Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
BLUlScorpion
Baron Samedi
Gold III
Level 62
God Stats
0W - 1L
1,747 SR
Queue Stats
91W - 114L
1,352 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,582 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,621 SR
1,548 MMR
Gilgamesh
Gilgamesh
Gold III
FrostaFlake
Gilgamesh
Gold III
Level 125
God Stats
16W - 11L
1,723 SR
Queue Stats
190W - 188L
1,522 MMR
Solo
Discordia
Discordia
Bronze III
chromosomesXY
Discordia
Bronze III
Level 31
God Stats
4W - 2L
1,512 SR
Queue Stats
5W - 2L
1,559 MMR
Party 1
Cthulhu
Cthulhu
Silver I
youjustatryhard
Cthulhu
Silver I
Level 62
God Stats
3W - 2L
1,628 SR
Queue Stats
6W - 2L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 7 / 3
10,496
656
11,695
13,252
4,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
 
Odin
14
4 / 2 / 3
10,489
656
8,778
17,519
18,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
BLUlScorpion
Baron Samedi
13
0 / 8 / 5
9,539
596
6,720
13,575
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSobekIzanamiMorgan Le FayTsukuyomi

VS

Bans
TiamatSkadiAphroditeHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrostaFlake
Gilgamesh
15
4 / 3 / 9
11,116
695
14,313
15,971
15,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
chromosomesXY
Discordia
15
8 / 3 / 4
11,530
721
13,112
9,822
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 9
11,635
727
11,403
16,006
18,717
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
17
17
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
3
0.64
L
Odin
 
Odin
4
2
3
2.75
L
Baron Samedi
BLUlScorpion
Baron Samedi
0
8
5
0.31
W
Gilgamesh
FrostaFlake
Gilgamesh
4
3
9
2.83
W
Discordia
chromosomesXY
Discordia
8
3
4
3.33
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
38,828
44,346
Taken
41,799
29,475
Mitigated
37,726
8,439
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,695
4,563
0
2,480
13,252
4,822
0
9,583
3,669
0
30,320
L
Odin
 
Odin
8,778
2,291
0
2,440
17,519
18,446
0
8,500
9,019
0
30,669
L
Baron Samedi
BLUlScorpion
Baron Samedi
6,720
123
818
2,701
13,575
6,207
0
6,596
6,979
30,557
0
W
Gilgamesh
FrostaFlake
Gilgamesh
14,313
5,032
0
1,064
15,971
15,666
618
3,219
11,717
0
37,693
W
Discordia
chromosomesXY
Discordia
13,112
174
175
1,947
9,822
3,343
1,825
1,483
8,091
49,283
0
W
11,403
637
829
1,837
16,006
18,717
418
1,988
13,382
43,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
34,281
162
Minions Killed
185
4
Camps Cleared
11
807,425
Distance Traveled
895,229
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,496
656
50
3
2
248,157
5
L
Odin
10,489
656
44
3
2
306,395
3
L
Baron Samedi
9,539
596
68
4
0
252,873
4
W
Gilgamesh
11,116
695
38
2
5
292,068
3
W
Discordia
11,530
721
90
6
4
292,124
6
W
Cthulhu
11,635
727
57
4
2
311,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role