Player Matchup

Ao Kuang
Ao Kuang
Arcanjohk
Ao Kuang
Level 29
God Stats
12W - 21L
1,306 SR
Queue Stats
135W - 170L
1,349 Elo+
Solo
Jormungandr
Jormungandr
NicoSoria24
Jormungandr
Level 28
God Stats
3W - 3L
1,467 SR
Queue Stats
112W - 133L
1,457 Elo+
Party 3
Apollo
Apollo
alexiscapo01
Apollo
Level 28
God Stats
1W - 4L
1,125 SR
Queue Stats
115W - 139L
1,422 Elo+
Party 3
Thanatos
Thanatos
reushowSubutai
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
Nemesis
Nemesis
xAcedyum
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,450 Elo+
Party 3
Team Averages
Level 25
1,380 SR
1,418 Elo+

VS

Team Averages
Level 10
1,476 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
EXMACH
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Hachiman
Hachiman
MOSCARDONOVICH
Hachiman
Level 7
God Stats
1W - 4L
1,380 SR
Queue Stats
4W - 6L
1,201 Elo+
Party 1
Nemesis
Nemesis
VendePan
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Chaac
Chaac
kok-sagaz_viking
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 1
Xing Tian
Xing Tian
pilantrahonesto
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 158L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arcanjohk
Ao Kuang
10
2 / 1 / 3
5,790
579
2,997
6,021
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
NicoSoria24
Jormungandr
9
2 / 0 / 3
5,753
575
3,536
6,268
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
8
3 / 2 / 1
5,397
540
3,797
6,555
2,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
0 / 1 / 1
5,734
573
3,136
5,662
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xAcedyum
Nemesis
10
4 / 1 / 0
6,175
618
4,134
5,953
2,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EXMACH
Morgan Le Fay
8
1 / 3 / 0
4,910
491
4,069
4,099
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
6
0 / 3 / 1
4,193
419
2,862
3,469
913
Short Bow

Short Bow

+15%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
VendePan
Nemesis
7
0 / 1 / 3
4,339
434
3,117
5,603
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 2
4,574
457
1,492
3,002
2,323
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
pilantrahonesto
Xing Tian
8
3 / 4 / 1
5,324
532
4,773
8,957
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
4
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arcanjohk
Ao Kuang
2
1
3
3.5
L
Morgan Le Fay
EXMACH
Morgan Le Fay
1
3
0
0.33
L
Hachiman
0
3
1
0.17
W
Jormungandr
NicoSoria24
Jormungandr
2
0
3
3.5
L
Nemesis
VendePan
Nemesis
0
1
3
1.5
W
Apollo
3
2
1
1.75
L
0
0
2
1
L
Xing Tian
pilantrahonesto
Xing Tian
3
4
1
0.88
W
Thanatos
0
1
1
0.5
W
Nemesis
xAcedyum
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
16,313
30,459
Taken
25,130
13,474
Mitigated
11,372
11,433
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arcanjohk
Ao Kuang
2,997
707
0
2,401
6,021
2,151
138
2,603
3,418
18,452
6,171
L
Morgan Le Fay
EXMACH
Morgan Le Fay
4,069
289
0
535
4,099
1,065
114
753
3,346
18,057
0
L
Hachiman
2,862
1,963
0
0
3,469
913
0
1,539
1,930
0
12,729
W
Jormungandr
NicoSoria24
Jormungandr
3,536
1,295
0
1,100
6,268
4,786
175
1,281
4,987
20,881
0
L
Nemesis
VendePan
Nemesis
3,117
1,339
0
1,294
5,603
1,801
0
1,458
4,145
0
12,552
W
Apollo
3,797
2,401
0
1,153
6,555
2,106
495
2,325
4,230
0
20,683
L
1,492
174
0
583
3,002
2,323
0
321
2,681
2,663
12,668
L
Xing Tian
pilantrahonesto
Xing Tian
4,773
508
0
1,907
8,957
5,270
22
2,206
6,751
13,113
0
W
Thanatos
3,136
1,213
0
5,406
5,662
2,306
792
1,436
4,226
0
31,400
W
Nemesis
xAcedyum
Nemesis
4,134
2,345
0
1,373
5,953
2,125
0
1,593
4,360
0
35,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
23,340
251
Minions Killed
118
0
Camps Cleared
0
979,554
Distance Traveled
963,270
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,790
579
40
4
0
212,034
3
L
Morgan Le Fay
4,910
491
31
3
0
182,549
3
L
Hachiman
4,193
419
16
2
0
170,647
1
W
Jormungandr
5,753
575
43
4
0
191,114
0
L
Nemesis
4,339
434
27
3
0
208,301
0
W
Apollo
5,397
540
31
3
0
184,864
0
L
Chaac
4,574
457
23
2
0
211,236
0
L
Xing Tian
5,324
532
21
2
0
190,537
3
W
Thanatos
5,734
573
57
6
0
198,209
1
W
Nemesis
6,175
618
80
8
0
193,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role