Player Matchup

Ymir
Ymir
Coalater
Ymir
Level 65
God Stats
70W - 81L
1,482 SR
Queue Stats
228W - 290L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
The_Bat_family
Cernunnos
Level 57
God Stats
52W - 52L
1,442 SR
Queue Stats
110W - 178L
1,292 Elo+
Party 2
Ra
Ra
ZenAku810
Ra
Level 42
God Stats
2W - 7L
1,381 SR
Queue Stats
72W - 96L
1,274 Elo+
Party 2
Team Averages
Level 55
1,435 SR
1,328 Elo+

VS

Team Averages
Level 104
1,609 SR
1,554 Elo+
Medusa
Medusa
HavocNightWalker
Medusa
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 62L
1,526 Elo+
Party 1
Hercules
Hercules
Savage_Cyr
Hercules
Level 152
God Stats
2W - 0L
1,695 SR
Queue Stats
91W - 62L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
xX-DRAY-577-Xx
Nu Wa
Level 134
God Stats
5W - 1L
1,632 SR
Queue Stats
90W - 61L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 5
9,521
680
7,058
21,750
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
The_Bat_family
Cernunnos
13
5 / 7 / 1
10,157
726
8,499
16,550
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 5
8,062
576
5,705
12,770
3,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 13
10,279
734
13,819
9,445
3,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Savage_Cyr
Hercules
15
9 / 1 / 11
10,911
779
13,783
16,311
12,619
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 15
10,361
740
17,283
11,003
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
20
20
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
5
0.58
W
6
4
13
3.13
W
Hercules
Savage_Cyr
Hercules
9
1
11
14.5
L
Cernunnos
The_Bat_family
Cernunnos
5
7
1
0.79
L
0
7
5
0.36
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
44,885
51,070
Taken
36,759
25,791
Mitigated
20,006
10,362
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,058
553
0
3,705
21,750
17,156
0
6,642
14,718
24,941
0
W
13,819
6,155
0
250
9,445
3,510
642
4,872
4,573
0
31,931
W
Hercules
Savage_Cyr
Hercules
13,783
3,546
0
5,490
16,311
12,619
522
4,962
11,349
0
32,061
L
Cernunnos
The_Bat_family
Cernunnos
8,499
3,902
0
2,932
16,550
5,161
19
5,072
11,216
0
43,218
L
5,705
655
2,064
1,661
12,770
3,474
0
5,331
7,046
24,001
0
W
17,283
6,348
248
4,602
11,003
3,877
1,812
3,388
7,615
46,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
31,551
133
Minions Killed
143
3
Camps Cleared
8
675,258
Distance Traveled
766,557
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,521
680
34
2
2
239,774
8
W
Medusa
10,279
734
43
3
2
242,129
0
W
Hercules
10,911
779
40
3
2
279,809
1
L
Cernunnos
10,157
726
68
5
1
228,935
2
L
Ra
8,062
576
31
2
0
206,549
5
W
Nu Wa
10,361
740
60
4
4
244,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role