Player Matchup

Chaac
Chaac
Blaze2848
Chaac
Level 124
God Stats
2W - 4L
1,352 SR
Queue Stats
239W - 213L
1,611 Elo+
Party 2
Geb
Geb
ShockCollarKid
Geb
Level 35
God Stats
3W - 5L
1,440 SR
Queue Stats
199W - 157L
1,603 Elo+
Party 2
Raijin
Raijin
i am D1o
Raijin
Level 83
God Stats
11W - 10L
1,470 SR
Queue Stats
459W - 440L
1,492 Elo+
Solo
Team Averages
Level 81
1,421 SR
1,569 Elo+

VS

Team Averages
Level 81
1,771 SR
1,725 Elo+
Arachne
Arachne
Attila01
Arachne
Level 68
God Stats
130W - 57L
1,724 SR
Queue Stats
374W - 216L
1,702 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Averagejohn
Morgan Le Fay
Level 149
God Stats
56W - 24L
1,775 SR
Queue Stats
435W - 301L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
Xinderkan
Nu Wa
Level 25
God Stats
45W - 6L
1,815 SR
Queue Stats
52W - 9L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blaze2848
Chaac
11
3 / 4 / 1
6,969
697
7,612
8,904
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 3
7,031
703
8,029
10,222
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
i am D1o
Raijin
10
0 / 3 / 2
6,127
613
5,100
5,321
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Attila01
Arachne
12
5 / 1 / 8
7,742
774
7,074
10,327
11,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Averagejohn
Morgan Le Fay
11
4 / 3 / 6
7,440
744
8,634
7,992
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Xinderkan
Nu Wa
11
4 / 1 / 9
7,793
779
4,552
8,829
8,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Attila01
Arachne
5
1
8
9
W
Morgan Le Fay
Averagejohn
Morgan Le Fay
4
3
6
2.33
L
Chaac
Blaze2848
Chaac
3
4
1
0.88
L
2
6
3
0.58
W
Nu Wa
Xinderkan
Nu Wa
4
1
9
8.5
L
Raijin
i am D1o
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
20,260
24,447
Taken
27,148
16,729
Mitigated
23,422
3,633
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Attila01
Arachne
7,074
5,100
0
3,718
10,327
11,702
0
4,406
5,414
0
13,142
W
Morgan Le Fay
Averagejohn
Morgan Le Fay
8,634
1,029
0
333
7,992
2,800
315
4,316
3,469
34,942
0
L
Chaac
Blaze2848
Chaac
7,612
1,133
0
2,292
8,904
5,831
0
5,160
3,744
0
25,222
L
8,029
868
0
1,187
10,222
9,244
0
5,152
5,070
16,137
0
W
Nu Wa
Xinderkan
Nu Wa
4,552
2,730
0
251
8,829
8,920
427
3,837
4,297
10,587
0
L
Raijin
i am D1o
Raijin
5,100
169
0
154
5,321
1,654
0
3,454
1,867
27,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,127
Gold Earned
22,975
125
Minions Killed
92
4
Camps Cleared
5
513,685
Distance Traveled
564,211
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,742
774
21
2
2
204,001
7
W
Morgan Le Fay
7,440
744
60
6
3
180,370
1
L
Chaac
6,969
697
46
5
1
173,066
0
L
Geb
7,031
703
17
2
0
177,018
0
W
Nu Wa
7,793
779
11
1
0
179,840
0
L
Raijin
6,127
613
62
6
3
163,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role