Player Matchup

Khepri
Khepri
Dreeko6
Khepri
Level 127
God Stats
18W - 13L
1,517 SR
Queue Stats
297W - 341L
1,370 Elo+
Party 2
Sol
Sol
Gooben117
Sol
Level 29
God Stats
19W - 21L
1,359 SR
Queue Stats
216W - 281L
1,369 Elo+
Party 2
Artemis
Artemis
Husklex
Artemis
Level 17
God Stats
4W - 0L
1,961 SR
Queue Stats
21W - 16L
1,465 Elo+
Solo
Team Averages
Level 58
1,612 SR
1,401 Elo+

VS

Team Averages
Level 40
1,479 SR
1,373 Elo+
Artemis
Artemis
Dariannatt
Artemis
Level 27
God Stats
4W - 5L
1,340 SR
Queue Stats
55W - 74L
1,342 Elo+
Party 1
Ullr
Ullr
SHADOWPYREX
Ullr
Level 28
God Stats
12W - 13L
1,522 SR
Queue Stats
34W - 29L
1,442 Elo+
Party 1
Ganesha
Ganesha
llYintoll
Ganesha
Level 64
God Stats
8W - 6L
1,575 SR
Queue Stats
54W - 70L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dreeko6
Khepri
14
5 / 0 / 9
11,255
750
5,215
8,143
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 3 / 7
9,781
652
11,210
12,316
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Husklex
Artemis
16
7 / 0 / 9
11,128
742
18,048
9,853
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dariannatt
Artemis
11
1 / 5 / 2
8,513
568
6,966
10,669
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 1
8,937
596
7,242
11,816
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
llYintoll
Ganesha
11
0 / 6 / 3
8,805
587
9,187
17,983
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dariannatt
Artemis
1
5
2
0.4
W
Khepri
Dreeko6
Khepri
5
0
9
9.5
W
4
3
7
2.5
W
Artemis
Husklex
Artemis
7
0
9
11.5
L
2
5
1
0.5
L
Ganesha
llYintoll
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
23,395
30,312
Taken
40,468
16,955
Mitigated
23,361
8,951
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dariannatt
Artemis
6,966
1,607
0
1,705
10,669
4,477
162
5,590
4,725
0
19,454
W
Khepri
Dreeko6
Khepri
5,215
157
551
2,398
8,143
9,350
198
2,526
5,267
15,801
0
W
11,210
3,162
0
2,682
12,316
4,103
1,201
3,283
8,653
32,062
0
W
Artemis
Husklex
Artemis
18,048
10,247
0
3,320
9,853
3,502
1,703
3,588
5,854
0
73,056
L
7,242
2,493
0
771
11,816
3,996
0
3,271
8,363
0
25,966
L
Ganesha
llYintoll
Ganesha
9,187
980
530
4,632
17,983
14,888
0
6,902
10,635
21,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
26,255
173
Minions Killed
118
9
Camps Cleared
3
824,589
Distance Traveled
710,501
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,513
568
36
2
0
231,154
1
W
Khepri
11,255
750
20
1
1
287,323
1
W
Sol
9,781
652
50
3
1
247,511
3
W
Artemis
11,128
742
103
7
7
289,755
5
L
Ullr
8,937
596
70
5
1
272,242
3
L
Ganesha
8,805
587
12
1
2
207,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role