Player Matchup

Zhong Kui
Zhong Kui
Cuddyyy
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Freya
Freya
Enjoiable
Freya
Level 120
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 2L
1,314 Elo+
Party 1
Anhur
Anhur
IMiroCary
Anhur
Level 26
God Stats
1W - 1L
1,409 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
King Arthur
King Arthur
Niquom
King Arthur
Level 20
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Team Averages
Level 47
1,529 SR
1,251 Elo+

VS

Team Averages
Level 59
1,509 SR
1,341 Elo+
Gilgamesh
Gilgamesh
CoCstuffer
Gilgamesh
Level 46
God Stats
3W - 6L
1,519 SR
Queue Stats
5W - 12L
1,250 Elo+
Party 2
Xing Tian
Xing Tian
EmberIgnited
Xing Tian
Level 125
God Stats
1W - 1L
1,584 SR
Queue Stats
8W - 16L
1,312 Elo+
Party 2
Fenrir
Fenrir
Swole_asf
Fenrir
Level 18
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
TobyToxic
Raijin
Level 47
God Stats
0W - 1L
1,495 SR
Queue Stats
8W - 15L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cuddyyy
Zhong Kui
20
6 / 11 / 6
14,683
699
19,105
25,024
12,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Enjoiable
Freya
20
10 / 4 / 10
17,340
826
31,244
21,771
9,106
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
IMiroCary
Anhur
20
8 / 7 / 10
16,874
804
26,354
20,127
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Niquom
King Arthur
20
7 / 7 / 9
16,198
771
20,218
23,676
24,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoCstuffer
Gilgamesh
20
10 / 9 / 11
16,490
785
24,075
32,060
40,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
EmberIgnited
Xing Tian
20
3 / 6 / 4
14,426
687
12,927
28,027
41,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Swole_asf
Fenrir
18
1 / 7 / 4
12,903
614
6,305
20,986
19,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
TobyToxic
Raijin
20
15 / 9 / 3
18,261
870
30,636
28,996
13,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
31
Kills
29
29
Deaths
31
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CoCstuffer
Gilgamesh
10
9
11
1.72
W
Zhong Kui
Cuddyyy
Zhong Kui
6
11
6
0.82
L
Xing Tian
EmberIgnited
Xing Tian
3
6
4
0.83
W
Freya
Enjoiable
Freya
10
4
10
3.75
W
Anhur
IMiroCary
Anhur
8
7
10
1.86
W
King Arthur
Niquom
King Arthur
7
7
9
1.64
L
Fenrir
Swole_asf
Fenrir
1
7
4
0.43
L
Raijin
TobyToxic
Raijin
15
9
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,921
Damage
73,943
90,598
Taken
110,069
53,251
Mitigated
115,063
24,476
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CoCstuffer
Gilgamesh
24,075
6,528
220
4,256
32,060
40,150
42
13,210
18,634
0
43,944
W
Zhong Kui
Cuddyyy
Zhong Kui
19,105
1,563
369
5,386
25,024
12,014
1,532
10,320
13,885
41,993
0
L
Xing Tian
EmberIgnited
Xing Tian
12,927
861
1,414
3,638
28,027
41,088
400
13,018
14,613
58,833
0
W
Freya
Enjoiable
Freya
31,244
9,050
0
10,459
21,771
9,106
1,169
10,265
10,665
77,954
0
W
Anhur
IMiroCary
Anhur
26,354
14,960
0
5,202
20,127
7,667
2,863
10,810
8,726
0
78,049
W
King Arthur
Niquom
King Arthur
20,218
3,306
0
3,060
23,676
24,464
632
11,465
11,521
0
71,323
L
Fenrir
Swole_asf
Fenrir
6,305
1,000
0
629
20,986
19,846
532
12,901
7,785
0
16,638
L
Raijin
TobyToxic
Raijin
30,636
2,056
13
8,249
28,996
13,979
182
10,974
17,774
91,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,095
Gold Earned
62,080
327
Minions Killed
286
19
Camps Cleared
7
1,437,737
Distance Traveled
1,261,452
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,490
785
46
2
2
355,297
0
W
Zhong Kui
14,683
699
44
2
2
300,303
0
L
Xing Tian
14,426
687
77
4
1
346,010
1
W
Freya
17,340
826
90
4
5
395,836
4
W
Anhur
16,874
804
95
5
9
364,049
1
W
King Arthur
16,198
771
98
5
3
377,549
1
L
Fenrir
12,903
614
29
1
2
255,913
0
L
Raijin
18,261
870
134
6
2
304,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role