Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
EpochLegend
Danzaburou
Level 110
God Stats
26W - 16L
1,532 SR
Queue Stats
363W - 381L
1,442 Elo+
Solo
Discordia
Discordia
FallQuill189067
Discordia
Level 106
God Stats
10W - 1L
1,768 SR
Queue Stats
258W - 255L
1,425 Elo+
Party 1
Khepri
Khepri
PackedCarnival5
Khepri
Level 147
God Stats
10W - 4L
1,594 SR
Queue Stats
307W - 299L
1,435 Elo+
Party 1
Neith
Neith
TheOldWolfMAster
Neith
Level 122
God Stats
15W - 16L
1,318 SR
Queue Stats
444W - 524L
1,391 Elo+
Party 3
Team Averages
Level 120
1,542 SR
1,439 Elo+

VS

Team Averages
Level 77
1,603 SR
1,443 Elo+
Ganesha
Ganesha
AlexiaaJordan
Ganesha
Level 61
God Stats
83W - 66L
1,480 SR
Queue Stats
391W - 365L
1,433 Elo+
Party 2
Awilix
Awilix
Lil-Chief-GV
Awilix
Level 109
God Stats
136W - 83L
1,604 SR
Queue Stats
363W - 312L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
SettUp4Ganks
Gilgamesh
Level 99
God Stats
90W - 84L
1,525 SR
Queue Stats
146W - 148L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Shosh32
Kukulkan
Level 55
God Stats
2W - 1L
1,832 SR
Queue Stats
80W - 87L
1,412 Elo+
Solo
Skadi
Skadi
tender37
Skadi
Level 62
God Stats
8W - 7L
1,575 SR
Queue Stats
370W - 339L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 0 / 0
5,405
772
2,139
4,417
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
EpochLegend
Danzaburou
8
5 / 0 / 1
5,352
765
5,488
3,069
981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
FallQuill189067
Discordia
8
0 / 0 / 1
4,509
644
1,141
1,206
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 6
5,175
739
2,905
4,923
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 1
4,950
707
1,507
2,736
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 2 / 0
3,639
520
2,299
5,165
2,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
7
0 / 0 / 0
4,174
596
1,575
3,885
1,172
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
SettUp4Ganks
Gilgamesh
7
0 / 2 / 0
4,200
600
1,572
3,200
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Shosh32
Kukulkan
6
0 / 1 / 0
4,289
613
824
2,533
603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
tender37
Skadi
6
0 / 5 / 0
3,606
515
2,702
5,227
1,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
0
3
L
Ganesha
0
2
0
0
W
Danzaburou
EpochLegend
Danzaburou
5
0
1
5.5
W
Discordia
FallQuill189067
Discordia
0
0
1
0.5
L
Awilix
0
0
0
0
W
1
0
6
4
L
Gilgamesh
SettUp4Ganks
Gilgamesh
0
2
0
0
L
Kukulkan
Shosh32
Kukulkan
0
1
0
0
W
1
0
1
1.5
L
Skadi
tender37
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
8,972
16,351
Taken
20,010
6,348
Mitigated
6,686
9,184
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,139
690
0
2,794
4,417
1,274
0
259
4,126
0
28,015
L
Ganesha
2,299
332
47
310
5,165
2,045
0
1,017
4,148
8,164
0
W
Danzaburou
EpochLegend
Danzaburou
5,488
2,987
0
1,669
3,069
981
902
962
2,107
0
27,113
W
Discordia
FallQuill189067
Discordia
1,141
0
0
440
1,206
272
870
520
554
17,237
0
L
Awilix
1,575
552
24
559
3,885
1,172
0
515
3,370
0
20,624
W
2,905
526
81
2,497
4,923
3,071
0
1,218
3,705
9,514
0
L
Gilgamesh
SettUp4Ganks
Gilgamesh
1,572
241
0
491
3,200
1,694
0
0
3,200
0
12,063
L
Kukulkan
Shosh32
Kukulkan
824
89
0
480
2,533
603
94
821
1,392
17,719
0
W
1,507
564
0
1,703
2,736
750
880
0
2,736
0
17,544
L
Skadi
tender37
Skadi
2,702
2,008
0
875
5,227
1,172
0
1,373
3,854
0
17,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
19,908
203
Minions Killed
173
0
Camps Cleared
0
721,343
Distance Traveled
719,366
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,405
772
70
10
0
181,776
1
L
Ganesha
3,639
520
7
1
0
152,106
2
W
Danzaburou
5,352
765
49
7
0
124,776
2
W
Discordia
4,509
644
34
5
0
142,119
4
L
Awilix
4,174
596
49
7
0
191,850
0
W
Khepri
5,175
739
10
1
0
143,480
3
L
Gilgamesh
4,200
600
30
4
0
143,267
1
L
Kukulkan
4,289
613
47
7
0
105,361
1
W
Neith
4,950
707
40
6
0
129,192
0
L
Skadi
3,606
515
40
6
0
126,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role