Player Matchup

Merlin
Merlin
Gold V
Beaney4085
Merlin
Gold V
Level 123
God Stats
20W - 12L
1,622 SR
Queue Stats
87W - 92L
1,325 MMR
Solo
Bacchus
Bacchus
Gold V
Felbohr
Bacchus
Gold V
Level 141
God Stats
16W - 19L
1,488 SR
Queue Stats
157W - 147L
1,197 MMR
Party 1
Neith
Neith
Platinum V
ll-Atomsk-ll
Neith
Platinum V
Level 154
God Stats
28W - 14L
1,691 SR
Queue Stats
189W - 179L
1,733 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,600 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,497 SR
1,418 MMR
Kuzenbo
Kuzenbo
Gold V
Picardddd
Kuzenbo
Gold V
Level 67
God Stats
1W - 2L
1,410 SR
Queue Stats
217W - 238L
1,376 MMR
Solo
Artemis
Artemis
Silver III
TheSebastion
Artemis
Silver III
Level 102
God Stats
0W - 1L
1,309 SR
Queue Stats
7W - 9L
1,439 MMR
Party 2
Aphrodite
Aphrodite
Silver III
akimtc
Aphrodite
Silver III
Level 118
God Stats
4W - 2L
1,771 SR
Queue Stats
7W - 9L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beaney4085
Merlin
17
5 / 3 / 5
13,735
624
29,856
13,665
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Felbohr
Bacchus
16
4 / 1 / 9
14,242
647
12,058
24,763
43,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 9
13,369
608
29,641
19,183
8,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ZeusVulcanHeraOdinCthulhu

VS

Bans
Ah PuchCu ChulainnChaacGilgameshCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Picardddd
Kuzenbo
14
0 / 5 / 7
11,799
536
9,335
38,237
36,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TheSebastion
Artemis
17
5 / 5 / 2
13,340
606
21,032
20,377
7,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
akimtc
Aphrodite
16
3 / 3 / 5
12,816
583
12,761
19,749
17,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
8
8
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beaney4085
Merlin
5
3
5
2.5
W
Bacchus
Felbohr
Bacchus
4
1
9
8.5
L
Kuzenbo
Picardddd
Kuzenbo
0
5
7
0.7
L
Artemis
TheSebastion
Artemis
5
5
2
1.2
L
Aphrodite
akimtc
Aphrodite
3
3
5
1.83
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,555
Damage
43,128
57,611
Taken
78,363
57,726
Mitigated
60,816
14,226
Healing
37,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beaney4085
Merlin
29,856
338
518
3,395
13,665
6,017
558
5,706
7,959
88,909
0
W
Bacchus
Felbohr
Bacchus
12,058
879
0
4,005
24,763
43,556
99
8,490
16,273
38,443
0
L
Kuzenbo
Picardddd
Kuzenbo
9,335
3,512
888
10,691
38,237
36,163
45
18,087
19,353
26,696
0
L
Artemis
TheSebastion
Artemis
21,032
7,591
0
4,294
20,377
7,067
1,230
11,067
8,833
0
66,968
L
Aphrodite
akimtc
Aphrodite
12,761
660
9,935
12,029
19,749
17,586
573
11,415
7,771
39,049
0
W
29,641
7,946
2,126
4,182
19,183
8,153
1,853
8,902
10,281
0
75,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
37,955
281
Minions Killed
214
11
Camps Cleared
5
1,133,358
Distance Traveled
1,167,285
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,735
624
141
6
6
388,655
5
W
Bacchus
14,242
647
40
2
2
401,622
5
L
Kuzenbo
11,799
536
33
2
0
424,153
0
L
Artemis
13,340
606
103
5
4
348,105
5
L
Aphrodite
12,816
583
78
4
1
395,027
3
W
Neith
13,369
608
100
5
3
343,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role