318 Elo+
Solo
Danzaburou
Danzaburou
FlatlinerPro
Danzaburou
Level 29
God Stats
22W - 18L
1,608 SR
Queue Stats
102W - 136L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
Harhim
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Solo
Fafnir
Fafnir
ODENSPROTIGY
Fafnir
Level 24
God Stats
15W - 4L
1,721 SR
Queue Stats
57W - 63L
1,404 Elo+
Party 1
Bastet
Bastet
Steelpelt
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 139L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AESlR
Neith
13
0 / 3 / 3
8,394
382
5,077
13,864
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 9 / 1
8,610
391
11,350
13,427
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Crazyfrut00
King Arthur
12
0 / 10 / 1
8,283
377
8,625
16,824
10,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Original35
Arachne
15
2 / 11 / 1
9,870
449
8,847
20,504
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lemonada69
Baron Samedi
13
0 / 7 / 1
8,588
390
7,796
13,870
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 1 / 8
13,335
606
19,767
18,571
14,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FlatlinerPro
Danzaburou
19
9 / 1 / 3
12,626
574
14,121
15,265
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Harhim
Jormungandr
17
7 / 2 / 6
12,291
559
8,344
14,015
8,847
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
16
2 / 3 / 8
11,760
535
6,244
17,717
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Steelpelt
Bastet
19
11 / 1 / 4
12,743
579
9,237
17,045
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
40
40
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
AESlR
Neith
0
3
3
0.5
L
3
9
1
0.39
W
Fenrir
11
1
8
15
L
King Arthur
Crazyfrut00
King Arthur
0
10
1
0.05
W
Danzaburou
FlatlinerPro
Danzaburou
9
1
3
10.5
W
Jormungandr
Harhim
Jormungandr
7
2
6
5
W
Fafnir
2
3
8
2
L
Arachne
Original35
Arachne
2
11
1
0.23
W
Bastet
Steelpelt
Bastet
11
1
4
13
L
Baron Samedi
lemonada69
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
57,713
78,489
Taken
82,613
45,599
Mitigated
57,683
15,012
Healing
33,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AESlR
Neith
5,077
2,076
0
2,013
13,864
17,814
253
2,993
10,697
0
21,111
L
11,350
3,570
0
2,899
13,427
3,822
479
2,874
10,454
46,651
0
W
Fenrir
19,767
5,847
0
8,512
18,571
14,887
1,021
2,704
15,781
0
78,062
L
King Arthur
Crazyfrut00
King Arthur
8,625
1,687
0
2,386
16,824
10,338
386
3,554
12,824
0
47,279
W
Danzaburou
FlatlinerPro
Danzaburou
14,121
4,543
0
8,199
15,265
6,002
502
4,060
11,053
0
113,536
W
Jormungandr
Harhim
Jormungandr
8,344
3,420
0
881
14,015
8,847
2,195
3,448
10,511
57,999
0
W
Fafnir
6,244
836
0
8,469
17,717
21,698
282
5,781
11,407
32,536
0
L
Arachne
Original35
Arachne
8,847
4,611
0
4,993
20,504
8,619
785
1,615
18,471
432
62,356
W
Bastet
Steelpelt
Bastet
9,237
4,020
0
7,156
17,045
6,249
2,898
2,921
14,052
0
91,027
L
Baron Samedi
lemonada69
Baron Samedi
7,796
655
0
2,721
13,870
5,006
300
3,552
10,270
49,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
62,755
358
Minions Killed
534
0
Camps Cleared
0
1,693,205
Distance Traveled
2,064,872
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,394
382
30
1
0
370,088
0
L
Hera
8,610
391
66
3
0
352,463
3
W
Fenrir
13,335
606
131
6
0
461,726
1
L
King Arthur
8,283
377
79
4
0
305,511
0
W
Danzaburou
12,626
574
148
7
0
364,213
1
W
Jormungandr
12,291
559
87
4
0
350,678
0
W
Fafnir
11,760
535
31
1
0
415,592
1
L
Arachne
9,870
449
104
5
0
379,739
3
W
Bastet
12,743
579
137
6
0
472,663
0
L
Baron Samedi
8,588
390
79
4
0
285,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role