Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
ChefSalt
Bellona
Level 28
God Stats
24W - 15L
1,760 SR
Queue Stats
238W - 166L
1,693 Elo+
Party 4
Fenrir
Fenrir
Isucrealbad
Fenrir
Level 66
God Stats
5W - 2L
1,912 SR
Queue Stats
170W - 131L
1,596 Elo+
Party 3
Neith
Neith
mB120
Neith
Level 31
God Stats
4W - 3L
1,792 SR
Queue Stats
183W - 165L
1,661 Elo+
Party 3
He Bo
He Bo
rop707
He Bo
Level 59
God Stats
7W - 5L
1,696 SR
Queue Stats
400W - 364L
1,594 Elo+
Party 3
Team Averages
Level 69
1,732 SR
1,609 Elo+

VS

Team Averages
Level 51
1,641 SR
1,752 Elo+
Medusa
Medusa
DоnaldTrump
Medusa
Level 29
God Stats
6W - 3L
1,832 SR
Queue Stats
19W - 4L
1,795 Elo+
Party 1
Loki
Loki
HotSmurfInUrArea
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
1,807 Elo+
Party 1
Susano
Susano
LivingОmen
Susano
Level 47
God Stats
1W - 0L
1,352 SR
Queue Stats
7W - 1L
1,775 Elo+
Party 1
Zhong Kui
Zhong Kui
Monuthius
Zhong Kui
Level 139
God Stats
1W - 0L
1,730 SR
Queue Stats
47W - 38L
1,678 Elo+
Party 2
Ares
Ares
YmirsFrostyPeen
Ares
Level 13
God Stats
1W - 0L
1,792 SR
Queue Stats
13W - 5L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 4 / 0
4,193
419
737
4,077
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ChefSalt
Bellona
10
4 / 2 / 0
6,160
616
6,498
9,618
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
7
1 / 3 / 2
5,154
515
2,858
7,863
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
mB120
Neith
10
0 / 1 / 1
5,336
534
2,853
4,557
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
rop707
He Bo
10
0 / 4 / 0
5,428
543
2,322
5,415
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 0
5,973
597
3,811
4,227
952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 1
7,070
707
3,108
4,084
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
11
4 / 1 / 2
6,289
629
5,775
7,549
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Monuthius
Zhong Kui
10
1 / 3 / 1
5,787
579
5,351
7,304
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 0 / 3
5,745
575
3,582
5,039
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
14
14
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
L
Bellona
ChefSalt
Bellona
4
2
0
2
W
Medusa
2
1
0
2
W
5
0
1
5.5
L
Fenrir
1
3
2
0.67
W
Susano
4
1
2
5
W
Zhong Kui
Monuthius
Zhong Kui
1
3
1
0.5
W
2
0
3
3.5
L
Neith
mB120
Neith
0
1
1
0.5
L
He Bo
rop707
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
21,627
31,530
Taken
28,203
13,826
Mitigated
12,718
10,071
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
737
315
0
392
4,077
789
0
205
3,872
10,703
0
L
Bellona
ChefSalt
Bellona
6,498
2,391
0
3,740
9,618
7,468
0
4,249
5,369
0
33,103
W
Medusa
3,811
1,847
0
1,160
4,227
952
1,072
214
4,013
0
38,907
W
3,108
610
0
1,895
4,084
1,275
0
740
3,324
0
42,283
L
Fenrir
2,858
644
0
1,943
7,863
3,437
0
2,962
4,901
0
10,965
W
Susano
5,775
1,612
0
4,500
7,549
2,498
0
621
6,928
0
39,533
W
Zhong Kui
Monuthius
Zhong Kui
5,351
1,402
0
2,723
7,304
5,271
0
212
7,092
25,936
5,552
W
3,582
572
0
2,221
5,039
2,722
0
1,212
3,787
11,455
0
L
Neith
mB120
Neith
2,853
950
0
2,196
4,557
1,053
0
338
4,219
0
33,220
L
He Bo
rop707
He Bo
2,322
71
0
1,800
5,415
1,079
0
460
4,955
30,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
30,864
264
Minions Killed
318
0
Camps Cleared
0
879,594
Distance Traveled
1,021,957
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,193
419
23
2
0
97,633
2
L
Bellona
6,160
616
69
7
0
201,037
5
W
Medusa
5,973
597
78
8
0
204,639
0
W
Loki
7,070
707
85
9
0
231,856
3
L
Fenrir
5,154
515
19
2
0
206,407
2
W
Susano
6,289
629
76
8
0
219,286
4
W
Zhong Kui
5,787
579
67
7
0
164,295
0
W
Ares
5,745
575
12
1
0
201,881
3
L
Neith
5,336
534
74
7
0
184,802
3
L
He Bo
5,428
543
79
8
0
189,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role