Player Matchup

Danzaburou
Danzaburou
Kanary
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
LIKEwutUc
Gilgamesh
Level 80
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 3
Fafnir
Fafnir
ODINxDARIUS
Fafnir
Level 87
God Stats
0W - 1L
1,507 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 3
Poseidon
Poseidon
Pilliez
Poseidon
Level 108
God Stats
0W - 1L
1,527 SR
Queue Stats
532W - 515L
1,557 Elo+
Solo
Loki
Loki
PornstarLøki
Loki
Level 121
God Stats
14W - 9L
1,708 SR
Queue Stats
14W - 9L
1,657 Elo+
Party 3
Team Averages
Level 92
1,609 SR
1,526 Elo+

VS

Team Averages
Level 120
1,509 SR
1,528 Elo+
Ra
Ra
Charmingo
Ra
Level 160
God Stats
22W - 14L
1,600 SR
Queue Stats
775W - 761L
1,534 Elo+
Solo
Cthulhu
Cthulhu
GravyTrain5754
Cthulhu
Level 89
God Stats
52W - 32L
1,610 SR
Queue Stats
340W - 362L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
TheSephtis
Heimdallr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 91L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
diego97yey
Erlang Shen
Level 88
God Stats
35W - 30L
1,622 SR
Queue Stats
322W - 318L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
xTheMalevolent
Hou Yi
Level 123
God Stats
1W - 5L
1,213 SR
Queue Stats
138W - 115L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kanary
Danzaburou
8
0 / 6 / 3
4,929
448
3,863
7,706
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LIKEwutUc
Gilgamesh
9
0 / 6 / 1
5,305
482
2,825
7,392
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
7
2 / 4 / 1
5,657
514
4,134
9,971
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Pilliez
Poseidon
11
1 / 5 / 2
6,060
551
3,135
8,593
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 1
7,076
643
6,099
8,259
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,643
604
3,243
6,504
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 0 / 8
6,319
574
3,898
6,374
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
TheSephtis
Heimdallr
12
4 / 2 / 2
7,548
686
5,733
7,644
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
diego97yey
Erlang Shen
12
11 / 1 / 3
8,011
728
8,278
5,715
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 2 / 2
6,818
620
6,986
7,071
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
24
24
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
1
0
8
5
L
Danzaburou
Kanary
Danzaburou
0
6
3
0.25
L
Gilgamesh
LIKEwutUc
Gilgamesh
0
6
1
0.08
L
Fafnir
2
4
1
0.63
L
Poseidon
Pilliez
Poseidon
1
5
2
0.4
L
5
3
1
1.83
W
Heimdallr
TheSephtis
Heimdallr
4
2
2
2.5
W
Erlang Shen
diego97yey
Erlang Shen
11
1
3
12.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
28,138
41,921
Taken
33,308
21,081
Mitigated
14,680
9,682
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,243
770
443
1,047
6,504
2,128
150
1,450
5,054
30,005
0
W
3,898
716
277
2,522
6,374
4,267
286
1,290
5,084
18,215
0
L
Danzaburou
Kanary
Danzaburou
3,863
1,984
0
1,804
7,706
1,736
0
1,066
6,640
0
25,998
L
Gilgamesh
LIKEwutUc
Gilgamesh
2,825
1,160
0
986
7,392
5,332
0
0
7,392
0
21,918
L
Fafnir
4,134
2,069
0
2,001
9,971
8,766
0
2,317
7,654
11,906
0
L
Poseidon
Pilliez
Poseidon
3,135
579
0
2,989
8,593
2,355
0
2,761
5,594
34,886
0
L
6,099
1,650
0
1,902
8,259
2,892
0
781
7,358
0
48,395
W
Heimdallr
TheSephtis
Heimdallr
5,733
2,264
0
3,066
7,644
3,595
446
702
6,942
0
45,012
W
Erlang Shen
diego97yey
Erlang Shen
8,278
4,157
0
2,015
5,715
2,749
129
1,018
4,697
0
34,284
W
6,986
3,871
0
1,190
7,071
1,941
0
2,875
4,196
0
29,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
35,339
262
Minions Killed
284
0
Camps Cleared
0
1,171,623
Distance Traveled
1,102,233
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,643
604
66
6
0
221,633
9
W
Cthulhu
6,319
574
23
2
0
230,770
8
L
Danzaburou
4,929
448
46
4
0
194,554
0
L
Gilgamesh
5,305
482
45
4
0
330,968
0
L
Fafnir
5,657
514
16
1
0
194,941
2
L
Poseidon
6,060
551
65
6
0
191,881
3
L
Loki
7,076
643
90
8
0
259,279
1
W
Heimdallr
7,548
686
86
8
0
196,910
0
W
Erlang Shen
8,011
728
55
5
0
262,850
6
W
Hou Yi
6,818
620
54
5
0
190,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role