Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Enerjettico
Thor
Level 19
God Stats
0W - 2L
1,134 SR
Queue Stats
44W - 53L
1,286 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarryPotterfan07
Morgan Le Fay
Level 27
God Stats
6W - 4L
1,356 SR
Queue Stats
68W - 74L
1,401 Elo+
Party 1
Sobek
Sobek
RatchetZ12
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ThaneofGroans
Amaterasu
Level 23
God Stats
4W - 3L
1,189 SR
Queue Stats
24W - 34L
1,298 Elo+
Party 1
Team Averages
Level 20
1,336 SR
1,397 Elo+

VS

Team Averages
Level 23
1,510 SR
1,398 Elo+
Danzaburou
Danzaburou
DrLoveSmith
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,378 Elo+
Solo
King Arthur
King Arthur
HBEggs
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,296 Elo+
Solo
Nox
Nox
SailorMoon9279
Nox
Level 29
God Stats
4W - 12L
1,306 SR
Queue Stats
163W - 195L
1,397 Elo+
Solo
Scylla
Scylla
andrew0208
Scylla
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 125L
1,598 Elo+
Solo
Set
Set
xSamaeI
Set
Level 14
God Stats
8W - 2L
1,742 SR
Queue Stats
140W - 138L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
3 / 9 / 5
12,289
512
16,810
27,434
9,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 2
10,800
450
2,213
16,692
7,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
HarryPotterfan07
Morgan Le Fay
17
2 / 13 / 3
11,400
475
8,062
17,829
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
0 / 16 / 4
8,275
345
1,724
26,412
22,388
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ThaneofGroans
Amaterasu
17
5 / 6 / 3
11,772
491
8,612
16,988
12,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrLoveSmith
Danzaburou
20
15 / 4 / 7
14,831
618
27,058
21,727
11,832
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HBEggs
King Arthur
4
0 / 2 / 0
7,164
299
324
1,441
282
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 9
11,888
495
4,915
7,499
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
andrew0208
Scylla
20
14 / 1 / 10
15,367
640
27,951
16,461
7,291
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
15 / 3 / 5
13,966
582
15,801
17,936
16,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
11
Kills
47
48
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
9
5
0.61
W
Danzaburou
DrLoveSmith
Danzaburou
15
4
7
4.63
L
1
4
2
0.5
W
King Arthur
HBEggs
King Arthur
0
2
0
0
L
Morgan Le Fay
HarryPotterfan07
Morgan Le Fay
2
13
3
0.27
L
Sobek
0
16
4
0.13
W
3
2
9
3.75
L
Amaterasu
ThaneofGroans
Amaterasu
5
6
3
1.08
W
Scylla
andrew0208
Scylla
14
1
10
19
W
Set
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
76,049
105,355
Taken
65,064
57,552
Mitigated
43,359
15,755
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,810
10,761
0
9,485
27,434
9,943
0
3,639
23,791
0
104,792
W
Danzaburou
DrLoveSmith
Danzaburou
27,058
11,295
0
6,800
21,727
11,832
4,448
2,158
19,569
0
114,380
L
2,213
461
0
4,816
16,692
7,721
0
5,306
11,263
0
72,365
W
King Arthur
HBEggs
King Arthur
324
214
0
100
1,441
282
0
0
1,441
0
2,362
L
Morgan Le Fay
HarryPotterfan07
Morgan Le Fay
8,062
1,704
0
602
17,829
4,753
483
9,016
8,603
58,339
0
L
Sobek
1,724
785
0
160
26,412
22,388
230
8,817
17,468
7,746
0
W
4,915
1,002
0
775
7,499
7,102
104
1,214
6,285
46,257
0
L
Amaterasu
ThaneofGroans
Amaterasu
8,612
3,843
0
692
16,988
12,747
1,256
8,523
8,309
2,623
40,797
W
Scylla
andrew0208
Scylla
27,951
3,406
0
4,648
16,461
7,291
3,189
3,539
12,922
129,025
0
W
Set
15,801
6,668
0
6,325
17,936
16,852
3,091
3,490
14,446
11,211
101,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
63,216
462
Minions Killed
629
0
Camps Cleared
0
2,022,922
Distance Traveled
1,921,673
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,289
512
138
6
0
366,433
4
W
Danzaburou
14,831
618
121
5
0
523,868
4
L
Thor
10,800
450
130
5
0
430,473
1
W
King Arthur
7,164
299
6
0
0
55,900
0
L
Morgan Le Fay
11,400
475
112
5
0
358,084
3
L
Sobek
8,275
345
9
0
0
406,301
5
W
Nox
11,888
495
109
5
0
405,432
6
L
Amaterasu
11,772
491
73
3
0
461,631
0
W
Scylla
15,367
640
209
9
0
435,093
4
W
Set
13,966
582
184
8
0
501,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role