Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
Level 27
God Stats
15W - 17L
1,611 SR
Queue Stats
261W - 290L
1,480 Elo+
Solo
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 16
God Stats
33W - 26L
1,413 SR
Queue Stats
47W - 40L
1,502 Elo+
Party 1
Thanatos
Thanatos
YakuzaFroot
Thanatos
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,606 Elo+
Party 1
Bellona
Bellona
gonzalo_bonilla2
Bellona
Level 5
God Stats
2W - 0L
1,634 SR
Queue Stats
3W - 2L
1,560 Elo+
Solo
Izanami
Izanami
imbakaran
Izanami
Level 11
God Stats
16W - 11L
1,330 SR
Queue Stats
150W - 147L
1,576 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,545 Elo+

VS

Team Averages
Level 19
1,585 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Invain8312
Gilgamesh
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
184W - 165L
1,403 Elo+
Solo
Hachiman
Hachiman
LittleMeatGamer
Hachiman
Level 28
God Stats
17W - 10L
1,675 SR
Queue Stats
262W - 173L
1,645 Elo+
Solo
Hades
Hades
MattersKnot
Hades
Level 21
God Stats
2W - 2L
1,747 SR
Queue Stats
71W - 84L
1,482 Elo+
Solo
Geb
Geb
OceanaFrost
Geb
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 62L
1,479 Elo+
Solo
Chernobog
Chernobog
fountain5000
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
9
1 / 0 / 1
4,834
691
658
2,797
790
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 1
4,342
620
1,868
3,402
2,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
YakuzaFroot
Thanatos
8
3 / 0 / 0
5,112
730
3,780
4,110
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,970
567
839
4,219
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
imbakaran
Izanami
8
1 / 1 / 0
4,701
672
2,081
4,019
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Invain8312
Gilgamesh
6
0 / 1 / 0
3,989
570
2,066
5,564
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
9
3 / 0 / 0
5,110
730
2,357
2,368
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2
0 / 1 / 0
3,134
448
570
894
256
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 1
3,863
552
1,192
4,013
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
fountain5000
Chernobog
4
0 / 3 / 0
3,371
482
897
2,601
325
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
1
0
1
1.5
W
0
0
1
0.5
L
Gilgamesh
Invain8312
Gilgamesh
0
1
0
0
L
Hachiman
3
0
0
3
L
0
1
0
0
L
0
0
1
0.5
W
Thanatos
YakuzaFroot
Thanatos
3
0
0
3
L
Chernobog
fountain5000
Chernobog
0
3
0
0
W
0
2
0
0
W
Izanami
imbakaran
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,226
Damage
7,082
18,547
Taken
15,440
7,617
Mitigated
4,115
9,416
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
658
79
0
1,617
2,797
790
0
234
2,563
0
21,330
W
1,868
229
12
983
3,402
2,251
576
547
2,855
13,919
0
L
Gilgamesh
Invain8312
Gilgamesh
2,066
789
0
1,049
5,564
1,673
0
1,348
4,216
0
16,083
L
Hachiman
2,357
1,499
0
1,232
2,368
478
0
0
2,368
0
27,651
L
570
462
0
111
894
256
0
0
894
3,548
0
L
1,192
435
0
1,283
4,013
1,383
0
520
3,493
6,856
0
W
Thanatos
YakuzaFroot
Thanatos
3,780
1,335
0
4,561
4,110
1,427
0
511
3,599
0
25,593
L
Chernobog
fountain5000
Chernobog
897
600
0
266
2,601
325
0
0
2,601
0
7,319
W
839
317
0
560
4,219
2,297
0
353
3,866
0
16,312
W
Izanami
imbakaran
Izanami
2,081
1,566
0
1,683
4,019
852
0
308
3,711
0
30,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
19,467
223
Minions Killed
131
0
Camps Cleared
0
750,223
Distance Traveled
562,020
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,834
691
37
5
0
136,215
3
W
Tiamat
4,342
620
28
4
0
154,836
1
L
Gilgamesh
3,989
570
34
5
0
151,892
2
L
Hachiman
5,110
730
64
9
0
144,977
1
L
Hades
3,134
448
7
1
0
27,731
1
L
Geb
3,863
552
10
1
0
140,473
2
W
Thanatos
5,112
730
53
8
0
166,533
1
L
Chernobog
3,371
482
16
2
0
96,947
0
W
Bellona
3,970
567
31
4
0
161,096
1
W
Izanami
4,701
672
74
11
0
131,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role