Player Matchup

Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Andryckx
Ratatoskr
Platinum I
Level 157
God Stats
1W - 1L
1,344 SR
Queue Stats
231W - 231L
2,086 MMR
Solo
Sol
Sol
Platinum I
DannleI
Sol
Platinum I
Level 104
God Stats
35W - 14L
1,752 SR
Queue Stats
590W - 567L
1,884 MMR
Solo
Sylvanus
Sylvanus
Platinum I
SpaceSpace
Sylvanus
Platinum I
Level 138
God Stats
11W - 11L
1,695 SR
Queue Stats
258W - 254L
1,957 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
joshua251234
Ah Muzen Cab
Platinum V
Level 104
God Stats
4W - 2L
1,771 SR
Queue Stats
62W - 43L
1,890 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,612 SR
1,863 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,597 SR
1,950 MMR
Mulan
Mulan
Diamond V
Anxiiety
Mulan
Diamond V
Level 160
God Stats
14W - 21L
1,560 SR
Queue Stats
390W - 375L
1,993 MMR
Solo
Hachiman
Hachiman
Platinum I
Destroyer033
Hachiman
Platinum I
Level 160
God Stats
34W - 35L
1,584 SR
Queue Stats
665W - 671L
1,978 MMR
Solo
Yemoja
Yemoja
Platinum III
Symph0ny
Yemoja
Platinum III
Level 158
God Stats
5W - 8L
1,538 SR
Queue Stats
166W - 156L
1,889 MMR
Solo
Raijin
Raijin
Diamond V
mordecaisaa
Raijin
Diamond V
Level 160
God Stats
27W - 26L
1,564 SR
Queue Stats
245W - 236L
2,056 MMR
Solo
Tyr
Tyr
Platinum V
xxbigbenftwxx
Tyr
Platinum V
Level 158
God Stats
5W - 3L
1,739 SR
Queue Stats
214W - 198L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
5 / 4 / 2
15,104
581
19,370
22,195
29,302
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Andryckx
Ratatoskr
20
3 / 5 / 10
14,481
557
11,274
18,689
11,279
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
20
8 / 3 / 9
15,658
602
39,609
31,741
19,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SpaceSpace
Sylvanus
20
3 / 2 / 17
13,972
537
11,825
30,150
50,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
joshua251234
Ah Muzen Cab
20
6 / 9 / 6
14,031
540
17,776
23,478
12,337
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayUllrPersephoneArtioTiamat

VS

Bans
GebHou YiCernunnosDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anxiiety
Mulan
20
7 / 8 / 9
13,621
524
25,285
27,528
24,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Destroyer033
Hachiman
20
2 / 4 / 5
14,022
539
22,622
28,409
12,343
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Symph0ny
Yemoja
17
2 / 4 / 15
11,959
460
8,377
19,824
23,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
18
4 / 5 / 11
12,471
480
19,232
23,577
11,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 4 / 5
13,675
526
20,339
31,362
44,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
25
Kills
23
23
Deaths
25
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
4
2
1.5
W
Ratatoskr
Andryckx
Ratatoskr
3
5
10
1.6
L
Mulan
Anxiiety
Mulan
7
8
9
1.44
W
Sol
8
3
9
4.17
L
Hachiman
Destroyer033
Hachiman
2
4
5
1.13
W
Sylvanus
SpaceSpace
Sylvanus
3
2
17
5.75
L
Yemoja
Symph0ny
Yemoja
2
4
15
2.38
W
Ah Muzen Cab
joshua251234
Ah Muzen Cab
6
9
6
1
L
Raijin
4
5
11
1.9
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,854
Damage
95,855
126,253
Taken
130,700
123,464
Mitigated
116,192
57,047
Healing
46,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
19,370
6,875
0
7,299
22,195
29,302
1,978
3,822
18,373
13,517
127,306
W
Ratatoskr
Andryckx
Ratatoskr
11,274
2,816
0
6,257
18,689
11,279
594
3,331
15,358
0
107,071
L
Mulan
Anxiiety
Mulan
25,285
4,532
0
6,132
27,528
24,193
352
10,358
17,170
0
119,859
W
Sol
39,609
17,408
0
20,960
31,741
19,566
3,457
4,637
27,104
153,027
19,821
L
Hachiman
Destroyer033
Hachiman
22,622
15,371
0
13,549
28,409
12,343
2,334
13,389
15,020
0
145,762
W
Sylvanus
SpaceSpace
Sylvanus
11,825
2,009
5,466
10,726
30,150
50,980
493
10,928
19,222
32,988
0
L
Yemoja
Symph0ny
Yemoja
8,377
2,383
8,863
3,457
19,824
23,151
30
10,823
9,001
31,799
0
W
Ah Muzen Cab
joshua251234
Ah Muzen Cab
17,776
7,550
0
6,339
23,478
12,337
1,282
8,198
15,280
0
103,172
L
Raijin
19,232
2,165
102
5,343
23,577
11,870
0
5,952
17,625
104,009
0
L
20,339
1,510
0
9,309
31,362
44,635
469
9,954
21,408
6,765
73,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,246
Gold Earned
65,748
794
Minions Killed
788
0
Camps Cleared
0
2,546,391
Distance Traveled
2,395,510
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,104
581
217
8
0
515,707
2
W
Ratatoskr
14,481
557
164
6
0
609,842
6
L
Mulan
13,621
524
167
6
0
485,106
5
W
Sol
15,658
602
206
8
0
466,893
2
L
Hachiman
14,022
539
241
9
0
463,750
13
W
Sylvanus
13,972
537
41
2
0
484,024
16
L
Yemoja
11,959
460
49
2
0
466,887
10
W
Ah Muzen Cab
14,031
540
166
6
0
469,925
7
L
Raijin
12,471
480
183
7
0
449,767
11
L
Tyr
13,675
526
148
6
0
530,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role