Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
EsLosvaize
Ao Kuang
Level 126
God Stats
2W - 4L
1,353 SR
Queue Stats
1,247W - 1,190L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
Rocket8173
Amaterasu
Level 69
God Stats
0W - 6L
1,002 SR
Queue Stats
157W - 149L
1,506 Elo+
Party 1
Nike
Nike
pr0genjii-_-
Nike
Level 114
God Stats
44W - 32L
1,496 SR
Queue Stats
662W - 735L
1,546 Elo+
Party 3
Team Averages
Level 92
1,370 SR
1,531 Elo+

VS

Team Averages
Level 96
1,537 SR
1,442 Elo+
Bellona
Bellona
ArmaniSarutobi
Bellona
Level 13
God Stats
3W - 1L
1,590 SR
Queue Stats
6W - 7L
1,294 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
Level 126
God Stats
2W - 6L
1,275 SR
Queue Stats
170W - 151L
1,548 Elo+
Party 2
Sol
Sol
Loli-Khan-
Sol
Level 127
God Stats
3W - 2L
1,704 SR
Queue Stats
79W - 98L
1,530 Elo+
Party 4
Arachne
Arachne
ScareCrawdad746
Arachne
Level 118
God Stats
6W - 3L
1,616 SR
Queue Stats
92W - 71L
1,498 Elo+
Party 2
Agni
Agni
silent_Bronze
Agni
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 0
3,876
775
569
1,823
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zeus
 
Zeus
1
0 / 0 / 0
975
195
0
0
0
Ao Kuang
EsLosvaize
Ao Kuang
7
1 / 0 / 1
3,982
796
868
2,527
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Rocket8173
Amaterasu
6
1 / 1 / 1
3,545
709
1,350
3,257
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
2,475
495
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,317
663
948
2,468
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
6
0 / 0 / 0
3,651
730
660
1,541
405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,390
678
1,728
1,470
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,555
711
211
1,593
486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,247
649
785
1,564
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
0
1
L
Zeus
 
Zeus
0
0
0
0
W
1
1
0
1
W
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
0
0
0
0
L
Ao Kuang
EsLosvaize
Ao Kuang
1
0
1
1.5
W
0
1
1
0.5
L
Amaterasu
Rocket8173
Amaterasu
1
1
1
1.5
W
0
0
0
0
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,787
Damage
4,332
7,607
Taken
8,636
2,834
Mitigated
2,777
3,212
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
569
313
0
657
1,823
906
0
785
1,038
12,038
3,855
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
948
410
0
441
2,468
1,350
0
195
2,273
0
7,172
W
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
660
318
0
439
1,541
405
857
100
1,441
0
14,910
L
Ao Kuang
EsLosvaize
Ao Kuang
868
192
0
1,057
2,527
868
0
689
1,802
13,827
5,009
W
1,728
358
0
416
1,470
253
0
606
864
11,022
0
L
Amaterasu
Rocket8173
Amaterasu
1,350
352
0
1,498
3,257
1,060
0
875
2,254
0
10,431
W
211
122
0
938
1,593
486
345
155
1,438
0
12,995
L
0
0
0
0
0
0
0
0
0
0
0
W
785
83
0
536
1,564
283
96
234
1,330
11,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,853
Gold Earned
17,160
101
Minions Killed
152
0
Camps Cleared
0
295,978
Distance Traveled
484,360
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,876
775
30
6
0
91,698
0
L
Zeus
975
195
0
0
0
0
0
W
Bellona
3,317
663
20
4
0
95,150
0
W
Ah Muzen Cab
3,651
730
43
9
0
86,475
0
L
Ao Kuang
3,982
796
47
9
0
112,847
0
W
Sol
3,390
678
30
6
0
92,271
2
L
Amaterasu
3,545
709
24
5
0
91,433
0
W
Arachne
3,555
711
38
8
0
119,846
1
L
Nike
2,475
495
0
0
0
0
0
W
Agni
3,247
649
21
4
0
90,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role