Player Matchup

Neith
Neith
Aendrinastor
Neith
Level 8
God Stats
3W - 2L
1,512 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 1
Achilles
Achilles
Cmfc
Achilles
Level 24
God Stats
4W - 1L
1,921 SR
Queue Stats
96W - 90L
1,408 Elo+
Solo
Zeus
Zeus
MCBMuny
Zeus
Level 74
God Stats
4W - 2L
1,603 SR
Queue Stats
28W - 41L
1,377 Elo+
Party 1
Sobek
Sobek
theironpatriot
Sobek
Level 26
God Stats
7W - 7L
1,427 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 1
Arachne
Arachne
theironpetridish
Arachne
Level 27
God Stats
4W - 3L
1,531 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 1
Team Averages
Level 32
1,599 SR
1,426 Elo+

VS

Team Averages
Level 20
1,502 SR
1,472 Elo+
Skadi
Skadi
Heavenfalls
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,412 Elo+
Solo
Ymir
Ymir
TheGlandTickler
Ymir
Level 15
God Stats
2W - 2L
1,653 SR
Queue Stats
45W - 40L
1,495 Elo+
Party 2
Ra
Ra
pickleslimer
Ra
Level 16
God Stats
3W - 5L
1,324 SR
Queue Stats
52W - 58L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
reeebeee
Guan Yu
Level 16
God Stats
14W - 15L
1,543 SR
Queue Stats
50W - 55L
1,386 Elo+
Party 2
Loki
Loki
shadeoftristram
Loki
Level 26
God Stats
0W - 1L
1,490 SR
Queue Stats
60W - 31L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,553
505
5,832
5,060
1,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Cmfc
Achilles
10
1 / 2 / 1
5,939
540
1,759
6,780
3,563
Zeus
MCBMuny
Zeus
12
3 / 1 / 3
6,997
636
7,013
4,023
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 4 / 5
5,296
481
1,051
8,673
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
11 / 1 / 0
7,264
660
5,870
5,126
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 2
5,317
483
7,309
7,853
1,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 5
5,946
541
3,432
8,373
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,082
462
847
5,557
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
reeebeee
Guan Yu
9
2 / 3 / 2
5,673
516
1,033
5,705
4,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
2 / 2 / 1
5,385
490
1,858
4,472
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
9
10
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Achilles
Cmfc
Achilles
1
2
1
0.75
L
3
6
2
0.67
W
Zeus
MCBMuny
Zeus
3
1
3
4.5
L
2
2
5
2.25
L
0
4
1
0.13
L
Guan Yu
reeebeee
Guan Yu
2
3
2
1
L
2
2
1
1.25
W
1
4
5
0.88
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
14,479
29,662
Taken
31,960
12,831
Mitigated
14,984
7,507
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,832
2,991
0
1,616
5,060
1,487
630
643
4,417
0
26,691
W
Achilles
Cmfc
Achilles
1,759
448
0
1,205
6,780
3,563
236
711
6,069
0
25,153
L
7,309
3,492
0
1,620
7,853
1,804
275
1,148
6,705
0
25,350
W
Zeus
MCBMuny
Zeus
7,013
361
0
1,241
4,023
996
52
1,124
2,899
43,013
0
L
3,432
708
0
1,509
8,373
5,801
0
1,729
6,644
17,598
0
L
847
0
396
1,319
5,557
1,687
0
2,711
2,846
24,158
0
L
Guan Yu
reeebeee
Guan Yu
1,033
266
151
1,153
5,705
4,553
218
1,744
3,961
0
16,857
L
1,858
652
0
1,908
4,472
1,139
0
732
3,740
0
16,519
W
1,051
124
0
1,767
8,673
4,801
169
1,309
7,364
8,346
0
W
5,870
4,224
0
1,678
5,126
1,984
420
492
4,634
0
30,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
27,403
277
Minions Killed
175
0
Camps Cleared
0
1,010,860
Distance Traveled
983,801
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,553
505
56
5
0
184,438
0
W
Achilles
5,939
540
65
6
0
171,318
2
L
Skadi
5,317
483
38
3
0
175,369
0
W
Zeus
6,997
636
89
8
0
201,941
0
L
Ymir
5,946
541
22
2
0
228,875
2
L
Ra
5,082
462
44
4
0
185,631
0
L
Guan Yu
5,673
516
36
3
0
203,098
0
L
Loki
5,385
490
35
3
0
190,828
2
W
Sobek
5,296
481
11
1
0
203,208
0
W
Arachne
7,264
660
56
5
0
249,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role