Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BoJackJorseman
Raijin
Level 31
God Stats
0W - 1L
1,327 SR
Queue Stats
64W - 36L
1,718 Elo+
Party 3
Kuzenbo
Kuzenbo
damnnboy
Kuzenbo
Level 119
God Stats
12W - 8L
1,576 SR
Queue Stats
182W - 143L
1,618 Elo+
Party 3
Nike
Nike
oPreeds
Nike
Level 160
God Stats
0W - 1L
1,609 SR
Queue Stats
62W - 45L
1,705 Elo+
Party 3
Chiron
Chiron
xGIaive
Chiron
Level 129
God Stats
1W - 2L
1,634 SR
Queue Stats
121W - 103L
1,686 Elo+
Party 3
Team Averages
Level 113
1,529 SR
1,645 Elo+

VS

Team Averages
Level 43
1,610 SR
1,745 Elo+
Athena
Athena
DоnaldTrump
Athena
Level 29
God Stats
3W - 0L
1,689 SR
Queue Stats
19W - 4L
1,834 Elo+
Party 1
Loki
Loki
Hisοka
Loki
Level 86
God Stats
5W - 6L
1,609 SR
Queue Stats
231W - 176L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
HotSmurfInUrArea
Heimdallr
Level 26
God Stats
4W - 0L
1,689 SR
Queue Stats
32W - 10L
1,815 Elo+
Party 1
Ullr
Ullr
LivingОmen
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,820 Elo+
Party 1
Discordia
Discordia
SnowqueenMiggy
Discordia
Level 29
God Stats
2W - 0L
1,562 SR
Queue Stats
141W - 90L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
5,469
456
3,995
8,160
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
5,874
490
2,039
7,336
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
damnnboy
Kuzenbo
7
1 / 4 / 0
5,023
419
2,659
9,164
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
oPreeds
Nike
11
1 / 4 / 0
6,298
525
4,968
10,235
5,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
xGIaive
Chiron
10
1 / 2 / 1
6,095
508
4,730
6,415
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 2 / 6
5,958
497
2,725
7,910
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Hisοka
Loki
14
7 / 1 / 0
8,311
693
10,177
8,870
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
13
7 / 0 / 2
7,541
628
6,981
7,398
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 0 / 2
7,057
588
5,680
6,059
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
SnowqueenMiggy
Discordia
13
2 / 1 / 4
7,038
587
4,136
5,566
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
18
18
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
L
0
5
0
0
W
Athena
1
2
6
2
W
Loki
Hisοka
Loki
7
1
0
7
W
Heimdallr
7
0
2
8
W
1
0
2
2
W
Discordia
SnowqueenMiggy
Discordia
2
1
4
4
L
Kuzenbo
damnnboy
Kuzenbo
1
4
0
0.25
L
Nike
oPreeds
Nike
1
4
0
0.25
L
Chiron
xGIaive
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
29,699
41,310
Taken
35,803
19,729
Mitigated
14,706
8,167
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,995
1,285
0
750
8,160
2,159
0
1,866
6,252
0
29,685
L
2,039
174
0
874
7,336
2,228
0
1,092
6,196
35,854
0
W
Athena
2,725
1,349
1,276
1,263
7,910
3,234
0
1,695
6,215
8,774
0
W
Loki
Hisοka
Loki
10,177
2,713
0
2,413
8,870
5,636
460
967
7,903
0
50,128
W
Heimdallr
6,981
4,127
0
2,745
7,398
2,867
532
2,010
5,174
0
48,214
W
5,680
1,956
0
3,259
6,059
1,527
0
396
5,663
0
47,328
W
Discordia
SnowqueenMiggy
Discordia
4,136
814
0
1,611
5,566
1,442
0
551
4,927
47,290
0
L
Kuzenbo
damnnboy
Kuzenbo
2,659
1,078
0
1,402
9,164
8,129
8
2,691
6,426
9,117
0
L
Nike
oPreeds
Nike
4,968
249
0
2,510
10,235
5,789
0
654
8,648
6,301
29,565
L
Chiron
xGIaive
Chiron
4,730
1,672
0
2,631
6,415
1,424
0
558
5,857
0
37,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
35,905
315
Minions Killed
388
0
Camps Cleared
0
1,214,623
Distance Traveled
1,181,741
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,469
456
52
4
0
226,849
3
L
Raijin
5,874
490
94
8
0
233,659
5
W
Athena
5,958
497
4
0
0
248,292
1
W
Loki
8,311
693
103
9
0
234,179
7
W
Heimdallr
7,541
628
97
8
0
235,174
2
W
Ullr
7,057
588
97
8
0
230,746
3
W
Discordia
7,038
587
87
7
0
233,350
4
L
Kuzenbo
5,023
419
9
1
0
274,611
3
L
Nike
6,298
525
76
6
0
249,685
3
L
Chiron
6,095
508
84
7
0
229,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role