Player Matchup

Thanatos
Thanatos
BaalSupermacy
Thanatos
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
73W - 81L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
CibeffuwuQueen
Jing Wei
Level 28
God Stats
9W - 8L
1,523 SR
Queue Stats
86W - 86L
1,522 Elo+
Party 2
Fenrir
Fenrir
Immerwolf
Fenrir
Level 4
God Stats
8W - 5L
1,619 SR
Queue Stats
8W - 6L
1,606 Elo+
Solo
Artio
Artio
QueenNyuni
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,661 Elo+
Party 1
Kali
Kali
vladimir69
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,593 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,581 Elo+

VS

Team Averages
Level 26
1,495 SR
1,563 Elo+
Apollo
Apollo
ChiefG
Apollo
Level 24
God Stats
27W - 29L
1,500 SR
Queue Stats
210W - 187L
1,617 Elo+
Solo
The Morrigan
The Morrigan
MATAPERRAZ
The Morrigan
Level 29
God Stats
8W - 5L
1,668 SR
Queue Stats
98W - 77L
1,654 Elo+
Solo
Artemis
Artemis
MooseIXC
Artemis
Level 27
God Stats
6W - 6L
1,518 SR
Queue Stats
86W - 96L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
SIeepyHydra
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,552 Elo+
Solo
Nemesis
Nemesis
YeZifeng1
Nemesis
Level 25
God Stats
2W - 4L
1,287 SR
Queue Stats
155W - 162L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaalSupermacy
Thanatos
10
1 / 2 / 3
5,579
507
1,539
6,119
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
9
1 / 1 / 2
5,348
486
2,964
4,975
1,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Immerwolf
Fenrir
12
10 / 1 / 0
7,373
670
8,616
5,572
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
9
0 / 2 / 1
5,285
480
3,999
9,602
6,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 2
5,415
492
2,101
6,573
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChiefG
Apollo
11
3 / 0 / 2
6,491
590
5,819
5,370
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
MATAPERRAZ
The Morrigan
11
4 / 3 / 0
6,511
592
2,602
5,155
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MooseIXC
Artemis
6
0 / 6 / 1
4,619
420
1,830
5,460
966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
SIeepyHydra
Kumbhakarna
8
1 / 2 / 0
5,099
464
2,725
6,506
6,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
YeZifeng1
Nemesis
10
1 / 2 / 3
5,923
538
3,648
7,759
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
9
9
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BaalSupermacy
Thanatos
1
2
3
1.25
L
Apollo
ChiefG
Apollo
3
0
2
4
W
Jing Wei
1
1
2
2
W
Fenrir
Immerwolf
Fenrir
10
1
0
10
L
The Morrigan
MATAPERRAZ
The Morrigan
4
3
0
1.33
L
Artemis
MooseIXC
Artemis
0
6
1
0.08
W
Artio
0
2
1
0.25
L
Kumbhakarna
SIeepyHydra
Kumbhakarna
1
2
0
0.5
L
Nemesis
YeZifeng1
Nemesis
1
2
3
1.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
16,624
32,841
Taken
30,250
14,625
Mitigated
12,753
15,225
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BaalSupermacy
Thanatos
1,539
600
0
4,458
6,119
2,640
623
971
5,036
0
22,568
L
Apollo
ChiefG
Apollo
5,819
2,583
0
932
5,370
1,911
447
2,945
2,425
0
33,842
W
Jing Wei
2,964
2,439
0
1,588
4,975
1,476
39
1,804
3,171
0
22,382
W
Fenrir
Immerwolf
Fenrir
8,616
1,931
0
2,257
5,572
2,226
0
1,022
4,550
0
39,932
L
The Morrigan
MATAPERRAZ
The Morrigan
2,602
553
0
342
5,155
1,546
275
264
4,681
31,433
505
L
Artemis
MooseIXC
Artemis
1,830
879
0
508
5,460
966
0
0
5,460
0
12,609
W
Artio
3,999
588
85
4,563
9,602
6,089
279
855
8,699
24,712
0
L
Kumbhakarna
SIeepyHydra
Kumbhakarna
2,725
477
0
721
6,506
6,072
0
0
6,506
18,640
0
L
Nemesis
YeZifeng1
Nemesis
3,648
1,472
0
1,145
7,759
2,258
0
790
6,838
0
37,627
W
2,101
873
0
2,274
6,573
2,194
0
156
6,379
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
28,643
271
Minions Killed
263
0
Camps Cleared
0
963,754
Distance Traveled
914,890
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,579
507
57
5
0
203,857
1
L
Apollo
6,491
590
68
6
0
220,668
3
W
Jing Wei
5,348
486
43
4
0
153,786
3
W
Fenrir
7,373
670
69
6
0
212,046
4
L
The Morrigan
6,511
592
70
6
0
171,255
0
L
Artemis
4,619
420
32
3
0
123,001
0
W
Artio
5,285
480
48
4
0
196,475
3
L
Kumbhakarna
5,099
464
23
2
0
178,305
1
L
Nemesis
5,923
538
70
6
0
221,661
0
W
Kali
5,415
492
54
5
0
197,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role