Player Matchup

Kuzenbo
Kuzenbo
Mazy978
Kuzenbo
Level 26
God Stats
8W - 5L
1,713 SR
Queue Stats
167W - 170L
1,613 Elo+
Party 3
Loki
Loki
SequelSQC
Loki
Level 65
God Stats
15W - 7L
1,733 SR
Queue Stats
146W - 119L
1,580 Elo+
Party 3
Odin
Odin
SinfulTranquil
Odin
Level 25
God Stats
26W - 20L
1,655 SR
Queue Stats
67W - 54L
1,559 Elo+
Party 1
Olorun
Olorun
TheIronAsasin1
Olorun
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
368W - 364L
1,483 Elo+
Party 3
Charybdis
Charybdis
Zeke1928
Charybdis
Level 88
God Stats
4W - 5L
1,555 SR
Queue Stats
270W - 261L
1,535 Elo+
Party 1
Team Averages
Level 59
1,631 SR
1,554 Elo+

VS

Team Averages
Level 57
1,581 SR
1,578 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HavocKoros
Fafnir
Level 8
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 6L
1,670 Elo+
Party 2
Anhur
Anhur
JeffzySus
Anhur
Level 45
God Stats
0W - 1L
1,475 SR
Queue Stats
130W - 101L
1,587 Elo+
Party 2
Thanatos
Thanatos
KeiszerGS
Thanatos
Level 118
God Stats
5W - 5L
1,556 SR
Queue Stats
156W - 121L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
returnofnothing
Gilgamesh
Level 29
God Stats
12W - 10L
1,614 SR
Queue Stats
75W - 66L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mazy978
Kuzenbo
11
1 / 3 / 7
7,818
489
4,546
9,706
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
15
9 / 6 / 6
10,035
627
10,535
11,172
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 11
10,425
652
11,599
10,254
8,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

15
12 / 3 / 8
10,054
628
16,521
15,831
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Zeke1928
Charybdis
14
4 / 3 / 6
9,045
565
8,633
9,207
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 8 / 1
7,515
470
7,211
13,896
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
HavocKoros
Fafnir
12
1 / 2 / 8
7,926
495
4,102
11,961
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
JeffzySus
Anhur
12
5 / 6 / 3
7,924
495
8,675
13,148
3,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KeiszerGS
Thanatos
15
6 / 9 / 4
9,322
583
10,552
15,218
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
returnofnothing
Gilgamesh
14
5 / 5 / 1
8,711
544
6,441
13,190
7,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
30
Kills
18
18
Deaths
30
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
1
0.19
L
Fafnir
HavocKoros
Fafnir
1
2
8
2.5
L
Anhur
JeffzySus
Anhur
5
6
3
1.08
L
Thanatos
KeiszerGS
Thanatos
6
9
4
0.89
W
Kuzenbo
Mazy978
Kuzenbo
1
3
7
1.5
W
Loki
9
6
6
2
W
4
3
11
3.17
W
12
3
8
5.33
W
Charybdis
Zeke1928
Charybdis
4
3
6
2.33
L
Gilgamesh
returnofnothing
Gilgamesh
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
36,981
56,170
Taken
67,413
30,746
Mitigated
38,768
17,600
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,211
543
1,786
4,877
13,896
6,532
61
6,494
7,402
45,321
0
L
Fafnir
HavocKoros
Fafnir
4,102
1,179
0
1,982
11,961
15,494
0
3,734
8,180
13,622
0
L
Anhur
JeffzySus
Anhur
8,675
3,816
0
3,311
13,148
3,965
174
4,454
8,647
0
41,936
L
Thanatos
KeiszerGS
Thanatos
10,552
2,951
0
9,808
15,218
5,546
0
3,378
11,548
0
52,229
W
Kuzenbo
Mazy978
Kuzenbo
4,546
1,742
1,110
3,206
9,706
9,134
89
2,592
7,002
15,918
0
W
Loki
10,535
2,736
0
1,416
11,172
4,269
0
939
10,171
0
62,556
W
11,599
2,212
225
2,044
10,254
8,325
46
629
9,561
6,909
53,850
W
16,521
9,571
1,558
7,761
15,831
6,642
866
4,854
10,661
50,951
7,617
W
Charybdis
Zeke1928
Charybdis
8,633
4,227
0
280
9,207
2,376
307
1,737
7,462
0
57,121
L
Gilgamesh
returnofnothing
Gilgamesh
6,441
1,237
0
3,195
13,190
7,231
740
2,052
10,495
0
42,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
41,398
393
Minions Killed
381
0
Camps Cleared
0
1,510,474
Distance Traveled
1,547,170
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,515
470
87
5
0
325,890
1
L
Fafnir
7,926
495
17
1
0
316,221
1
L
Anhur
7,924
495
68
4
0
289,509
6
L
Thanatos
9,322
583
99
6
0
320,307
1
W
Kuzenbo
7,818
489
21
1
0
287,842
3
W
Loki
10,035
627
86
5
0
315,935
0
W
Odin
10,425
652
117
7
0
313,797
2
W
Olorun
10,054
628
66
4
0
297,717
2
W
Charybdis
9,045
565
103
6
0
295,183
5
L
Gilgamesh
8,711
544
110
7
0
295,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role