Player Matchup

Ah Puch
Ah Puch
AoD Decimate
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ares
Ares
Brayden2014
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,188 Elo+
Party 1
Thanatos
Thanatos
DarkCross20
Thanatos
Level 29
God Stats
50W - 55L
1,313 SR
Queue Stats
95W - 109L
1,320 Elo+
Solo
Kukulkan
Kukulkan
TheBlkSimba242
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
benny2015
Chang'e
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 16L
1,248 Elo+
Party 1
Team Averages
Level 15
1,416 SR
1,351 Elo+

VS

Team Averages
Level 11
1,413 SR
1,345 Elo+
Medusa
Medusa
Hawk907
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jazzyj8796
Amaterasu
Level 5
God Stats
3W - 7L
1,007 SR
Queue Stats
3W - 19L
977 Elo+
Solo
Heimdallr
Heimdallr
LibraLyfe23
Heimdallr
Level 28
God Stats
72W - 83L
1,519 SR
Queue Stats
246W - 314L
1,427 Elo+
Solo
Ra
Ra
Restfulcomb7
Ra
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
samjosh4
Cerberus
Level 16
God Stats
6W - 0L
1,536 SR
Queue Stats
7W - 6L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AoD Decimate
Ah Puch
20
4 / 12 / 8
14,001
875
7,975
22,539
7,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 16 / 10
12,823
801
1,789
27,287
10,181
Thanatos
DarkCross20
Thanatos
20
14 / 5 / 11
18,143
1,134
26,014
26,340
12,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
20
2 / 10 / 16
15,432
965
11,459
17,628
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
benny2015
Chang'e
20
11 / 2 / 14
16,270
1,017
29,149
20,560
6,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hawk907
Medusa
18
0 / 1 / 1
11,214
701
422
755
112
Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Jazzyj8796
Amaterasu
20
0 / 10 / 15
13,408
838
4,702
18,920
7,207
Heimdallr
LibraLyfe23
Heimdallr
20
21 / 3 / 13
18,088
1,131
36,258
16,559
13,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 11 / 19
17,800
1,113
31,415
20,167
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
samjosh4
Cerberus
20
11 / 6 / 18
16,570
1,036
27,416
27,476
39,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
31
Kills
43
45
Deaths
31
59
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AoD Decimate
Ah Puch
4
12
8
0.67
L
0
16
10
0.31
L
Thanatos
DarkCross20
Thanatos
14
5
11
3.9
W
Medusa
Hawk907
Medusa
0
1
1
0.5
W
Amaterasu
Jazzyj8796
Amaterasu
0
10
15
0.75
W
Heimdallr
LibraLyfe23
Heimdallr
21
3
13
9.17
W
11
11
19
1.86
L
Kukulkan
2
10
16
1
L
Chang'e
benny2015
Chang'e
11
2
14
9
W
Cerberus
samjosh4
Cerberus
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,386
Damage
100,213
114,354
Taken
83,877
47,874
Mitigated
67,916
19,754
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AoD Decimate
Ah Puch
7,975
2,295
0
621
22,539
7,641
0
9,063
13,137
35,506
0
L
1,789
1,417
0
0
27,287
10,181
0
12,621
14,304
6,960
0
L
Thanatos
DarkCross20
Thanatos
26,014
10,217
288
9,437
26,340
12,560
0
13,579
12,406
0
55,750
W
Medusa
Hawk907
Medusa
422
300
0
24
755
112
0
0
755
0
422
W
Amaterasu
Jazzyj8796
Amaterasu
4,702
1,847
0
857
18,920
7,207
0
11,806
7,114
0
9,929
W
Heimdallr
LibraLyfe23
Heimdallr
36,258
23,366
0
1,834
16,559
13,253
0
8,173
8,386
0
56,781
W
31,415
8,295
1,574
1,440
20,167
7,748
0
13,323
6,844
81,013
0
L
Kukulkan
11,459
3,638
0
374
17,628
10,845
0
12,039
4,959
34,097
0
L
Chang'e
benny2015
Chang'e
29,149
4,793
3,609
5,425
20,560
6,647
0
9,500
10,715
54,963
0
W
Cerberus
samjosh4
Cerberus
27,416
2,921
0
7,889
27,476
39,596
0
17,070
10,406
45,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,669
Gold Earned
77,080
230
Minions Killed
255
5
Camps Cleared
4
1,353,045
Distance Traveled
939,103
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,001
875
36
2
0
235,411
1
L
Ares
12,823
801
7
0
4
267,475
0
L
Thanatos
18,143
1,134
60
4
0
360,025
1
W
Medusa
11,214
701
0
0
0
14,149
0
W
Amaterasu
13,408
838
9
1
0
195,712
1
W
Heimdallr
18,088
1,131
64
4
4
223,722
0
W
Ra
17,800
1,113
123
8
0
234,532
0
L
Kukulkan
15,432
965
63
4
0
217,003
1
L
Chang'e
16,270
1,017
64
4
1
273,131
0
W
Cerberus
16,570
1,036
59
4
0
270,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role