Player Matchup

Izanami
Izanami
Jawcy
Izanami
Level 51
God Stats
128W - 129L
1,581 SR
Queue Stats
287W - 271L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
Levi2Paradox
Sylvanus
Level 27
God Stats
2W - 0L
1,747 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 2
Nike
Nike
MediumMiddle
Nike
Level 144
God Stats
8W - 3L
1,701 SR
Queue Stats
127W - 103L
1,564 Elo+
Party 2
Ra
Ra
Oodam
Ra
Level 48
God Stats
11W - 10L
1,556 SR
Queue Stats
270W - 240L
1,571 Elo+
Party 3
Fenrir
Fenrir
YGKamiSama
Fenrir
Level 81
God Stats
2W - 2L
1,568 SR
Queue Stats
102W - 76L
1,548 Elo+
Party 2
Team Averages
Level 70
1,631 SR
1,543 Elo+

VS

Team Averages
Level 73
1,526 SR
1,511 Elo+
Tyr
Tyr
JORGE_1505
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 180L
1,311 Elo+
Solo
Achilles
Achilles
Jupiuter955
Achilles
Level 84
God Stats
16W - 18L
1,556 SR
Queue Stats
440W - 382L
1,604 Elo+
Party 1
Ra
Ra
ManlyTree
Ra
Level 28
God Stats
13W - 9L
1,661 SR
Queue Stats
109W - 112L
1,489 Elo+
Party 1
Ganesha
Ganesha
Sleepy_Nomad
Ganesha
Level 107
God Stats
35W - 20L
1,644 SR
Queue Stats
357W - 328L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
gin_and_subtonic
Cernunnos
Level 106
God Stats
0W - 2L
1,269 SR
Queue Stats
336W - 305L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
17
5 / 2 / 8
10,775
599
9,676
12,751
4,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Levi2Paradox
Sylvanus
14
2 / 4 / 15
9,686
538
6,582
17,761
19,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 0 / 8
12,079
671
10,231
12,374
13,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
18
11 / 3 / 8
12,147
675
14,745
11,724
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YGKamiSama
Fenrir
16
5 / 3 / 12
10,678
593
9,123
16,264
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,817
434
1,939
14,249
7,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Jupiuter955
Achilles
14
5 / 5 / 2
9,140
508
8,646
15,728
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 9 / 2
8,382
466
9,017
13,760
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sleepy_Nomad
Ganesha
12
0 / 7 / 7
8,227
457
4,340
17,576
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
14
3 / 3 / 0
8,442
469
7,501
11,828
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
32
Kills
10
12
Deaths
32
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Izanami
Jawcy
Izanami
5
2
8
4.5
L
Achilles
Jupiuter955
Achilles
5
5
2
1.2
W
Sylvanus
Levi2Paradox
Sylvanus
2
4
15
2.38
L
2
9
2
0.33
W
9
0
8
13
W
Ra
11
3
8
5
L
Ganesha
Sleepy_Nomad
Ganesha
0
7
7
0.5
W
Fenrir
YGKamiSama
Fenrir
5
3
12
3.67
L
Cernunnos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
31,443
70,874
Taken
73,141
54,046
Mitigated
33,706
32,773
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,939
361
81
1,973
14,249
7,324
415
3,769
10,434
0
37,966
W
Izanami
Jawcy
Izanami
9,676
5,303
0
4,285
12,751
4,446
5,104
4,521
8,230
0
82,118
L
Achilles
Jupiuter955
Achilles
8,646
3,737
0
3,000
15,728
6,759
0
3,303
12,265
0
52,614
W
Sylvanus
Levi2Paradox
Sylvanus
6,582
2,086
1,951
3,956
17,761
19,931
752
6,434
11,327
16,474
0
L
9,017
1,044
735
2,778
13,760
4,583
20
5,835
7,631
55,272
0
W
10,231
1,773
0
3,058
12,374
13,467
387
3,067
9,307
11,217
65,564
W
Ra
14,745
1,531
6,731
5,962
11,724
5,006
2,430
3,454
8,270
89,831
0
L
Ganesha
Sleepy_Nomad
Ganesha
4,340
115
1,482
2,907
17,576
11,278
0
6,658
10,716
23,753
0
W
Fenrir
YGKamiSama
Fenrir
9,123
1,156
0
6,830
16,264
11,196
408
2,583
13,681
6,164
70,671
L
Cernunnos
7,501
3,580
0
2,921
11,828
3,762
644
3,325
8,495
0
61,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
42,008
543
Minions Killed
399
0
Camps Cleared
0
1,758,941
Distance Traveled
1,519,964
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,817
434
79
4
0
319,821
2
W
Izanami
10,775
599
124
7
0
338,088
7
L
Achilles
9,140
508
93
5
0
318,484
5
W
Sylvanus
9,686
538
11
1
0
329,122
6
L
Ra
8,382
466
91
5
0
293,559
2
W
Nike
12,079
671
133
7
0
371,070
1
W
Ra
12,147
675
163
9
0
364,412
8
L
Ganesha
8,227
457
16
1
0
287,170
4
W
Fenrir
10,678
593
112
6
0
356,249
2
L
Cernunnos
8,442
469
120
7
0
300,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role