Player Matchup

Izanami
Izanami
EmanuelGC44
Izanami
Level 89
God Stats
14W - 11L
1,547 SR
Queue Stats
545W - 565L
1,474 Elo+
Party 3
Raijin
Raijin
MikeyComelon
Raijin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 135L
1,380 Elo+
Party 3
Thanatos
Thanatos
SnakeEyes456758
Thanatos
Level 67
God Stats
3W - 1L
1,236 SR
Queue Stats
114W - 110L
1,449 Elo+
Party 3
Ares
Ares
StuckDwarf27711
Ares
Level 44
God Stats
3W - 2L
1,473 SR
Queue Stats
156W - 179L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 92
God Stats
95W - 87L
1,501 SR
Queue Stats
243W - 268L
1,372 Elo+
Solo
Team Averages
Level 76
1,451 SR
1,419 Elo+

VS

Team Averages
Level 54
1,447 SR
1,314 Elo+
Cupid
Cupid
Arashikage85
Cupid
Level 67
God Stats
14W - 15L
1,475 SR
Queue Stats
396W - 492L
1,283 Elo+
Solo
Izanami
Izanami
ElementalJug
Izanami
Level 47
God Stats
4W - 8L
1,318 SR
Queue Stats
24W - 30L
1,281 Elo+
Party 1
Hercules
Hercules
KingChaka24
Hercules
Level 22
God Stats
13W - 19L
1,379 SR
Queue Stats
21W - 29L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
TY2ST0N3D
Xbalanque
Level 108
God Stats
17W - 17L
1,584 SR
Queue Stats
28W - 34L
1,393 Elo+
Party 2
Anubis
Anubis
vikingmnvikings
Anubis
Level 26
God Stats
2W - 7L
1,479 SR
Queue Stats
45W - 68L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmanuelGC44
Izanami
16
6 / 1 / 5
10,504
584
12,328
16,122
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
16
7 / 1 / 3
10,482
582
6,864
6,070
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
7 / 3 / 5
10,395
578
12,012
13,172
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 7
9,593
533
5,161
14,607
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
thefatman250
Heimdallr
17
2 / 1 / 2
10,865
604
6,632
7,993
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,595
422
3,702
13,385
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Izanami
ElementalJug
Izanami
14
2 / 4 / 1
8,461
470
4,723
10,159
3,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KingChaka24
Hercules
12
1 / 3 / 1
7,970
443
6,745
11,858
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
TY2ST0N3D
Xbalanque
14
2 / 2 / 1
8,529
474
10,070
11,715
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
7,703
428
4,708
12,328
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
5
6
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Izanami
ElementalJug
Izanami
2
4
1
0.63
W
Izanami
EmanuelGC44
Izanami
6
1
5
8.5
L
Hercules
KingChaka24
Hercules
1
3
1
0.5
W
Raijin
7
1
3
8.5
W
Thanatos
7
3
5
3.17
W
0
0
7
3.5
L
Xbalanque
TY2ST0N3D
Xbalanque
2
2
1
1.25
W
Heimdallr
thefatman250
Heimdallr
2
1
2
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
29,948
57,964
Taken
59,445
31,668
Mitigated
18,305
29,304
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
1,561
46
1,440
13,385
2,951
0
3,345
9,732
0
38,803
L
Izanami
ElementalJug
Izanami
4,723
2,977
200
2,578
10,159
3,135
248
1,605
8,508
0
57,225
W
Izanami
EmanuelGC44
Izanami
12,328
8,970
0
9,113
16,122
6,331
3,426
1,063
15,059
0
98,326
L
Hercules
KingChaka24
Hercules
6,745
1,536
1,410
1,943
11,858
5,102
0
2,049
9,767
0
19,906
W
Raijin
6,864
507
0
1,236
6,070
1,969
1,374
534
5,536
43,860
0
W
Thanatos
12,012
1,667
0
11,453
13,172
4,640
325
568
12,604
0
56,096
W
5,161
566
2,354
3,781
14,607
15,952
197
931
13,676
26,667
0
L
Xbalanque
TY2ST0N3D
Xbalanque
10,070
3,513
0
3,813
11,715
2,834
0
3,488
8,044
0
47,033
W
Heimdallr
thefatman250
Heimdallr
6,632
2,089
0
1,367
7,993
2,776
3,346
1,824
6,169
0
65,561
L
4,708
138
0
4,744
12,328
4,283
0
925
11,369
46,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
40,258
457
Minions Killed
412
0
Camps Cleared
0
1,717,516
Distance Traveled
1,783,229
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,595
422
80
4
0
275,831
1
L
Izanami
8,461
470
119
7
0
386,366
7
W
Izanami
10,504
584
140
8
0
308,379
0
L
Hercules
7,970
443
29
2
0
378,261
0
W
Raijin
10,482
582
80
4
0
305,883
0
W
Thanatos
10,395
578
82
5
0
363,408
6
W
Ares
9,593
533
27
2
0
377,937
4
L
Xbalanque
8,529
474
98
5
0
365,189
3
W
Heimdallr
10,865
604
128
7
0
361,909
5
L
Anubis
7,703
428
86
5
0
377,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role