Player Matchup

Eset
Eset
Platinum V
Brownsiide
Eset
Platinum V
Level 158
God Stats
1W - 0L
2,028 SR
Queue Stats
68W - 52L
2,165 MMR
Party 1
Cabrakan
Cabrakan
Masters
Défine
Cabrakan
Masters
Level 160
God Stats
3W - 7L
1,515 SR
Queue Stats
361W - 347L
2,063 MMR
Solo
Sobek
Sobek
Platinum I
Mrfreakmen38
Sobek
Platinum I
Level 128
God Stats
38W - 46L
1,546 SR
Queue Stats
223W - 217L
2,017 MMR
Solo
Susano
Susano
Diamond IV
lmJaff
Susano
Diamond IV
Level 155
God Stats
7W - 2L
1,785 SR
Queue Stats
224W - 227L
2,116 MMR
Solo
Ullr
Ullr
Diamond II
perspectiveduck5
Ullr
Diamond II
Level 145
God Stats
8W - 10L
1,674 SR
Queue Stats
160W - 143L
2,231 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,710 SR
2,118 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,578 SR
2,072 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Anxiiety
Guan Yu
Diamond V
Level 160
God Stats
6W - 8L
1,548 SR
Queue Stats
390W - 375L
1,947 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
EightInchPipe
Tsukuyomi
Diamond V
Level 64
God Stats
2W - 3L
1,518 SR
Queue Stats
108W - 88L
2,436 MMR
Party 2
Anhur
Anhur
Diamond II
Slizzzz
Anhur
Diamond II
Level 120
God Stats
2W - 2L
1,668 SR
Queue Stats
163W - 145L
2,467 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
mordecaisaa
Morgan Le Fay
Diamond V
Level 160
God Stats
1W - 3L
1,657 SR
Queue Stats
245W - 236L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,293
547
5,850
10,496
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Défine
Cabrakan
16
5 / 2 / 2
9,736
573
9,021
11,135
12,598
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 10
8,841
520
3,891
13,005
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
lmJaff
Susano
15
0 / 4 / 6
8,641
508
7,927
12,691
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 3
10,164
598
8,788
11,471
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebArtioTiamatPersephoneOdin

VS

Bans
LokiFenrirCerberusSerqetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 2
5,826
343
2,149
3,145
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Anxiiety
Guan Yu
15
7 / 5 / 5
9,433
555
10,712
14,725
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
EightInchPipe
Tsukuyomi
15
3 / 4 / 2
8,552
503
9,360
10,586
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Slizzzz
Anhur
16
4 / 4 / 3
9,258
545
10,339
12,097
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
mordecaisaa
Morgan Le Fay
15
2 / 3 / 5
9,440
555
9,030
9,579
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
17
Kills
17
17
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
2
2
L
Guan Yu
Anxiiety
Guan Yu
7
5
5
1.9
W
5
5
2
1.2
W
Cabrakan
Défine
Cabrakan
5
2
2
3
L
Tsukuyomi
EightInchPipe
Tsukuyomi
3
4
2
1
W
1
1
10
6
L
Anhur
Slizzzz
Anhur
4
4
3
1.38
W
Susano
lmJaff
Susano
0
4
6
0.75
L
Morgan Le Fay
mordecaisaa
Morgan Le Fay
2
3
5
1.5
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
41,590
58,798
Taken
50,132
34,236
Mitigated
22,330
15,162
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,149
918
320
1,111
3,145
1,205
0
1,018
2,115
9,637
5,114
L
Guan Yu
Anxiiety
Guan Yu
10,712
2,958
450
4,635
14,725
7,800
76
7,112
7,365
0
58,790
W
5,850
1,298
217
1,319
10,496
3,423
0
3,263
6,838
59,115
0
W
Cabrakan
Défine
Cabrakan
9,021
1,026
0
3,411
11,135
12,598
0
2,006
8,394
55,067
0
L
Tsukuyomi
EightInchPipe
Tsukuyomi
9,360
3,022
0
2,331
10,586
6,163
78
4,630
5,956
0
59,951
W
3,891
518
0
3,865
13,005
12,082
298
2,631
10,160
15,463
0
L
Anhur
Slizzzz
Anhur
10,339
5,333
0
2,927
12,097
3,854
0
1,027
11,064
0
61,747
W
Susano
lmJaff
Susano
7,927
670
0
4,059
12,691
3,082
0
1,637
10,711
0
57,394
L
Morgan Le Fay
mordecaisaa
Morgan Le Fay
9,030
863
84
1,600
9,579
3,308
0
4,757
4,756
61,161
0
W
8,788
3,378
0
2,291
11,471
3,051
885
510
10,961
0
71,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
42,509
488
Minions Killed
460
0
Camps Cleared
0
1,572,562
Distance Traveled
1,365,219
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,826
343
28
2
0
102,242
5
L
Guan Yu
9,433
555
92
5
0
331,962
1
W
Eset
9,293
547
130
8
0
287,776
3
W
Cabrakan
9,736
573
117
7
0
283,808
1
L
Tsukuyomi
8,552
503
105
6
0
302,148
0
W
Sobek
8,841
520
16
1
0
365,533
4
L
Anhur
9,258
545
111
7
0
302,540
7
W
Susano
8,641
508
98
6
0
331,019
3
L
Morgan Le Fay
9,440
555
124
7
0
326,327
3
W
Ullr
10,164
598
127
7
0
304,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role