Player Matchup

Jing Wei
Jing Wei
Bloodvortex4923
Jing Wei
Level 30
God Stats
1W - 4L
1,309 SR
Queue Stats
83W - 123L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
Misti-Dai
Sun Wukong
Level 17
God Stats
6W - 10L
1,398 SR
Queue Stats
19W - 33L
1,208 Elo+
Party 1
Ratatoskr
Ratatoskr
Peejuh
Ratatoskr
Level 20
God Stats
0W - 1L
1,414 SR
Queue Stats
94W - 116L
1,321 Elo+
Party 1
Nox
Nox
Retr_0H
Nox
Level 28
God Stats
8W - 10L
1,440 SR
Queue Stats
94W - 115L
1,317 Elo+
Solo
Merlin
Merlin
elfactor73
Merlin
Level 25
God Stats
15W - 14L
1,611 SR
Queue Stats
129W - 121L
1,310 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,295 Elo+

VS

Team Averages
Level 30
1,519 SR
1,425 Elo+
Aphrodite
Aphrodite
CherubTrap
Aphrodite
Level 28
God Stats
10W - 7L
1,512 SR
Queue Stats
78W - 120L
1,244 Elo+
Party 2
Nemesis
Nemesis
PeakMoon490531
Nemesis
Level 18
God Stats
10W - 12L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SpicyWater8438
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
candysauras
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 74L
1,271 Elo+
Party 2
Tsukuyomi
Tsukuyomi
imbadplzheIp
Tsukuyomi
Level 6
God Stats
3W - 1L
1,581 SR
Queue Stats
6W - 12L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 14 / 4
11,729
451
15,677
25,211
13,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Misti-Dai
Sun Wukong
9
0 / 10 / 4
7,973
307
4,774
10,828
5,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Peejuh
Ratatoskr
17
4 / 13 / 6
11,983
461
11,407
18,793
10,233
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
12
1 / 9 / 5
9,311
358
12,602
15,947
4,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
elfactor73
Merlin
19
10 / 7 / 5
12,606
485
30,718
26,269
9,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CherubTrap
Aphrodite
16
6 / 4 / 20
12,322
474
10,352
23,785
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 3 / 1
12,215
470
4,543
13,368
6,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SpicyWater8438
Morgan Le Fay
19
9 / 6 / 7
12,871
495
14,274
22,879
8,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
candysauras
Danzaburou
17
10 / 4 / 20
13,017
501
23,952
27,298
9,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
imbadplzheIp
Tsukuyomi
20
24 / 3 / 10
15,124
582
27,082
22,773
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
20
Kills
52
53
Deaths
20
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
5
14
4
0.5
W
Aphrodite
CherubTrap
Aphrodite
6
4
20
4
L
Sun Wukong
Misti-Dai
Sun Wukong
0
10
4
0.2
W
3
3
1
1.17
L
Ratatoskr
Peejuh
Ratatoskr
4
13
6
0.54
L
Nox
1
9
5
0.39
W
Morgan Le Fay
SpicyWater8438
Morgan Le Fay
9
6
7
2.08
W
Danzaburou
candysauras
Danzaburou
10
4
20
5
L
Merlin
elfactor73
Merlin
10
7
5
1.79
W
Tsukuyomi
imbadplzheIp
Tsukuyomi
24
3
10
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,178
Damage
80,203
97,048
Taken
110,103
43,419
Mitigated
52,586
10,984
Healing
50,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
15,677
9,743
0
0
25,211
13,757
1,182
4,403
20,732
0
46,778
W
Aphrodite
CherubTrap
Aphrodite
10,352
1,641
6,247
11,375
23,785
18,613
857
10,065
13,720
34,553
0
L
Sun Wukong
Misti-Dai
Sun Wukong
4,774
1,907
0
208
10,828
5,773
651
4,735
5,949
0
18,205
W
4,543
958
0
3,264
13,368
6,459
2,388
4,208
9,160
0
74,452
L
Ratatoskr
Peejuh
Ratatoskr
11,407
3,522
0
717
18,793
10,233
0
3,912
14,711
0
63,190
L
Nox
12,602
1,931
0
3,317
15,947
4,639
0
5,150
10,632
35,508
0
W
Morgan Le Fay
SpicyWater8438
Morgan Le Fay
14,274
3,246
563
4,690
22,879
8,586
2,915
12,250
10,629
83,142
0
W
Danzaburou
candysauras
Danzaburou
23,952
8,481
953
10,037
27,298
9,850
4,982
10,608
16,690
0
84,086
L
Merlin
elfactor73
Merlin
30,718
727
381
6,361
26,269
9,017
316
5,519
20,398
85,600
0
W
Tsukuyomi
imbadplzheIp
Tsukuyomi
27,082
10,056
959
12,180
22,773
9,078
2,065
6,189
16,584
0
94,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
65,549
353
Minions Killed
523
0
Camps Cleared
0
1,984,336
Distance Traveled
2,439,442
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,729
451
68
3
0
512,555
0
W
Aphrodite
12,322
474
39
2
0
493,114
0
L
Sun Wukong
7,973
307
22
1
0
245,538
1
W
Nemesis
12,215
470
144
6
0
491,733
2
L
Ratatoskr
11,983
461
89
3
0
490,834
0
L
Nox
9,311
358
50
2
0
351,806
16
W
Morgan Le Fay
12,871
495
123
5
0
436,895
0
W
Danzaburou
13,017
501
123
5
0
470,819
1
L
Merlin
12,606
485
124
5
0
383,603
3
W
Tsukuyomi
15,124
582
94
4
0
546,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role