Player Matchup

Fenrir
Fenrir
Afterallest
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,575 Elo+
Party 2
Yemoja
Yemoja
CasitaT-rex1405
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M4TI4S-1993-
Morgan Le Fay
Level 28
God Stats
44W - 25L
1,650 SR
Queue Stats
118W - 83L
1,546 Elo+
Solo
Raijin
Raijin
ManDarks
Raijin
Level 25
God Stats
0W - 1L
1,183 SR
Queue Stats
8W - 7L
1,688 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SAS2105
Tsukuyomi
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 9L
1,575 Elo+
Party 2
Team Averages
Level 20
1,467 SR
1,614 Elo+

VS

Team Averages
Level 22
1,441 SR
1,517 Elo+
Neith
Neith
Arcemino
Neith
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 41L
1,572 Elo+
Solo
Guan Yu
Guan Yu
GemaJester
Guan Yu
Level 26
God Stats
9W - 8L
1,617 SR
Queue Stats
83W - 97L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
HotWhells
Amaterasu
Level 21
God Stats
28W - 22L
1,463 SR
Queue Stats
94W - 73L
1,482 Elo+
Solo
Anubis
Anubis
Jorke
Anubis
Level 29
God Stats
25W - 17L
1,649 SR
Queue Stats
200W - 217L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Lucaas_1994
Nu Wa
Level 18
God Stats
2W - 7L
975 SR
Queue Stats
67W - 63L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 13 / 5
11,054
850
11,299
31,415
10,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 4 / 4
11,658
897
5,291
14,753
18,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
M4TI4S-1993-
Morgan Le Fay
19
3 / 3 / 4
12,583
968
24,720
14,100
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
ManDarks
Raijin
18
4 / 8 / 6
12,877
991
20,139
23,229
7,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SAS2105
Tsukuyomi
18
2 / 13 / 3
11,467
882
15,129
24,807
8,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcemino
Neith
20
10 / 1 / 18
13,920
1,071
24,788
11,836
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
GemaJester
Guan Yu
20
8 / 2 / 27
15,091
1,161
18,821
22,654
36,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
HotWhells
Amaterasu
20
13 / 3 / 18
14,238
1,095
24,739
21,888
18,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jorke
Anubis
20
6 / 3 / 20
12,871
990
13,518
11,899
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 18
12,029
925
18,190
13,975
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
10
Kills
41
41
Deaths
10
22
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
13
5
0.27
W
Neith
Arcemino
Neith
10
1
18
19
L
0
4
4
0.5
W
Guan Yu
GemaJester
Guan Yu
8
2
27
10.75
W
Amaterasu
HotWhells
Amaterasu
13
3
18
7.33
W
Anubis
Jorke
Anubis
6
3
20
5.33
W
4
1
18
13
L
Morgan Le Fay
M4TI4S-1993-
Morgan Le Fay
3
3
4
1.67
L
Raijin
ManDarks
Raijin
4
8
6
0.88
L
Tsukuyomi
SAS2105
Tsukuyomi
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,578
Damage
100,056
108,304
Taken
82,252
50,378
Mitigated
69,658
13,927
Healing
31,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,299
4,191
85
4,131
31,415
10,231
0
7,972
23,443
0
21,591
W
Neith
Arcemino
Neith
24,788
12,640
0
2,637
11,836
4,442
0
7,311
4,525
0
53,270
L
5,291
1,265
3,996
1,153
14,753
18,590
0
3,722
11,031
18,343
0
W
Guan Yu
GemaJester
Guan Yu
18,821
4,080
7,187
8,596
22,654
36,238
0
13,877
8,777
0
43,031
W
Amaterasu
HotWhells
Amaterasu
24,739
15,481
0
5,058
21,888
18,530
0
11,445
9,842
0
35,284
W
Anubis
Jorke
Anubis
13,518
2,107
0
5,409
11,899
5,732
0
7,300
4,599
33,698
0
W
18,190
4,135
834
1,410
13,975
4,716
0
9,918
4,057
30,988
0
L
Morgan Le Fay
M4TI4S-1993-
Morgan Le Fay
24,720
2,038
72
1,230
14,100
5,515
0
4,516
9,584
64,414
0
L
Raijin
ManDarks
Raijin
20,139
1,570
0
1,433
23,229
7,367
0
7,858
15,371
49,502
0
L
Tsukuyomi
SAS2105
Tsukuyomi
15,129
3,908
0
1,827
24,807
8,675
0
7,640
17,167
0
37,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
68,149
228
Minions Killed
233
9
Camps Cleared
8
1,097,479
Distance Traveled
1,160,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,054
850
19
1
1
236,255
0
W
Neith
13,920
1,071
60
5
2
227,955
2
L
Yemoja
11,658
897
23
2
1
183,723
1
W
Guan Yu
15,091
1,161
63
5
1
269,024
0
W
Amaterasu
14,238
1,095
26
2
3
246,732
0
W
Anubis
12,871
990
47
4
0
193,880
0
W
Nu Wa
12,029
925
37
3
2
222,652
0
L
Morgan Le Fay
12,583
968
85
7
4
253,466
0
L
Raijin
12,877
991
65
5
0
209,299
0
L
Tsukuyomi
11,467
882
36
3
3
214,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role