Player Matchup

Cthulhu
Cthulhu
DeFine Deity
Cthulhu
Level 126
God Stats
10W - 13L
1,637 SR
Queue Stats
569W - 590L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Hayezy1v1
Gilgamesh
Level 27
God Stats
73W - 63L
1,566 SR
Queue Stats
258W - 315L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
lorenzxv3
Ah Puch
Level 16
God Stats
9W - 4L
1,386 SR
Queue Stats
140W - 181L
1,271 Elo+
Solo
Team Averages
Level 56
1,530 SR
1,362 Elo+

VS

Team Averages
Level 44
1,472 SR
1,414 Elo+
Bastet
Bastet
Eternal mirr
Bastet
Level 96
God Stats
1W - 3L
1,251 SR
Queue Stats
106W - 103L
1,354 Elo+
Party 2
Mulan
Mulan
Fate_Deliverer
Mulan
Level 29
God Stats
36W - 22L
1,722 SR
Queue Stats
299W - 219L
1,606 Elo+
Solo
Chang'e
Chang'e
Ghosty19450
Chang'e
Level 8
God Stats
5W - 5L
1,443 SR
Queue Stats
6W - 9L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeFine Deity
Cthulhu
16
5 / 4 / 9
12,929
646
20,987
24,869
19,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Hayezy1v1
Gilgamesh
15
1 / 5 / 15
12,281
614
15,083
28,254
16,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
lorenzxv3
Ah Puch
18
10 / 1 / 5
13,990
700
21,723
9,826
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 6 / 3
12,598
630
22,090
21,665
8,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 5
12,654
633
24,021
32,431
37,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Ghosty19450
Chang'e
14
0 / 5 / 5
11,071
554
7,375
13,663
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
10
10
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeFine Deity
Cthulhu
5
4
9
2.38
W
Bastet
6
6
3
1.25
W
4
5
5
1.3
W
Chang'e
Ghosty19450
Chang'e
0
5
5
0.5
L
Gilgamesh
Hayezy1v1
Gilgamesh
1
5
15
1.7
L
Ah Puch
lorenzxv3
Ah Puch
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,793
Damage
53,486
62,949
Taken
67,759
39,297
Mitigated
53,863
19,843
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeFine Deity
Cthulhu
20,987
1,590
672
5,530
24,869
19,144
69
5,425
18,762
56,749
0
W
Bastet
22,090
4,712
0
2,627
21,665
8,868
0
13,916
7,490
0
46,251
W
24,021
2,091
0
7,953
32,431
37,260
0
18,587
12,486
11,689
45,041
W
Chang'e
Ghosty19450
Chang'e
7,375
1,125
3,651
4,342
13,663
7,735
22
10,905
2,573
37,731
0
L
Gilgamesh
Hayezy1v1
Gilgamesh
15,083
2,965
0
11,021
28,254
16,552
684
5,562
21,555
0
27,388
L
Ah Puch
lorenzxv3
Ah Puch
21,723
187
0
2,620
9,826
3,601
830
1,218
8,374
66,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
36,323
228
Minions Killed
197
10
Camps Cleared
7
1,108,976
Distance Traveled
1,021,893
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,929
646
92
5
2
374,132
5
W
Bastet
12,598
630
53
3
3
380,505
2
W
Mulan
12,654
633
83
4
3
340,299
0
W
Chang'e
11,071
554
61
3
1
301,089
0
L
Gilgamesh
12,281
614
29
1
3
378,677
1
L
Ah Puch
13,990
700
107
5
5
356,167
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role