Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,500 SR
1,500 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,736 SR
2,389 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sobek
Sobek
Masters
DeathsGhost
Sobek
Masters
Level 128
God Stats
6W - 6L
1,738 SR
Queue Stats
143W - 121L
2,581 MMR
Party 3
Fenrir
Fenrir
Masters
Isaіahlj
Fenrir
Masters
Level 85
God Stats
11W - 1L
1,999 SR
Queue Stats
58W - 33L
2,517 MMR
Party 3
Hou Yi
Hou Yi
Masters
LeReaperTM27
Hou Yi
Masters
Level 160
God Stats
11W - 13L
1,589 SR
Queue Stats
413W - 389L
2,617 MMR
Solo
Chronos
Chronos
Masters
sops
Chronos
Masters
Level 160
God Stats
6W - 1L
1,855 SR
Queue Stats
65W - 36L
2,728 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 3 / 1
8,031
535
3,746
11,076
2,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
13
2 / 4 / 0
7,525
502
6,521
12,187
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
 
Susano
13
2 / 3 / 2
7,400
493
6,106
10,718
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
13
0 / 3 / 0
7,351
490
5,617
5,368
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
9
0 / 5 / 1
6,152
410
4,648
12,146
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
GebArtioTiamatOdinSet

VS

Bans
UllrSerqetGilgameshNikeThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 0 / 4
10,042
669
9,159
8,832
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 10
8,442
563
5,020
12,048
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Isaіahlj
Fenrir
17
4 / 2 / 2
10,396
693
11,643
13,049
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
15
0 / 3 / 1
8,725
582
6,066
8,606
2,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
sops
Chronos
16
4 / 1 / 4
9,707
647
6,949
6,008
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
18
18
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
L
Cerberus
 
Cerberus
2
4
0
0.5
L
Susano
 
Susano
2
3
2
1
L
Janus
 
Janus
0
3
0
0
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Thor
 
Thor
8
0
4
10
W
2
0
10
7
W
Fenrir
Isaіahlj
Fenrir
4
2
2
2.5
W
Hou Yi
0
3
1
0.17
W
Chronos
sops
Chronos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
38,837
51,495
Taken
48,543
26,497
Mitigated
22,476
14,807
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,746
3,223
0
3,468
11,076
2,917
0
1,201
9,875
0
58,871
L
Cerberus
 
Cerberus
6,521
317
0
4,006
12,187
11,540
0
1,749
10,438
43,115
0
L
Susano
 
Susano
6,106
839
0
2,383
10,718
3,106
0
2,833
7,885
0
43,413
L
Janus
 
Janus
5,617
463
0
386
5,368
1,405
0
1,621
3,747
57,352
0
L
Sylvanus
 
Sylvanus
4,648
955
2,114
2,450
12,146
7,529
0
4,565
7,581
13,470
0
W
Thor
 
Thor
9,159
2,504
0
4,764
8,832
3,302
0
2,268
6,478
0
74,070
W
5,020
550
0
5,086
12,048
9,897
0
4,678
7,230
16,982
0
W
Fenrir
Isaіahlj
Fenrir
11,643
4,332
0
5,561
13,049
4,692
0
6,253
6,090
0
78,359
W
Hou Yi
6,066
2,324
0
2,915
8,606
2,450
422
191
8,415
0
72,290
W
Chronos
sops
Chronos
6,949
3,381
0
1,382
6,008
2,135
668
2,305
3,544
90,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
47,312
486
Minions Killed
596
0
Camps Cleared
0
1,531,349
Distance Traveled
1,572,992
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,031
535
134
9
0
270,226
5
L
Cerberus
7,525
502
108
7
0
299,729
6
L
Susano
7,400
493
87
6
0
342,122
1
L
Janus
7,351
490
137
9
0
315,427
6
L
Sylvanus
6,152
410
20
1
0
303,845
3
W
Thor
10,042
669
134
9
0
346,824
4
W
Sobek
8,442
563
16
1
0
321,673
3
W
Fenrir
10,396
693
134
9
0
333,125
3
W
Hou Yi
8,725
582
135
9
0
260,032
4
W
Chronos
9,707
647
177
12
0
311,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role