Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DrMoisturePhD
Heimdallr
Level 157
God Stats
26W - 9L
1,633 SR
Queue Stats
1,261W - 1,166L
1,587 Elo+
Party 1
Sobek
Sobek
SublimeMystery
Sobek
Level 143
God Stats
9W - 9L
1,506 SR
Queue Stats
725W - 614L
1,608 Elo+
Party 1
Team Averages
Level 151
1,528 SR
1,539 Elo+

VS

Team Averages
Level 77
1,532 SR
1,475 Elo+
Anhur
Anhur
Orion2150
Anhur
Level 149
God Stats
7W - 10L
1,576 SR
Queue Stats
542W - 546L
1,461 Elo+
Solo
Geb
Geb
Shanock22
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,515 Elo+
Party 2
Ullr
Ullr
StarKilla_Beast_
Ullr
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 134L
1,446 Elo+
Solo
Nox
Nox
markclauber1
Nox
Level 146
God Stats
5W - 4L
1,582 SR
Queue Stats
243W - 271L
1,455 Elo+
Solo
Persephone
Persephone
rezurrection69
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 1 / 12
10,149
923
11,950
5,768
2,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Geb
 
Geb
16
0 / 0 / 19
9,496
863
5,832
9,917
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
 
Ares
14
3 / 2 / 12
8,444
768
4,526
10,942
10,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DrMoisturePhD
Heimdallr
15
8 / 3 / 10
9,783
889
19,480
10,431
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 15
9,591
872
5,838
22,323
21,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Orion2150
Anhur
13
1 / 6 / 0
7,368
670
7,218
10,199
4,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 5
8,703
791
7,597
16,151
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 5
8,203
746
8,948
10,519
5,029
15
2 / 3 / 5
8,856
805
6,478
7,308
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
rezurrection69
Persephone
11
1 / 7 / 2
7,649
695
8,121
9,167
3,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
24
Kills
7
8
Deaths
23
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
12
16
W
Geb
 
Geb
0
0
19
9.5
W
Ares
 
Ares
3
2
12
4.5
W
Heimdallr
DrMoisturePhD
Heimdallr
8
3
10
4.33
L
Anhur
Orion2150
Anhur
1
6
0
0.17
L
1
6
5
0.58
L
2
1
5
4.5
W
3
2
15
5.25
L
2
3
5
1.5
L
Persephone
rezurrection69
Persephone
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
38,362
59,381
Taken
53,344
48,541
Mitigated
26,906
25,447
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,950
1,679
5,201
1,557
5,768
2,973
2,162
2,976
2,792
0
27,427
W
Geb
 
Geb
5,832
235
0
2,725
9,917
8,660
799
3,850
6,067
18,489
0
W
Ares
 
Ares
4,526
49
1,405
1,201
10,942
10,801
408
3,759
7,183
6,660
0
W
Heimdallr
DrMoisturePhD
Heimdallr
19,480
8,692
0
2,363
10,431
4,797
1,140
3,827
6,604
0
38,163
L
Anhur
Orion2150
Anhur
7,218
1,669
1,150
1,179
10,199
4,039
726
3,667
6,532
0
17,817
L
7,597
422
2,438
3,207
16,151
11,138
0
3,714
12,437
14,081
0
L
8,948
3,300
401
2,210
10,519
5,029
605
3,550
6,969
0
19,468
W
5,838
410
934
10,061
22,323
21,310
423
7,784
14,539
15,478
0
L
6,478
380
1,089
1,698
7,308
3,371
350
2,200
5,108
18,377
0
L
Persephone
rezurrection69
Persephone
8,121
444
205
272
9,167
3,329
77
3,065
6,095
11,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
40,779
103
Minions Killed
85
0
Camps Cleared
0
1,021,705
Distance Traveled
1,043,885
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,149
923
35
3
0
210,631
1
W
Geb
9,496
863
18
2
0
215,696
0
W
Ares
8,444
768
1
0
0
207,049
0
W
Heimdallr
9,783
889
38
3
0
189,563
1
L
Anhur
7,368
670
20
2
0
198,682
1
L
Geb
8,703
791
11
1
0
222,403
2
L
Ullr
8,203
746
20
2
0
210,998
0
W
Sobek
9,591
872
11
1
0
198,766
2
L
Nox
8,856
805
25
2
0
224,671
1
L
Persephone
7,649
695
9
1
0
187,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role