Player Matchup

Persephone
Persephone
Frankiie Jay
Persephone
Level 160
God Stats
18W - 11L
1,613 SR
Queue Stats
393W - 359L
1,571 Elo+
Party 1
Fenrir
Fenrir
JBIRD723
Fenrir
Level 148
God Stats
5W - 3L
1,600 SR
Queue Stats
185W - 131L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pandalino101
Ah Muzen Cab
Level 160
God Stats
11W - 5L
1,702 SR
Queue Stats
322W - 225L
1,649 Elo+
Party 1
Odin
Odin
RunescapeBob
Odin
Level 122
God Stats
5W - 2L
1,468 SR
Queue Stats
104W - 71L
1,606 Elo+
Party 1
Hachiman
Hachiman
Thetankfrank859
Hachiman
Level 46
God Stats
4W - 0L
1,575 SR
Queue Stats
60W - 40L
1,582 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,619 Elo+

VS

Team Averages
Level 138
1,590 SR
1,477 Elo+
Xing Tian
Xing Tian
AddiQtion
Xing Tian
Level 124
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 8L
1,363 Elo+
Solo
Anubis
Anubis
Davoisra1
Anubis
Level 145
God Stats
3W - 4L
1,533 SR
Queue Stats
202W - 228L
1,399 Elo+
Solo
Ymir
Ymir
ERRRRRRRRRRRR
Ymir
Level 147
God Stats
4W - 6L
1,575 SR
Queue Stats
292W - 275L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
ReDrewVinated
Kuzenbo
Level 138
God Stats
9W - 3L
1,827 SR
Queue Stats
276W - 251L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VeeraMoon
Morgan Le Fay
Level 137
God Stats
3W - 3L
1,730 SR
Queue Stats
232W - 231L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Frankiie Jay
Persephone
17
2 / 1 / 15
10,313
938
20,216
5,163
1,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JBIRD723
Fenrir
14
2 / 3 / 8
8,712
792
6,370
10,162
6,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Pandalino101
Ah Muzen Cab
17
9 / 3 / 8
10,281
935
14,381
8,169
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 15
9,292
845
7,532
12,426
12,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
12
3 / 3 / 8
8,492
772
8,189
8,831
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AddiQtion
Xing Tian
15
3 / 5 / 8
9,175
834
6,194
14,668
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Davoisra1
Anubis
14
3 / 5 / 8
8,157
742
5,620
9,713
5,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 9
8,825
802
7,473
14,374
18,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
15
2 / 2 / 9
8,211
746
5,936
13,381
20,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
VeeraMoon
Morgan Le Fay
15
4 / 4 / 8
9,208
837
7,579
11,200
5,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
19
Kills
15
15
Deaths
19
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AddiQtion
Xing Tian
3
5
8
1.4
L
Anubis
Davoisra1
Anubis
3
5
8
1.4
L
3
3
9
2.5
W
Persephone
Frankiie Jay
Persephone
2
1
15
9.5
W
Fenrir
JBIRD723
Fenrir
2
3
8
2
W
Ah Muzen Cab
Pandalino101
Ah Muzen Cab
9
3
8
4.33
L
Kuzenbo
2
2
9
3.25
W
3
5
15
2.1
W
Hachiman
3
3
8
2.33
L
Morgan Le Fay
VeeraMoon
Morgan Le Fay
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,688
Damage
32,802
44,751
Taken
63,336
26,925
Mitigated
64,053
17,042
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AddiQtion
Xing Tian
6,194
179
1,114
954
14,668
14,618
108
5,006
9,346
16,210
0
L
Anubis
Davoisra1
Anubis
5,620
279
838
1,946
9,713
5,370
0
2,328
7,254
18,019
0
L
7,473
717
1,016
1,056
14,374
18,258
289
4,840
9,405
14,235
0
W
Persephone
Frankiie Jay
Persephone
20,216
585
731
1,523
5,163
1,892
1,754
3,432
1,656
40,154
0
W
Fenrir
JBIRD723
Fenrir
6,370
1,284
1,379
3,646
10,162
6,893
588
8,159
1,923
0
8,946
W
Ah Muzen Cab
Pandalino101
Ah Muzen Cab
14,381
5,073
971
2,850
8,169
3,018
1,966
7,344
747
0
27,474
L
Kuzenbo
5,936
1,413
1,991
1,954
13,381
20,177
148
4,490
8,621
9,896
0
W
7,532
524
769
1,442
12,426
12,544
0
7,039
5,339
0
13,743
W
Hachiman
8,189
3,154
936
2,795
8,831
2,578
987
6,497
2,284
0
13,826
L
Morgan Le Fay
VeeraMoon
Morgan Le Fay
7,579
114
0
934
11,200
5,630
270
3,552
7,522
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
43,576
115
Minions Killed
122
0
Camps Cleared
0
1,045,661
Distance Traveled
990,905
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,175
834
20
2
0
205,380
2
L
Anubis
8,157
742
16
1
0
181,167
1
L
Ymir
8,825
802
24
2
0
187,153
1
W
Persephone
10,313
938
46
4
0
200,553
1
W
Fenrir
8,712
792
6
1
0
234,884
0
W
Ah Muzen Cab
10,281
935
33
3
0
188,537
0
L
Kuzenbo
8,211
746
14
1
0
218,190
3
W
Odin
9,292
845
13
1
0
216,562
1
W
Hachiman
8,492
772
17
2
0
205,125
0
L
Morgan Le Fay
9,208
837
48
4
0
199,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role