Player Matchup

Artemis
Artemis
Gold V
AdrianBT95
Artemis
Gold V
Level 68
God Stats
1W - 0L
1,116 SR
Queue Stats
22W - 30L
1,411 MMR
Party 1
Fafnir
Fafnir
Gold V
Cronos145
Fafnir
Gold V
Level 140
God Stats
3W - 0L
1,574 SR
Queue Stats
23W - 31L
1,354 MMR
Party 1
Hercules
Hercules
Silver V
Darkness7160
Hercules
Silver V
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
9W - 12L
1,344 MMR
Party 2
Nemesis
Nemesis
Gold V
WaSaBiiLord
Nemesis
Gold V
Level 79
God Stats
4W - 1L
1,631 SR
Queue Stats
15W - 10L
1,505 MMR
Party 2
Ra
Ra
Gold V
Wolverinek
Ra
Gold V
Level 146
God Stats
3W - 2L
1,458 SR
Queue Stats
66W - 67L
1,437 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,498 SR
1,410 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,569 SR
1,398 MMR
Discordia
Discordia
Silver III
AdrianixX666
Discordia
Silver III
Level 69
God Stats
0W - 1L
1,218 SR
Queue Stats
10W - 11L
1,447 MMR
Solo
Ravana
Ravana
Bronze III
AntiDramatic
Ravana
Bronze III
Level 89
God Stats
0W - 2L
1,626 SR
Queue Stats
2W - 7L
1,303 MMR
Solo
Bacchus
Bacchus
Gold II
Jeckles
Bacchus
Gold II
Level 146
God Stats
24W - 19L
1,593 SR
Queue Stats
547W - 558L
1,450 MMR
Solo
Chiron
Chiron
Bronze III
OliveHunter
Chiron
Bronze III
Level 96
God Stats
2W - 1L
1,787 SR
Queue Stats
3W - 10L
1,369 MMR
Solo
Sobek
Sobek
Bronze III
zenkiuzumaki
Sobek
Bronze III
Level 149
God Stats
1W - 2L
1,620 SR
Queue Stats
3W - 14L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdrianBT95
Artemis
17
3 / 5 / 6
10,521
478
10,100
11,848
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Cronos145
Fafnir
14
0 / 3 / 11
9,284
422
6,383
20,021
26,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Darkness7160
Hercules
20
9 / 2 / 9
13,140
597
20,629
19,281
20,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
WaSaBiiLord
Nemesis
20
12 / 3 / 15
14,411
655
22,229
21,690
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 7
12,120
551
15,421
14,760
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiAthenaPersephoneMorgan Le Fay

VS

Bans
Guan YuGebGilgameshApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdrianixX666
Discordia
16
1 / 7 / 3
10,292
468
8,215
14,134
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
5 / 7 / 3
10,629
483
9,691
14,724
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jeckles
Bacchus
16
3 / 7 / 2
10,439
475
13,336
28,517
43,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
4 / 5 / 5
10,707
487
15,352
18,461
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 4
8,849
402
7,909
23,142
27,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
31
Kills
16
16
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdrianBT95
Artemis
3
5
6
1.2
L
Discordia
AdrianixX666
Discordia
1
7
3
0.36
L
Ravana
5
7
3
0.93
W
Fafnir
Cronos145
Fafnir
0
3
11
1.83
W
Hercules
Darkness7160
Hercules
9
2
9
6.75
L
Bacchus
Jeckles
Bacchus
3
7
2
0.57
L
Chiron
4
5
5
1.3
W
Nemesis
WaSaBiiLord
Nemesis
12
3
15
6.5
W
7
3
7
3.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,762
Damage
54,503
87,600
Taken
98,978
66,196
Mitigated
89,871
37,329
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdrianBT95
Artemis
10,100
5,360
0
3,419
11,848
3,852
2,339
2,576
9,268
0
61,707
L
Discordia
AdrianixX666
Discordia
8,215
252
0
2,530
14,134
5,642
0
4,628
9,278
68,322
0
L
Ravana
9,691
2,812
0
3,152
14,724
7,776
58
3,379
11,105
0
64,895
W
Fafnir
Cronos145
Fafnir
6,383
2,130
270
2,420
20,021
26,192
251
5,624
14,193
21,396
0
W
Hercules
Darkness7160
Hercules
20,629
10,163
0
7,152
19,281
20,725
1,420
9,058
10,125
0
82,959
L
Bacchus
Jeckles
Bacchus
13,336
1,932
0
5,268
28,517
43,215
0
2,610
25,805
68,916
0
L
Chiron
15,352
7,326
861
6,394
18,461
5,922
611
3,510
14,911
0
91,056
W
Nemesis
WaSaBiiLord
Nemesis
22,229
13,776
0
11,309
21,690
9,252
2,011
6,752
14,792
0
130,912
W
15,421
1,793
4,498
8,261
14,760
6,175
1,416
6,311
8,094
85,753
0
L
7,909
598
225
4,552
23,142
27,316
27
6,866
15,956
27,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,476
Gold Earned
50,916
616
Minions Killed
527
0
Camps Cleared
0
2,173,539
Distance Traveled
2,046,372
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,521
478
98
4
0
389,613
7
L
Discordia
10,292
468
129
6
0
396,393
5
L
Ravana
10,629
483
106
5
0
449,998
3
W
Fafnir
9,284
422
22
1
0
398,783
17
W
Hercules
13,140
597
153
7
0
435,171
5
L
Bacchus
10,439
475
120
5
0
417,010
12
L
Chiron
10,707
487
145
7
0
381,720
12
W
Nemesis
14,411
655
182
8
0
508,510
2
W
Ra
12,120
551
161
7
0
441,462
6
L
Sobek
8,849
402
27
1
0
401,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role