Player Matchup

Ares
Ares
Azzacell
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
D4nOn1
Baron Samedi
Level 29
God Stats
36W - 32L
1,454 SR
Queue Stats
260W - 348L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
DrSiririca
Ao Kuang
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 30L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
Lunacian14
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
abraxell
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,470 Elo+
Party 2
Team Averages
Level 15
1,491 SR
1,452 Elo+

VS

Team Averages
Level 21
1,516 SR
1,489 Elo+
The Morrigan
The Morrigan
SKarinF
The Morrigan
Level 24
God Stats
25W - 5L
1,701 SR
Queue Stats
57W - 34L
1,512 Elo+
Party 3
Zeus
Zeus
SrDelavega
Zeus
Level 13
God Stats
2W - 1L
1,256 SR
Queue Stats
27W - 29L
1,344 Elo+
Solo
Ravana
Ravana
Szayel_8Espada
Ravana
Level 26
God Stats
6W - 5L
1,281 SR
Queue Stats
70W - 51L
1,469 Elo+
Solo
Sobek
Sobek
WalkingKDT12
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,517 Elo+
Party 3
Heimdallr
Heimdallr
lucas_gringa
Heimdallr
Level 26
God Stats
8W - 1L
1,840 SR
Queue Stats
52W - 23L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 1
6,480
463
2,523
7,713
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
D4nOn1
Baron Samedi
11
2 / 3 / 2
6,747
482
4,750
9,239
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
DrSiririca
Ao Kuang
13
6 / 3 / 1
7,639
546
9,796
11,414
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Lunacian14
Heimdallr
10
0 / 3 / 3
6,064
433
3,349
5,586
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
abraxell
Sun Wukong
12
0 / 1 / 2
6,614
472
2,068
6,715
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SKarinF
The Morrigan
14
5 / 1 / 3
8,348
596
6,375
5,630
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 1
7,038
503
3,493
9,850
3,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 1
8,203
586
4,762
5,895
3,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 1 / 5
7,360
526
3,209
7,421
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
lucas_gringa
Heimdallr
15
5 / 1 / 3
9,183
656
7,602
7,084
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
13
13
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
L
Baron Samedi
D4nOn1
Baron Samedi
2
3
2
1
L
Ao Kuang
DrSiririca
Ao Kuang
6
3
1
2.17
L
Heimdallr
Lunacian14
Heimdallr
0
3
3
0.5
W
The Morrigan
SKarinF
The Morrigan
5
1
3
6.5
W
0
5
1
0.1
W
2
1
1
2.5
W
1
1
5
3.5
L
Sun Wukong
abraxell
Sun Wukong
0
1
2
1
W
Heimdallr
lucas_gringa
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
25,441
40,667
Taken
35,880
20,119
Mitigated
15,695
11,775
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,523
169
0
1,523
7,713
5,311
155
665
7,048
15,098
0
L
Baron Samedi
D4nOn1
Baron Samedi
4,750
800
40
1,850
9,239
3,663
300
5,776
3,463
37,414
0
L
Ao Kuang
DrSiririca
Ao Kuang
9,796
2,750
0
5,980
11,414
3,737
0
3,799
7,615
48,139
0
L
Heimdallr
Lunacian14
Heimdallr
3,349
1,493
0
1,010
5,586
2,365
530
846
4,736
0
41,875
W
The Morrigan
SKarinF
The Morrigan
6,375
899
0
1,384
5,630
2,267
0
1,617
4,013
41,053
7,657
W
3,493
1,219
82
3,061
9,850
3,231
613
7,284
2,566
37,564
0
W
4,762
758
0
1,867
5,895
3,447
834
2,325
3,271
8,675
34,340
W
3,209
95
1,235
2,351
7,421
4,069
134
3,336
3,951
12,298
0
L
Sun Wukong
abraxell
Sun Wukong
2,068
262
0
1,372
6,715
5,043
93
1,083
5,632
0
29,470
W
Heimdallr
lucas_gringa
Heimdallr
7,602
4,244
0
3,015
7,084
2,681
2,298
2,717
4,367
0
66,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
40,132
335
Minions Killed
418
0
Camps Cleared
0
1,347,255
Distance Traveled
1,321,948
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,480
463
30
2
0
295,030
1
L
Baron Samedi
6,747
482
63
5
0
239,321
0
L
Ao Kuang
7,639
546
82
6
0
288,186
3
L
Heimdallr
6,064
433
86
6
0
266,742
4
W
The Morrigan
8,348
596
100
7
0
303,874
2
W
Zeus
7,038
503
80
6
0
212,223
3
W
Ravana
8,203
586
89
6
0
235,960
4
W
Sobek
7,360
526
26
2
0
299,584
6
L
Sun Wukong
6,614
472
74
5
0
257,976
2
W
Heimdallr
9,183
656
123
9
0
270,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role