Player Matchup

Baron Samedi
Baron Samedi
BarroCR
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BoBsimplemente
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,275 Elo+
Party 2
Cupid
Cupid
Peterp4rker
Cupid
Level 18
God Stats
5W - 4L
1,504 SR
Queue Stats
294W - 339L
1,286 Elo+
Solo
Aphrodite
Aphrodite
Svennjord
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,034 Elo+
Party 2
Loki
Loki
Yitan12N
Loki
Level 3
God Stats
4W - 9L
1,133 SR
Queue Stats
5W - 13L
1,034 Elo+
Party 2
Team Averages
Level 6
1,427 SR
1,226 Elo+

VS

Team Averages
Level 17
1,511 SR
1,381 Elo+
Neith
Neith
AESlR
Neith
Level 1
God Stats
11W - 12L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AbsoluteZero94
Kukulkan
Level 14
God Stats
7W - 4L
1,747 SR
Queue Stats
22W - 32L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
FlatlinerPro
Danzaburou
Level 29
God Stats
22W - 18L
1,593 SR
Queue Stats
102W - 136L
1,362 Elo+
Party 1
Fafnir
Fafnir
ODENSPROTIGY
Fafnir
Level 24
God Stats
15W - 4L
1,699 SR
Queue Stats
57W - 63L
1,397 Elo+
Party 1
Da Ji
Da Ji
gilberto123lolro
Da Ji
Level 17
God Stats
8W - 8L
1,017 SR
Queue Stats
59W - 61L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarroCR
Baron Samedi
13
3 / 11 / 2
9,055
431
11,297
14,917
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BoBsimplemente
Gilgamesh
14
5 / 5 / 4
9,849
469
6,285
15,380
13,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 4
9,206
438
3,302
9,115
3,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Svennjord
Aphrodite
12
0 / 10 / 2
8,084
385
4,193
14,495
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
3 / 6 / 2
9,513
453
5,557
10,971
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AESlR
Neith
13
2 / 3 / 9
8,594
409
2,402
7,731
4,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
6 / 2 / 2
10,616
506
9,908
9,213
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
FlatlinerPro
Danzaburou
17
15 / 1 / 9
11,901
567
20,079
14,558
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
2 / 1 / 22
10,991
523
5,065
16,973
22,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
12 / 4 / 2
11,193
533
11,185
11,922
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
37
37
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
AESlR
Neith
2
3
9
2.17
W
Kukulkan
6
2
2
3.5
L
Baron Samedi
BarroCR
Baron Samedi
3
11
2
0.36
L
Gilgamesh
BoBsimplemente
Gilgamesh
5
5
4
1.4
W
Danzaburou
FlatlinerPro
Danzaburou
15
1
9
19.5
W
Fafnir
2
1
22
13
L
0
5
4
0.4
L
Aphrodite
Svennjord
Aphrodite
0
10
2
0.1
L
Loki
3
6
2
0.67
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
48,639
64,878
Taken
60,397
35,206
Mitigated
42,015
12,402
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AESlR
Neith
2,402
917
0
532
7,731
4,888
380
1,694
6,037
0
22,354
W
Kukulkan
9,908
59
0
2,170
9,213
3,461
238
449
8,764
55,403
0
L
Baron Samedi
BarroCR
Baron Samedi
11,297
2,323
966
2,923
14,917
5,673
1,364
3,023
11,836
38,771
0
L
Gilgamesh
BoBsimplemente
Gilgamesh
6,285
1,819
0
3,107
15,380
13,452
1,423
4,579
10,549
0
35,378
W
Danzaburou
FlatlinerPro
Danzaburou
20,079
8,513
0
8,339
14,558
5,403
5,750
5,395
9,163
0
96,521
W
Fafnir
5,065
1,846
226
8,034
16,973
22,297
788
6,365
10,608
23,216
0
L
3,302
384
0
978
9,115
3,717
2,044
2,104
6,881
0
46,495
L
Aphrodite
Svennjord
Aphrodite
4,193
1,514
878
2,792
14,495
6,672
686
2,107
12,388
24,080
0
L
Loki
5,557
1,501
0
758
10,971
5,692
1,238
2,592
8,251
0
39,670
W
11,185
1,470
0
2,074
11,922
5,966
0
1,839
10,083
0
55,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
53,295
339
Minions Killed
387
0
Camps Cleared
0
1,728,478
Distance Traveled
1,778,549
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,594
409
40
2
0
260,301
1
W
Kukulkan
10,616
506
107
5
0
350,127
0
L
Baron Samedi
9,055
431
66
3
0
328,834
2
L
Gilgamesh
9,849
469
67
3
0
380,193
0
W
Danzaburou
11,901
567
129
6
0
361,218
1
W
Fafnir
10,991
523
17
1
0
381,297
2
L
Cupid
9,206
438
91
4
0
360,733
0
L
Aphrodite
8,084
385
46
2
0
279,421
4
L
Loki
9,513
453
69
3
0
379,297
1
W
Da Ji
11,193
533
94
4
0
425,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role