Player Matchup

Loki
Loki
CarnagePrime_
Loki
Level 78
God Stats
14W - 8L
1,545 SR
Queue Stats
213W - 218L
1,474 Elo+
Solo
Skadi
Skadi
Sav_Dooks
Skadi
Level 78
God Stats
16W - 10L
1,500 SR
Queue Stats
345W - 379L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Sav_Uzi
Nu Wa
Level 69
God Stats
7W - 8L
1,606 SR
Queue Stats
223W - 262L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 135
God Stats
246W - 240L
1,497 SR
Queue Stats
247W - 242L
1,451 Elo+
Solo
Hel
Hel
goldenpass723
Hel
Level 151
God Stats
1W - 2L
1,551 SR
Queue Stats
245W - 227L
1,499 Elo+
Solo
Team Averages
Level 102
1,540 SR
1,473 Elo+

VS

Team Averages
Level 96
1,556 SR
1,523 Elo+
Da Ji
Da Ji
Ealex97
Da Ji
Level 86
God Stats
1W - 3L
1,297 SR
Queue Stats
228W - 221L
1,458 Elo+
Party 1
Artemis
Artemis
GC_Baconator
Artemis
Level 66
God Stats
6W - 2L
1,669 SR
Queue Stats
63W - 61L
1,497 Elo+
Party 2
Fenrir
Fenrir
Overkill3140
Fenrir
Level 127
God Stats
19W - 8L
1,535 SR
Queue Stats
621W - 601L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SOLID1224
Morgan Le Fay
Level 107
God Stats
18W - 8L
1,726 SR
Queue Stats
352W - 332L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
explsivomikey
Erlang Shen
Level 95
God Stats
1W - 0L
1,555 SR
Queue Stats
22W - 9L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
11,372
494
10,619
17,417
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Sav_Dooks
Skadi
18
3 / 11 / 6
11,275
490
10,593
19,704
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sav_Uzi
Nu Wa
17
3 / 11 / 10
10,914
475
24,071
18,210
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ScareCape260067
Sun Wukong
16
3 / 6 / 3
10,367
451
9,315
18,443
9,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 9 / 4
10,716
466
12,838
22,744
19,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ealex97
Da Ji
16
9 / 4 / 6
11,218
488
12,329
14,641
7,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
GC_Baconator
Artemis
18
10 / 3 / 13
12,001
522
18,478
14,262
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
7 / 2 / 12
10,287
447
10,825
23,469
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SOLID1224
Morgan Le Fay
18
13 / 5 / 7
12,579
547
25,602
20,398
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
explsivomikey
Erlang Shen
18
5 / 6 / 9
11,567
503
11,789
22,538
13,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
20
Kills
44
44
Deaths
20
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Da Ji
Ealex97
Da Ji
9
4
6
3
W
Artemis
GC_Baconator
Artemis
10
3
13
5.5
W
Fenrir
7
2
12
6.5
W
Morgan Le Fay
SOLID1224
Morgan Le Fay
13
5
7
3.3
L
Skadi
Sav_Dooks
Skadi
3
11
6
0.55
L
Nu Wa
Sav_Uzi
Nu Wa
3
11
10
0.73
L
Sun Wukong
ScareCape260067
Sun Wukong
3
6
3
0.75
W
Erlang Shen
explsivomikey
Erlang Shen
5
6
9
1.58
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,436
Damage
79,023
96,518
Taken
95,308
49,532
Mitigated
56,529
27,281
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,619
1,778
0
1,436
17,417
7,691
0
2,243
14,966
0
75,024
W
Da Ji
Ealex97
Da Ji
12,329
2,327
0
2,032
14,641
7,218
360
7,677
6,964
0
49,693
W
Artemis
GC_Baconator
Artemis
18,478
7,877
0
3,584
14,262
5,404
1,564
4,894
9,368
0
75,265
W
Fenrir
10,825
1,644
0
1,691
23,469
22,826
402
7,442
16,027
0
29,263
W
Morgan Le Fay
SOLID1224
Morgan Le Fay
25,602
1,126
243
5,599
20,398
7,606
290
6,224
14,174
79,955
0
L
Skadi
Sav_Dooks
Skadi
10,593
4,130
0
3,700
19,704
6,063
0
6,925
12,519
0
75,795
L
Nu Wa
Sav_Uzi
Nu Wa
24,071
5,720
578
2,954
18,210
6,389
153
6,903
10,911
71,122
0
L
Sun Wukong
ScareCape260067
Sun Wukong
9,315
1,657
119
6,547
18,443
9,471
100
4,588
13,647
0
39,288
W
Erlang Shen
explsivomikey
Erlang Shen
11,789
6,145
0
8,165
22,538
13,475
0
10,672
11,866
0
95,828
L
12,838
1,150
3,331
8,616
22,744
19,918
625
3,751
18,831
52,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,644
Gold Earned
57,652
460
Minions Killed
443
0
Camps Cleared
0
1,903,153
Distance Traveled
2,137,700
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,372
494
115
5
0
477,778
12
W
Da Ji
11,218
488
72
3
0
420,137
4
W
Artemis
12,001
522
91
4
0
391,548
0
W
Fenrir
10,287
447
22
1
0
453,604
10
W
Morgan Le Fay
12,579
547
138
6
0
407,334
5
L
Skadi
11,275
490
108
5
0
318,329
3
L
Nu Wa
10,914
475
80
3
0
334,191
2
L
Sun Wukong
10,367
451
60
3
0
408,374
0
W
Erlang Shen
11,567
503
120
5
0
465,077
1
L
Hel
10,716
466
97
4
0
364,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role