Player Matchup

Charybdis
Charybdis
IVS Gammuhh
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,506 Elo+
Solo
Mulan
Mulan
Ivanovsky32
Mulan
Level 81
God Stats
33W - 41L
1,470 SR
Queue Stats
253W - 274L
1,446 Elo+
Party 1
Bastet
Bastet
Woodiestbox926
Bastet
Level 86
God Stats
7W - 5L
1,611 SR
Queue Stats
282W - 309L
1,428 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,460 Elo+

VS

Team Averages
Level 109
1,408 SR
1,429 Elo+
Eset
Eset
BlyssChubz
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 2
Medusa
Medusa
Borriqua
Medusa
Level 136
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 4L
1,457 Elo+
Party 2
Ymir
Ymir
jonnybegood17
Ymir
Level 64
God Stats
32W - 34L
1,454 SR
Queue Stats
416W - 461L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IVS Gammuhh
Charybdis
13
2 / 7 / 1
9,185
574
7,613
12,160
3,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 3
8,566
535
6,138
14,691
15,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 7 / 2
8,988
562
8,896
11,867
3,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
11,303
706
9,552
10,213
4,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Borriqua
Medusa
15
8 / 1 / 8
11,607
725
16,658
10,933
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 16
10,537
659
6,238
7,941
9,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
17
17
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Medusa
Borriqua
Medusa
8
1
8
12
L
Charybdis
IVS Gammuhh
Charybdis
2
7
1
0.36
L
0
3
3
0.5
L
1
7
2
0.29
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
32,448
38,718
Taken
29,087
22,713
Mitigated
19,097
6,145
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,552
616
997
2,645
10,213
4,448
375
358
9,855
37,639
0
W
Medusa
Borriqua
Medusa
16,658
8,660
0
2,418
10,933
5,619
2,149
173
10,760
0
58,837
L
Charybdis
IVS Gammuhh
Charybdis
7,613
2,723
0
853
12,160
3,795
0
4,251
7,909
0
36,176
L
6,138
514
224
4,640
14,691
15,509
0
6,638
8,053
0
22,857
L
8,896
1,842
0
428
11,867
3,409
0
5,648
6,219
0
25,705
W
6,238
950
188
1,224
7,941
9,030
333
80
7,861
17,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
33,447
135
Minions Killed
180
4
Camps Cleared
10
757,790
Distance Traveled
840,835
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,303
706
66
4
5
283,406
4
W
Medusa
11,607
725
74
5
4
266,012
1
L
Charybdis
9,185
574
56
4
1
229,719
4
L
Mulan
8,566
535
41
3
0
239,701
2
L
Bastet
8,988
562
38
2
3
288,370
7
W
Ymir
10,537
659
40
3
1
291,417
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role