Player Matchup

Ares
Ares
ArcontMault
Ares
Level 154
God Stats
7W - 4L
1,733 SR
Queue Stats
152W - 136L
1,574 Elo+
Party 2
Thor
Thor
Artorias118
Thor
Level 149
God Stats
3W - 6L
1,538 SR
Queue Stats
377W - 364L
1,626 Elo+
Party 2
Skadi
Skadi
General Toe
Skadi
Level 143
God Stats
25W - 22L
1,665 SR
Queue Stats
48W - 44L
1,639 Elo+
Solo
Baron Samedi
Baron Samedi
LilBoodha
Baron Samedi
Level 107
God Stats
183W - 134L
1,646 SR
Queue Stats
553W - 512L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaUrI ThE KiD
Morgan Le Fay
Level 158
God Stats
0W - 4L
1,489 SR
Queue Stats
33W - 52L
1,378 Elo+
Solo
Team Averages
Level 142
1,614 SR
1,574 Elo+

VS

Team Averages
Level 93
1,518 SR
1,569 Elo+
Tiamat
Tiamat
Aerithyne
Tiamat
Level 146
God Stats
1W - 1L
1,224 SR
Queue Stats
50W - 56L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
AlmightyJay101
Zhong Kui
Level 64
God Stats
1W - 1L
1,602 SR
Queue Stats
148W - 108L
1,581 Elo+
Party 3
Ymir
Ymir
Calletano
Ymir
Level 67
God Stats
7W - 2L
1,615 SR
Queue Stats
136W - 112L
1,637 Elo+
Solo
Nemesis
Nemesis
DeadPerson07
Nemesis
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 1
Neith
Neith
WetSpaghett
Neith
Level 101
God Stats
10W - 8L
1,650 SR
Queue Stats
133W - 145L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 11
11,599
725
8,221
24,806
32,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 5 / 8
12,164
760
11,254
13,959
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 5 / 9
11,991
749
17,405
11,630
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LilBoodha
Baron Samedi
18
4 / 6 / 8
12,093
756
12,583
13,338
11,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MaUrI ThE KiD
Morgan Le Fay
18
4 / 8 / 8
12,294
768
10,115
14,336
6,697
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aerithyne
Tiamat
20
7 / 5 / 11
13,614
851
16,298
15,388
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
AlmightyJay101
Zhong Kui
19
9 / 4 / 16
14,298
894
20,061
17,161
13,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
5 / 3 / 17
13,206
825
10,126
22,038
29,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
DeadPerson07
Nemesis
20
7 / 2 / 12
13,762
860
18,292
16,214
8,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 2
11,487
718
5,243
8,871
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
16
Kills
31
31
Deaths
16
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aerithyne
Tiamat
7
5
11
2.5
W
Zhong Kui
AlmightyJay101
Zhong Kui
9
4
16
4.25
L
1
7
11
0.93
L
3
5
8
1.4
W
Ymir
5
3
17
4.5
W
Nemesis
DeadPerson07
Nemesis
7
2
12
6.5
L
4
5
9
1.7
L
Baron Samedi
LilBoodha
Baron Samedi
4
6
8
1.33
L
Morgan Le Fay
MaUrI ThE KiD
Morgan Le Fay
4
8
8
1
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,578
Damage
70,020
78,069
Taken
79,672
63,277
Mitigated
66,907
10,847
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aerithyne
Tiamat
16,298
985
55
2,363
15,388
11,817
493
5,638
9,750
50,986
0
W
Zhong Kui
AlmightyJay101
Zhong Kui
20,061
2,043
0
6,175
17,161
13,525
683
8,890
8,271
48,753
0
L
8,221
553
0
4,232
24,806
32,072
0
12,480
12,326
16,330
0
L
11,254
1,820
0
0
13,959
7,093
0
9,764
4,195
0
38,383
W
Ymir
10,126
1,686
276
760
22,038
29,508
82
7,943
14,095
20,390
0
W
Nemesis
DeadPerson07
Nemesis
18,292
9,349
0
1,852
16,214
8,575
3,017
6,874
9,340
0
50,518
L
17,405
6,587
0
0
11,630
5,441
1,377
6,556
5,074
0
48,495
L
Baron Samedi
LilBoodha
Baron Samedi
12,583
1,642
3,014
2,578
13,338
11,974
1
9,386
3,952
43,989
0
L
Morgan Le Fay
MaUrI ThE KiD
Morgan Le Fay
10,115
1,237
0
1,023
14,336
6,697
0
8,861
5,475
36,504
0
W
5,243
1,238
0
869
8,871
3,482
3,237
2,093
6,778
0
46,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,141
Gold Earned
66,367
337
Minions Killed
364
7
Camps Cleared
11
1,310,443
Distance Traveled
1,431,932
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,614
851
85
5
4
296,173
2
W
Zhong Kui
14,298
894
74
5
3
263,689
3
L
Ares
11,599
725
16
1
0
281,177
3
L
Thor
12,164
760
63
4
3
285,253
3
W
Ymir
13,206
825
20
1
0
287,804
2
W
Nemesis
13,762
860
92
6
1
342,895
0
L
Skadi
11,991
749
101
6
1
269,373
2
L
Baron Samedi
12,093
756
77
5
1
238,655
0
L
Morgan Le Fay
12,294
768
80
5
2
235,985
4
W
Neith
11,487
718
93
6
3
241,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role