Player Matchup

Zeus
Zeus
Blur LTs
Zeus
Level 29
God Stats
13W - 9L
1,623 SR
Queue Stats
107W - 98L
1,533 Elo+
Solo
Nu Wa
Nu Wa
IIMsGorgeousII
Nu Wa
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
106W - 109L
1,414 Elo+
Party 1
Nemesis
Nemesis
Lodocile
Nemesis
Level 17
God Stats
18W - 17L
1,429 SR
Queue Stats
69W - 80L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
MyEyeStayLow
Ne Zha
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
184W - 120L
1,625 Elo+
Solo
Neith
Neith
kaiburt
Neith
Level 28
God Stats
6W - 4L
1,330 SR
Queue Stats
14W - 14L
1,598 Elo+
Solo
Team Averages
Level 26
1,476 SR
1,507 Elo+

VS

Team Averages
Level 10
1,424 SR
1,390 Elo+
Merlin
Merlin
BH Chrvs
Merlin
Level 15
God Stats
0W - 1L
1,462 SR
Queue Stats
25W - 22L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
TastiestMage737
Cthulhu
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 17L
1,377 Elo+
Party 2
Thor
Thor
TheMacho619
Thor
Level 3
God Stats
1W - 2L
1,415 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 2
Neith
Neith
YNGzero
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 3
Anhur
Anhur
ssjJohnWick
Anhur
Level 12
God Stats
16W - 11L
1,243 SR
Queue Stats
24W - 22L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
23 / 1 / 11
14,715
1,472
26,660
9,952
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 19
12,064
1,206
11,961
7,521
2,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Lodocile
Nemesis
18
2 / 3 / 21
10,634
1,063
8,920
12,857
4,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
18
8 / 3 / 13
11,410
1,141
11,737
10,096
3,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
kaiburt
Neith
18
3 / 0 / 16
11,214
1,121
11,739
6,291
2,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BH Chrvs
Merlin
16
2 / 7 / 4
10,294
1,029
8,204
11,757
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 10 / 3
10,205
1,021
9,867
22,259
13,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 10 / 4
9,417
942
5,419
14,821
3,546
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
YNGzero
Neith
17
2 / 8 / 5
10,252
1,025
9,130
11,971
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 7
10,133
1,013
8,802
15,422
4,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
43
Kills
9
9
Deaths
43
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
BH Chrvs
Merlin
2
7
4
0.57
W
Zeus
23
1
11
28.5
W
7
2
19
8.25
W
Nemesis
Lodocile
Nemesis
2
3
21
4.17
W
Ne Zha
8
3
13
4.83
L
3
10
3
0.45
L
1
10
4
0.3
L
Neith
YNGzero
Neith
2
8
5
0.56
W
Neith
kaiburt
Neith
3
0
16
11
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,017
Damage
41,422
46,717
Taken
76,230
16,968
Mitigated
27,829
6,221
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BH Chrvs
Merlin
8,204
534
0
323
11,757
3,136
0
6,726
4,828
44,742
0
W
Zeus
26,660
3,094
0
1,079
9,952
3,595
0
2,319
7,633
37,238
0
W
11,961
4,042
0
219
7,521
2,657
0
3,697
3,824
35,104
0
W
Nemesis
Lodocile
Nemesis
8,920
3,316
0
1,199
12,857
4,635
0
4,721
7,882
0
14,995
W
Ne Zha
11,737
3,561
0
687
10,096
3,664
0
4,001
6,095
0
20,959
L
9,867
604
0
0
22,259
13,363
0
7,320
14,743
25,714
0
L
5,419
611
0
0
14,821
3,546
0
7,723
6,920
0
7,077
L
Neith
YNGzero
Neith
9,130
5,812
0
594
11,971
3,481
0
6,396
5,449
0
29,977
W
Neith
kaiburt
Neith
11,739
4,881
399
2,638
6,291
2,417
0
3,333
2,958
0
48,070
L
8,802
4,250
338
1,313
15,422
4,303
0
9,471
5,669
0
36,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,037
Gold Earned
50,301
197
Minions Killed
189
10
Camps Cleared
3
974,758
Distance Traveled
765,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,294
1,029
80
8
0
175,936
0
W
Zeus
14,715
1,472
32
3
2
199,642
0
W
Nu Wa
12,064
1,206
43
4
4
178,672
0
W
Nemesis
10,634
1,063
12
1
0
226,906
0
W
Ne Zha
11,410
1,141
19
2
4
199,323
0
L
Cthulhu
10,205
1,021
27
3
0
175,848
0
L
Thor
9,417
942
0
0
0
70,620
0
L
Neith
10,252
1,025
32
3
2
177,613
0
W
Neith
11,214
1,121
91
9
0
170,215
2
L
Anhur
10,133
1,013
50
5
1
165,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role