Player Matchup

Gilgamesh
Gilgamesh
GNOM3Tea
Gilgamesh
Level 21
God Stats
2W - 3L
1,388 SR
Queue Stats
62W - 56L
1,590 Elo+
Solo
Pele
Pele
ImTheclique
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,628 Elo+
Solo
Janus
Janus
MomZILLA5905
Janus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 6L
1,801 Elo+
Solo
Sobek
Sobek
TsunadeChann
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 118L
1,605 Elo+
Party 2
King Arthur
King Arthur
ZURKSEY
King Arthur
Level 28
God Stats
13W - 8L
1,744 SR
Queue Stats
116W - 74L
1,676 Elo+
Party 2
Team Averages
Level 16
1,526 SR
1,660 Elo+

VS

Team Averages
Level 18
1,576 SR
1,567 Elo+
Danzaburou
Danzaburou
Ashen_View
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,563 Elo+
Solo
Thanatos
Thanatos
Lobra54
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,607 Elo+
Party 1
Sobek
Sobek
M8ustafa
Sobek
Level 18
God Stats
8W - 2L
1,884 SR
Queue Stats
189W - 178L
1,563 Elo+
Solo
Zeus
Zeus
TheBlcksmith
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 1
Tyr
Tyr
sussyvampire
Tyr
Level 20
God Stats
6W - 7L
1,495 SR
Queue Stats
186W - 188L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GNOM3Tea
Gilgamesh
10
2 / 3 / 3
7,212
424
5,706
10,746
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 9 / 0
6,484
381
1,908
12,772
4,714
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 1
8,875
522
6,102
8,334
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 5 / 3
7,640
449
5,286
17,594
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ZURKSEY
King Arthur
16
2 / 4 / 0
9,342
550
12,432
13,542
11,286
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashen_View
Danzaburou
12
2 / 3 / 4
7,787
458
6,832
8,581
2,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Lobra54
Thanatos
17
13 / 1 / 3
10,414
613
14,292
10,507
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
M8ustafa
Sobek
13
1 / 3 / 14
8,325
490
5,392
11,172
10,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 0 / 7
9,841
579
7,407
9,525
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 2
9,875
581
5,000
13,483
10,108
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
23
23
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ashen_View
Danzaburou
2
3
4
1.33
L
Gilgamesh
GNOM3Tea
Gilgamesh
2
3
3
1.17
L
0
9
0
0
W
Thanatos
Lobra54
Thanatos
13
1
3
14.5
W
Sobek
M8ustafa
Sobek
1
3
14
2.67
L
1
2
1
0.75
W
5
0
7
8.5
L
4
5
3
1.1
L
King Arthur
ZURKSEY
King Arthur
2
4
0
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
38,923
62,988
Taken
53,268
37,676
Mitigated
31,310
14,534
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ashen_View
Danzaburou
6,832
2,894
0
1,885
8,581
2,879
190
3,311
5,222
0
34,498
L
Gilgamesh
GNOM3Tea
Gilgamesh
5,706
2,017
0
1,849
10,746
5,760
196
2,961
7,751
0
35,055
L
1,908
204
0
2,338
12,772
4,714
0
3,719
8,839
0
29,318
W
Thanatos
Lobra54
Thanatos
14,292
3,373
0
14,875
10,507
4,828
74
2,615
7,790
0
81,113
W
Sobek
M8ustafa
Sobek
5,392
916
195
2,667
11,172
10,269
400
1,763
9,405
22,803
0
L
6,102
360
88
2,834
8,334
1,644
0
1,242
7,034
58,492
0
W
7,407
1,273
297
2,692
9,525
3,226
156
3,290
5,980
64,520
0
L
5,286
505
202
5,213
17,594
14,272
27
2,491
15,063
20,737
0
L
King Arthur
ZURKSEY
King Arthur
12,432
1,597
0
2,010
13,542
11,286
0
2,221
11,281
0
74,594
W
5,000
932
0
5,909
13,483
10,108
0
0
13,483
0
66,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
46,242
416
Minions Killed
487
0
Camps Cleared
0
1,573,914
Distance Traveled
1,686,687
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,787
458
60
4
0
311,326
0
L
Gilgamesh
7,212
424
52
3
0
327,315
0
L
Pele
6,484
381
57
3
0
269,596
0
W
Thanatos
10,414
613
115
7
0
370,589
0
W
Sobek
8,325
490
24
1
0
335,353
3
L
Janus
8,875
522
134
8
0
349,535
1
W
Zeus
9,841
579
137
8
0
311,482
5
L
Sobek
7,640
449
23
1
0
323,373
3
L
King Arthur
9,342
550
150
9
0
304,095
3
W
Tyr
9,875
581
151
9
0
357,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role